Fix WIN32 redraw problems.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2250 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Michael R Sweet
2002-05-23 16:42:22 +00:00
parent 1d542c28c1
commit 4775381658
+6 -11
View File
@@ -1,5 +1,5 @@
//
// "$Id: Fl_win32.cxx,v 1.33.2.37.2.33 2002/05/06 21:15:48 easysw Exp $"
// "$Id: Fl_win32.cxx,v 1.33.2.37.2.34 2002/05/23 16:42:22 easysw Exp $"
//
// WIN32-specific code for the Fast Light Tool Kit (FLTK).
//
@@ -588,18 +588,13 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPar
// We need to merge this damage into fltk's damage. I do this in
// reverse, telling Win32 about fltk's damage and then reading back
// the new accumulated region.
if (window->damage()) {
if (i->region) {
// If there is no region the entire window is damaged
if (i->region) {
InvalidateRgn(hWnd,i->region,FALSE);
GetUpdateRgn(hWnd,i->region,0);
ValidateRgn(hWnd,i->region);
}
} else {
if (!i->region) i->region = CreateRectRgn(0,0,0,0);
if (window->damage()) InvalidateRgn(hWnd,i->region,FALSE);
GetUpdateRgn(hWnd,i->region,0);
ValidateRgn(hWnd,i->region);
}
ValidateRgn(hWnd,i->region);
window->clear_damage(window->damage()|FL_DAMAGE_EXPOSE);
// These next two statements should not be here, so that all update
// is deferred until Fl::flush() is called during idle. However Win32
@@ -1182,5 +1177,5 @@ void Fl_Window::make_current() {
}
//
// End of "$Id: Fl_win32.cxx,v 1.33.2.37.2.33 2002/05/06 21:15:48 easysw Exp $".
// End of "$Id: Fl_win32.cxx,v 1.33.2.37.2.34 2002/05/23 16:42:22 easysw Exp $".
//