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Updated changelog for second snapshot...
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1211 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@@ -1,5 +1,43 @@
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CHANGES SINCE FLTK 1.0.8
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[changes in snapshot 2]
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- fl_old_shortcut() wasn't being exported in the WIN32 DLL
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project.
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- Updated Cygwin and Mingw makefiles.
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- Updated the BC++ project file.
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- You can no longer insert control chars into Fl_Int/Float_Input.
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- Fl_Multiline_Input now resets the horizontal position when
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focus is changed; this caused problems when multiple multiline
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widgets were used in an application.
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- All handle() methods are now public, and all draw() methods are
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now protected in FLTK widgets.
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- More fixes to the OpenGL overlay code on win32. This now
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seems to work quite reliably on several different pieces of
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hardware. Apparently doing SetLayerPaletteEntries with a
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palette larger than the overlay size caused the drivers to
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screw up in unpredictable ways. Also SwapBuffers swapped both
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the overlay and main window, which is not what fltk's
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interface wanted, this was easy to fix however.
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- Patch for full scrollbars so that clicking on them does not
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move anything.
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- Documentation fixes.
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- Better horizontal scrolling of Fl_Input when cursor is near
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the end of the line.
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- Fl_Input::value(x) selects all text.
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- Fl_Output and Fl_Multiline_Output would scroll to the end
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of the text.
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- filename_isdir() now drops any trailing slash from the
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filename (needed for Windows)
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- Added return type for main() function in line_style demo.
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- Running FLUID with the "-cs" option writes the I18N message
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file.
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- The WIN32 version of XParseGeometry() didn't initialize some
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variables. This caused a compiler warning but did not affect
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the actual code.
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[changes in snapshot 1]
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- EMail changes - fltk-bugs@easysw.com now officially
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fltk-bugs@fltk.org.
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- The FLTK DLL project file didn't include fl_compose.cxx
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