Updated changelog for second snapshot...

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1211 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Michael R Sweet
2000-06-14 20:05:30 +00:00
parent a2880d753d
commit 43b5617c47
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CHANGES SINCE FLTK 1.0.8
[changes in snapshot 2]
- fl_old_shortcut() wasn't being exported in the WIN32 DLL
project.
- Updated Cygwin and Mingw makefiles.
- Updated the BC++ project file.
- You can no longer insert control chars into Fl_Int/Float_Input.
- Fl_Multiline_Input now resets the horizontal position when
focus is changed; this caused problems when multiple multiline
widgets were used in an application.
- All handle() methods are now public, and all draw() methods are
now protected in FLTK widgets.
- More fixes to the OpenGL overlay code on win32. This now
seems to work quite reliably on several different pieces of
hardware. Apparently doing SetLayerPaletteEntries with a
palette larger than the overlay size caused the drivers to
screw up in unpredictable ways. Also SwapBuffers swapped both
the overlay and main window, which is not what fltk's
interface wanted, this was easy to fix however.
- Patch for full scrollbars so that clicking on them does not
move anything.
- Documentation fixes.
- Better horizontal scrolling of Fl_Input when cursor is near
the end of the line.
- Fl_Input::value(x) selects all text.
- Fl_Output and Fl_Multiline_Output would scroll to the end
of the text.
- filename_isdir() now drops any trailing slash from the
filename (needed for Windows)
- Added return type for main() function in line_style demo.
- Running FLUID with the "-cs" option writes the I18N message
file.
- The WIN32 version of XParseGeometry() didn't initialize some
variables. This caused a compiler warning but did not affect
the actual code.
[changes in snapshot 1]
- EMail changes - fltk-bugs@easysw.com now officially
fltk-bugs@fltk.org.
- The FLTK DLL project file didn't include fl_compose.cxx