Continue removing from class Fl_X what is not window-related.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11613 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy
2016-04-15 11:30:10 +00:00
parent 156d2e4053
commit 3f64e2b28d
5 changed files with 5 additions and 10 deletions
-1
View File
@@ -165,7 +165,6 @@ public:
int set_cursor(const Fl_RGB_Image*, int, int);
static CGImageRef CGImage_from_window_rect(Fl_Window *win, int x, int y, int w, int h);
static unsigned char *bitmap_from_window_rect(Fl_Window *win, int x, int y, int w, int h, int *bytesPerPixel);
static void screen_work_area(int &X, int &Y, int &W, int &H, int n); // compute work area of a given screen
static void clip_to_rounded_corners(CGContextRef gc, int w, int h);
private:
CGRect* subRect_; // makes sure subwindow remains inside its parent window
+1
View File
@@ -263,6 +263,7 @@ elseif (APPLE)
drivers/Cocoa/Fl_Cocoa_Screen_Driver.H
drivers/Cocoa/Fl_Cocoa_Window_Driver.H
drivers/Quartz/Fl_Quartz_Graphics_Driver.H
drivers/Quartz/Fl_Quartz_Copy_Surface_Driver.H
drivers/Quartz/Fl_Font.H
)
+3 -1
View File
@@ -1905,8 +1905,10 @@ int Fl_Cocoa_Screen_Driver::h() {
}
// computes the work area of the nth screen (screen #0 has the menubar)
void Fl_X::screen_work_area(int &X, int &Y, int &W, int &H, int n)
void Fl_Cocoa_Screen_Driver::screen_work_area(int &X, int &Y, int &W, int &H, int n)
{
if (num_screens < 0) init();
if (n < 0 || n >= num_screens) n = 0;
fl_open_display();
NSRect r = [[[NSScreen screens] objectAtIndex:n] visibleFrame];
X = int(r.origin.x);
@@ -64,6 +64,7 @@ public:
virtual int h();
virtual void screen_xywh(int &X, int &Y, int &W, int &H, int n);
virtual void screen_dpi(float &h, float &v, int n=0);
// implemented in Fl_cocoa.mm because uses Objective-c
virtual void screen_work_area(int &X, int &Y, int &W, int &H, int n);
// --- audible output
virtual void beep(int type);
@@ -94,14 +94,6 @@ void Fl_Cocoa_Screen_Driver::init()
}
void Fl_Cocoa_Screen_Driver::screen_work_area(int &X, int &Y, int &W, int &H, int n)
{
if (num_screens < 0) init();
if (n < 0 || n >= num_screens) n = 0;
Fl_X::screen_work_area(X, Y, W, H, n);
}
void Fl_Cocoa_Screen_Driver::screen_xywh(int &X, int &Y, int &W, int &H, int n)
{
if (num_screens < 0) init();