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https://github.com/fltk/fltk.git
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Improved, yet compatible, widget callback system using macros (#729)
* adds FL/fl_callback.macros.H * adds FL_FUNCTION_CALLBACK_n(widget, function, [type, data]) * adds FL_METHOD_CALLBACK_n(widget, class, instance, method, [type, data]) * adds FL_INLINE_CALLBACK_n(widget, [type, name, data], callback_body) * adds `examples/callback` * full documentation
This commit is contained in:
@@ -121,6 +121,8 @@ Changes in FLTK 1.4.0 Released: ??? ?? 2022
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- Added Fl_Surface_Device::push_current(new_surface) and
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Fl_Surface_Device::pop_current() to set/unset the current surface
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receiving graphics commands.
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- New macros for easy function and method callbacks with multiple
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type safe arguments (see FL_METHOD_CALLBACK_1 etc.) .
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New Configuration Options (ABI Version)
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@@ -70,6 +70,24 @@ struct FL_EXPORT Fl_Label {
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};
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/** A class prototype that allows for additional data in callbacks.
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Users can extend this class and pass it to widget callbacks. Widgets can
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take ownership of the callback data, deleting the data when the widget
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itself is deleted.
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The destructor of this class is virtual, allowing for additional code to
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deallocate resources when the user data is deleted.
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\see FL_FUNCTION_CALLBACK, FL_METHOD_CALLBACK, FL_INLINE_CALLBACK
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\see Fl_Widget::callback(Fl_Callback*, Fl_Callback_User_Data*, bool)
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\see Fl_Widget::user_data(Fl_Callback_User_Data*, bool)
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*/
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class Fl_Callback_User_Data {
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public:
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virtual ~Fl_Callback_User_Data() { }
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};
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/** Fl_Widget is the base class for all widgets in FLTK.
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@@ -152,7 +170,7 @@ protected:
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CLIP_CHILDREN = 1<<11, ///< all drawing within this widget will be clipped (Fl_Group)
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MENU_WINDOW = 1<<12, ///< a temporary popup window, dismissed by clicking outside (Fl_Window)
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TOOLTIP_WINDOW = 1<<13, ///< a temporary popup, transparent to events, and dismissed easily (Fl_Window)
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MODAL = 1<<14, ///< a window blocking input to all other winows (Fl_Window)
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MODAL = 1<<14, ///< a window blocking input to all other windows (Fl_Window)
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NO_OVERLAY = 1<<15, ///< window not using a hardware overlay plane (Fl_Menu_Window)
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GROUP_RELATIVE = 1<<16, ///< Reserved, not implemented. DO NOT USE.
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COPIED_TOOLTIP = 1<<17, ///< the widget tooltip is internally copied, its destruction is handled by the widget
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@@ -161,6 +179,7 @@ protected:
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NEEDS_KEYBOARD = 1<<20, ///< set on touch screen devices if a widget needs a keyboard when it gets the focus. Reserved, not yet used in 1.4.0. \see Fl_Widget::needs_keyboard()
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IMAGE_BOUND = 1<<21, ///< binding the image to the widget will transfer ownership, so that the widget will delete the image when it is no longer needed
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DEIMAGE_BOUND = 1<<22, ///< bind the inactive image to the widget, so the widget deletes the image when it is no longer needed
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AUTO_DELETE_USER_DATA = 1<<23, ///< automatically call `delete` on the user_data pointer when destroying this widget; if set, user_data must point to a class derived from the class Fl_Callback_User_Data
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// Note to devs: add new FLTK core flags above this line (up to 1<<28).
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@@ -667,12 +686,27 @@ public:
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*/
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Fl_Callback_p callback() const {return callback_;}
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/** Sets the current callback function for the widget.
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/** Sets the current callback function and data for the widget.
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Each widget has a single callback.
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\param[in] cb new callback
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\param[in] p user data
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*/
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void callback(Fl_Callback* cb, void* p) {callback_ = cb; user_data_ = p;}
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void callback(Fl_Callback* cb, void* p) {
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callback_ = cb;
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user_data(p);
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}
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/** Sets the current callback function and managed user data for the widget.
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Setting auto_free will transfer ownership of the callback user data to the
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widget. Deleting the widget will then also delete the user data.
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\param[in] cb new callback
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\param[in] p user data
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\param[in] auto_free if set, the widget will free user data when destroyed
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*/
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void callback(Fl_Callback* cb, Fl_Callback_User_Data* p, bool auto_free) {
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callback_ = cb;
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user_data(p, auto_free);
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}
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/** Sets the current callback function for the widget.
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Each widget has a single callback.
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@@ -695,7 +729,7 @@ public:
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*/
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void callback(Fl_Callback1* cb, long p = 0) {
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callback_ = (Fl_Callback*)(fl_intptr_t)(cb);
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user_data_ = (void*)(fl_intptr_t)p;
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user_data((void*)(fl_intptr_t)p);
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}
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/** Gets the user data for this widget.
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@@ -704,11 +738,11 @@ public:
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*/
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void* user_data() const {return user_data_;}
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/** Sets the user data for this widget.
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Sets the new user data (void *) argument that is passed to the callback function.
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\param[in] v new user data
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*/
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void user_data(void* v) {user_data_ = v;}
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/** \brief Sets the user data for this widget. */
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void user_data(void* v);
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/** \brief Sets the user data for this widget. */
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void user_data(Fl_Callback_User_Data* v, bool auto_free);
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/** Gets the current user data (long) argument that is passed to the callback function.
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@@ -727,7 +761,7 @@ public:
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\see argument()
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*/
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void argument(long v) {user_data_ = (void*)(fl_intptr_t)v;}
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void argument(long v) {user_data((void*)(fl_intptr_t)v);}
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/** Returns the conditions under which the callback is called.
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607
FL/fl_callback_macros.H
Normal file
607
FL/fl_callback_macros.H
Normal file
File diff suppressed because it is too large
Load Diff
@@ -550,6 +550,72 @@ int xyz_data;
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button->callback(xyz_callback, &xyz_data);
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\endcode
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\note You cannot delete a widget inside a callback, as the
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widget may still be accessed by FLTK after your callback
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is completed. Instead, use the Fl::delete_widget()
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method to mark your widget for deletion when it is safe
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to do so.
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Many programmers new to FLTK or C++ try to use a
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non-static class method instead of a static class method
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or function for their callback. Since callbacks are done
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outside a C++ class, the `this` pointer is not
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initialized for class methods.
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To work around this problem, define a static method
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in your class that accepts a pointer to the class, and
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then have the static method call the class method(s) as
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needed. The data pointer you provide to the
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\p callback() method of the widget can be a
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pointer to the instance of your class.
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\code
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class Foo {
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void my_callback(Fl_Widget *w);
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static void my_static_callback(Fl_Widget *w, void *f) { ((Foo *)f)->my_callback(w); }
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...
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}
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...
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w->callback(my_static_callback, (void *)this);
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\endcode
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In an effort to make callbacks easier, more flexible, and type safe, FLTK
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provides three groups of macros that generate the code needed to call class
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methods directly with up to five custom parameters.
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- `FL_FUNCTION_CALLBACK_#(WIDGET, FUNCTION, ...)` creates code for callbacks to
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functions and static class methods with up to five arguments. The `#` must
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be replaced by the number of callback arguments.
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- `FL_METHOD_CALLBACK_#(WIDGET, CLASS, SELF, METH, ...)` creates code for
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callbacks to arbitrary public class methods
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- `FL_INLINE_CALLBACK_#(WIDGET, ..., FUNCTION_BODY)` creates code for callback
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functions that are very close to (almost in the same line) the widget
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creation code, similar to lambda function in C++11. The last argument of
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this macro is the callback code.
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The syntax is a bit unconventional, but the resulting code is flexible and
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needs no additional maintenance. It is also C++98 compatible. For example:
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\code
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#include <FL/fl_callback_macros.H>
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...
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Fl_String *str = new Fl_String("FLTK");
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Fl_Button *btn = new Fl_Button(10, 10, 100, 100);
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FL_METHOD_CALLBACK_2(btn, Fl_String, str, insert, int, 2, const char*, "...");
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...
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Fl_Button *inline_cb_btn_2 = new Fl_Button(390, 60, 180, 25, "2 args");
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FL_INLINE_CALLBACK_2( inline_cb_btn_2,
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const char *, text, "FLTK", int, number, 2,
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{
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fl_message("We received the message %s with %d!", text, number);
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}
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);
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\endcode
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\see Fl_Widget::callback(Fl_Callback*, void*), FL_FUNCTION_CALLBACK_3, FL_METHOD_CALLBACK_1, FL_INLINE_CALLBACK_2
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\section common_when When and Reason
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Normally callbacks are performed only when the value of the
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widget changes. You can change this using the Fl_Widget::when()
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method:
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@@ -564,45 +630,13 @@ button->when(FL_WHEN_ENTER_KEY_ALWAYS);
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button->when(FL_WHEN_CHANGED | FL_WHEN_NOT_CHANGED);
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\endcode
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<CENTER><TABLE WIDTH="80%" BORDER="1" CELLPADDING="5" CELLSPACING="0" BGCOLOR="#cccccc">
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<TR>
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<TD><B>Note:</B>
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Within the callback, you can query why the callback was called using
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Fl::callback_reason(). For example, setting
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You cannot delete a widget inside a callback, as the
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widget may still be accessed by FLTK after your callback
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is completed. Instead, use the Fl::delete_widget()
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method to mark your widget for deletion when it is safe
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to do so.
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\code myInput->when(FL_WHEN_RELEASE|FL_WHEN_CHANGED) \endcode
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<B>Hint:</B>
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Many programmers new to FLTK or C++ try to use a
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non-static class method instead of a static class method
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or function for their callback. Since callbacks are done
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outside a C++ class, the <tt>this</tt> pointer is not
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initialized for class methods.
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To work around this problem, define a static method
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in your class that accepts a pointer to the class, and
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then have the static method call the class method(s) as
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needed. The data pointer you provide to the
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\p callback() method of the widget can be a
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pointer to the instance of your class.
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\code
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class Foo {
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void my_callback(Fl_Widget *w);
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static void my_static_callback(Fl_Widget *w, void *f) { ((Foo *)f)->my_callback(w); }
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...
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}
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...
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w->callback(my_static_callback, (void *)this);
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\endcode
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</TD>
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</TR>
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</TABLE></CENTER>
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for a text input field may return \ref FL_REASON_LOST_FOCUS or
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\ref FL_REASON_CHANGED as a callback reason.
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\section common_shortcuts Shortcuts
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@@ -32,6 +32,7 @@ file (MAKE_DIRECTORY ${EXECUTABLE_OUTPUT_PATH})
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set (SIMPLE_SOURCES
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chart-simple
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callbacks
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browser-simple
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draggable-group
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howto-add_fd-and-popen
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@@ -28,6 +28,7 @@ ALL = animgifimage$(EXEEXT) \
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animgifimage-resize$(EXEEXT) \
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browser-simple$(EXEEXT) \
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cairo-draw-x$(EXEEXT) \
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callbacks$(EXEEXT) \
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chart-simple$(EXEEXT) \
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draggable-group$(EXEEXT) \
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howto-add_fd-and-popen$(EXEEXT) \
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152
examples/callbacks.cxx
Normal file
152
examples/callbacks.cxx
Normal file
@@ -0,0 +1,152 @@
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//
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// Callback macros example program for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 2023 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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#include <stdio.h>
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#include <FL/Fl.H>
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#include <FL/Fl_Window.H>
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#include <FL/Fl_Box.H>
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#include <FL/Fl_Button.H>
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#include <FL/Fl_String.H>
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#include <FL/fl_ask.H>
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#include <FL/fl_callback_macros.H>
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Fl_Window *window = NULL;
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/*
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Here is a list of callback functions that can take custom parameters and are
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not limited to FLTK's built-in `void*` or `long` user_data.
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*/
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void hello_0_args_cb() {
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fl_message("Hello with 0 arguments");
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}
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void hello_2_args_cb(Fl_String &text, int number) {
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fl_message("Hello with 2 arguments,\n\"%s\" and '%d'", text.c_str(), number);
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}
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void hello_4_args_cb(int a1, int a2, int a3, int a4) {
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fl_message("Hello with 4 arguments:\n%d %d %d %d", a1, a2, a3, a4);
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}
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/*
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We create our own little class here that uses method callbacks.
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*/
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class MyButton : public Fl_Button {
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// id will be set in the constructor
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int id_;
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public:
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// create a simple push button
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MyButton(int x, int y, int w, int h, const char *label, int id)
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: Fl_Button(x, y, w, h, label), id_(id)
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{ }
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// public non-static callback method
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void hello(int a, int b, int c) {
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// it's not a static method, so we have full access to all members, i.e. 'id_'
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fl_message("MyButton has the id %d\nand was called with the custom parameters\n%d, %d, and %d.", id_, a, b, c);
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}
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};
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/*
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Whenever the code created by the macro is called, custom parameters are
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duplicated. This ensures that each widget created dynamically with the same
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function has its own separate set of user data at runtime. Consequently,
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multiple widgets can be created dynamically, and each widget will have its
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own unique set of parameters.
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*/
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void make_button(Fl_Window *win, int set) {
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int y_lut[] = { 60, 90 };
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const char *label_lut[] = { "id 2 (5, 6, 7)", "id 3 (6, 7, 8)" };
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MyButton *btn = new MyButton(200, y_lut[set], 180, 25, label_lut[set], set+2);
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FL_METHOD_CALLBACK_3(btn, MyButton, btn, hello, int, set+5, int, set+6, int, set+7);
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}
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int main(int argc, char ** argv) {
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window = new Fl_Window(580, 120);
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/* -- testing function callbacks with multiple arguments
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These buttons demo the use of the CALLBACK macro to call standard C style
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functions with up to five custom parameters.
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*/
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new Fl_Box(10, 5, 180, 25, "Function Callbacks:");
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Fl_Button *func_cb_btn_0 = new Fl_Button(10, 30, 180, 25, "0 args");
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FL_FUNCTION_CALLBACK_0(func_cb_btn_0, hello_0_args_cb);
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Fl_Button *func_cb_btn_2 = new Fl_Button(10, 60, 180, 25, "2 args");
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FL_FUNCTION_CALLBACK_2(func_cb_btn_2, hello_2_args_cb, Fl_String, "FLTK", int, 2);
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Fl_Button *func_cb_btn_4 = new Fl_Button(10, 90, 180, 25, "4 args");
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FL_FUNCTION_CALLBACK_4(func_cb_btn_4, hello_4_args_cb, int, 1, int, 2, int, 3, int, 4);
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/* -- testing non-static method callbacks with multiple arguments
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The following buttons call non-static class methods with custom parameters.
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Check the class above to see how this is implemented.
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*/
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||||
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new Fl_Box(200, 5, 180, 25, "Method Callbacks:");
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MyButton *meth_cb_btn_0 = new MyButton(200, 30, 180, 25, "id 1 (1, 2, 3)", 1);
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||||
// 1: the macro needs a pointer to the button first
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||||
// 2: we can call a method in any class, but here we call ourselves
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// 3: call a method in our own class, so we need to set 'meth_cb_btn_0' again
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||||
// Note: we could just as well call a method in a different class.
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||||
// 4: this is the method that we want to call; it must be "public"
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||||
// 5: add zero to five parameter triplets, note the comma placement
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||||
FL_METHOD_CALLBACK_3(meth_cb_btn_0, MyButton, meth_cb_btn_0, hello, int, 1, int, 2, int, 3);
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||||
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||||
// call the same FL_METHOD_CALLBACK macro multiple times to ensure we get
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||||
// individual parameter sets
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make_button(window, 0);
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make_button(window, 1);
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||||
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||||
/* -- testing inline callback functions
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||||
Adding a simple Lambda style functionality to FLTK without actually using
|
||||
lambdas and staying C++99 compatible.
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||||
*/
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||||
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||||
new Fl_Box(390, 5, 180, 25, "Inline Callbacks:");
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||||
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||||
Fl_Button *inline_cb_btn_0 = new Fl_Button(390, 30, 180, 25, "0 args");
|
||||
FL_INLINE_CALLBACK_0(inline_cb_btn_0,
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||||
{ fl_message("Inline callback with 0 args."); }
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||||
);
|
||||
|
||||
Fl_Button *inline_cb_btn_2 = new Fl_Button(390, 60, 180, 25, "2 args");
|
||||
FL_INLINE_CALLBACK_2(inline_cb_btn_2,
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const char *, text, "FLTK", int, number, 2,
|
||||
{ fl_message("We received the message %s with %d!", text, number); }
|
||||
);
|
||||
|
||||
Fl_Button *inline_cb_btn_4 = new Fl_Button(390, 90, 180, 25, "4 args");
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FL_INLINE_CALLBACK_4(inline_cb_btn_4,
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int, x, window->x(),
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||||
int, y, window->y(),
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int, w, window->w(),
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||||
int, h, window->h(),
|
||||
{ fl_message("The main window was at\nx:%d, y:%d, w:%d, h:%d\n"
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||||
"when the callback was created\n"
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"and is now at x:%d, y:%d", x, y, w, h,
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||||
window->x(), window->y());
|
||||
}
|
||||
);
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||||
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||||
window->end();
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||||
window->show(argc,argv);
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||||
return Fl::run();
|
||||
}
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||||
@@ -178,6 +178,8 @@ Fl_Widget::~Fl_Widget() {
|
||||
fl_throw_focus(this);
|
||||
// remove stale entries from default callback queue (Fl::readqueue())
|
||||
if (callback_ == default_callback) cleanup_readqueue(this);
|
||||
if ( (flags_ & AUTO_DELETE_USER_DATA) && user_data_)
|
||||
delete (Fl_Callback_User_Data*)user_data_;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -399,3 +401,28 @@ void Fl_Widget::do_callback(Fl_Widget *widget, void *arg, Fl_Callback_Reason rea
|
||||
if (callback_ != default_callback)
|
||||
clear_changed();
|
||||
}
|
||||
|
||||
/*
|
||||
\brief Sets the user data for this widget.
|
||||
Sets the new user data (void *) argument that is passed to the callback function.
|
||||
\param[in] v new user data
|
||||
*/
|
||||
void Fl_Widget::user_data(void* v) {
|
||||
if ((flags_ & AUTO_DELETE_USER_DATA) && user_data_)
|
||||
delete (Fl_Callback_User_Data*)user_data_;
|
||||
clear_flag(AUTO_DELETE_USER_DATA);
|
||||
user_data_ = v;
|
||||
}
|
||||
|
||||
/*
|
||||
\brief Sets the user data for this widget.
|
||||
Sets the new user data (void *) argument that is passed to the callback function.
|
||||
\param[in] v new user data
|
||||
\param[in] auto_free if set, the widget will free user data when destroyed; defaults to false
|
||||
*/
|
||||
void Fl_Widget::user_data(Fl_Callback_User_Data* v, bool auto_free) {
|
||||
user_data((void*)v);
|
||||
if (auto_free)
|
||||
set_flag(AUTO_DELETE_USER_DATA);
|
||||
}
|
||||
|
||||
|
||||
@@ -17,8 +17,10 @@
|
||||
#include "unittests.h"
|
||||
|
||||
#include <FL/Fl_Group.H>
|
||||
#include <FL/Fl_Button.H>
|
||||
#include <FL/Fl_Simple_Terminal.H>
|
||||
#include <FL/Fl_String.H>
|
||||
#include <FL/fl_callback_macros.H>
|
||||
|
||||
/* Test Fl_String constructor and assignment. */
|
||||
TEST(Fl_String, Assignment) {
|
||||
@@ -216,6 +218,68 @@ TEST(Fl_Preferences, Strings) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool cb1a_ok = false, cb1b_ok = false, cb1c_ok = false;
|
||||
int cb1_alloc = 0;
|
||||
class MyString : public Fl_String {
|
||||
public:
|
||||
MyString() : Fl_String() { cb1_alloc++; }
|
||||
MyString(const MyString &str) : Fl_String(str) { cb1_alloc++; }
|
||||
MyString(const char *t) : Fl_String(t) { cb1_alloc++; }
|
||||
~MyString() { cb1_alloc--; }
|
||||
};
|
||||
void cb1(MyString a, int b) {
|
||||
cb1a_ok = true;
|
||||
if (strcmp(a.c_str(),"FLTK")==0) cb1b_ok = true;
|
||||
if (b==4) cb1c_ok = true;
|
||||
}
|
||||
|
||||
/* Test callback macros. */
|
||||
TEST(Fl_Callback_Macros, FL_FUNCTION_CALLBACK) {
|
||||
Fl_Group::current(NULL);
|
||||
Fl_Button *btn = new Fl_Button(10, 10, 100, 100);
|
||||
FL_FUNCTION_CALLBACK_2(btn, cb1, MyString, "FLTK", int, 4);
|
||||
|
||||
do { class Fl_Callback_User_Data_240 : public Fl_Callback_User_Data {
|
||||
public: MyString a_; int b_;
|
||||
static void cb(Fl_Widget *w, void *user_data) {
|
||||
Fl_Callback_User_Data_240 *cbdata = (Fl_Callback_User_Data_240*)user_data; (void)cbdata; cb1(cbdata->a_, cbdata->b_); }; Fl_Callback_User_Data_240(MyString a, int b) : a_(a), b_(b) { } }; btn->callback(Fl_Callback_User_Data_240::cb, new Fl_Callback_User_Data_240("FLTK", 4), true); } while(0);
|
||||
|
||||
btn->do_callback();
|
||||
delete btn;
|
||||
EXPECT_TRUE(cb1a_ok); // callback called
|
||||
EXPECT_TRUE(cb1b_ok); // string stored correctly
|
||||
EXPECT_TRUE(cb1c_ok); // integer stored correctly
|
||||
EXPECT_TRUE(cb1_alloc==0); // string destroyed correctly (allocated as often as deallocated)
|
||||
return true;
|
||||
}
|
||||
|
||||
TEST(Fl_Callback_Macros, FL_METHOD_CALLBACK) {
|
||||
Fl_Group::current(NULL);
|
||||
Fl_String *str = new Fl_String("FLTK");
|
||||
Fl_Button *btn = new Fl_Button(10, 10, 100, 100);
|
||||
FL_METHOD_CALLBACK_2(btn, Fl_String, str, insert, int, 2, const char*, "XX");
|
||||
btn->do_callback();
|
||||
EXPECT_STREQ(str->c_str(), "FLXXTK");
|
||||
delete btn;
|
||||
delete str;
|
||||
return true;
|
||||
}
|
||||
|
||||
int cb3a = 0, cb3b = 0;
|
||||
TEST(Fl_Callback_Macros, FL_INLINE_CALLBACK) {
|
||||
Fl_Group::current(NULL);
|
||||
Fl_Button *btn = new Fl_Button(10, 10, 100, 100);
|
||||
FL_INLINE_CALLBACK_2(btn,
|
||||
int, a, 42, int, b, 16,
|
||||
{ cb3a = a; cb3b = b; }
|
||||
);
|
||||
btn->do_callback();
|
||||
EXPECT_EQ(cb3a, 42);
|
||||
EXPECT_EQ(cb3b, 16);
|
||||
delete btn;
|
||||
return true;
|
||||
}
|
||||
|
||||
//
|
||||
//------- test aspects of the FLTK core library ----------
|
||||
//
|
||||
|
||||
Reference in New Issue
Block a user