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64 Commits
Author SHA1 Message Date
Vincent Wei 1cfd25b317 fix minor bugs 2020-02-19 22:01:17 +08:00
Vincent Wei 2d5ad370f3 change link to licensing policy 2019-11-13 11:59:45 +08:00
Vincent Wei 684c4248d2 check AARCH64 and RISCV architectures 2019-11-04 08:49:38 +08:00
Vincent Wei 0373c77323 tune 2019-10-31 11:42:47 +08:00
Vincent Wei 56fd0a1050 release version 3.2.3 2019-10-31 11:28:20 +08:00
Vincent Wei fbba2ebd1a cleanup 2019-10-31 10:46:47 +08:00
Vincent Wei 33b3ad0bd3 clean code for 64-bit 2019-10-31 10:44:40 +08:00
Vincent Wei 9bee00cf9f remove targetname movidius 2019-10-31 10:26:14 +08:00
Vincent Wei aedcffacf7 cleanup 2019-10-31 10:23:12 +08:00
Vincent Wei c91eeddd2c cleanup 2019-10-31 10:15:42 +08:00
Vincent Wei 2ac54f9ee6 cleanup for new release 2019-10-31 10:02:18 +08:00
Vincent Wei 20f160074f Change version to 3.2.3 2019-10-31 09:55:06 +08:00
Vincent Wei 437769c1a4 use #ifdef instead of #if for HAVE_LIMITS_H 2019-10-31 09:53:26 +08:00
Vincent Wei 69eebf37e3 use HAVE_LIMITS_H for the system header <limits.h> 2019-10-31 09:50:09 +08:00
Vincent Wei 4ea6912024 clean up new code for supporting RTEMS 2019-10-31 09:38:25 +08:00
gengyue 6b2039c151 for rtems 2019-10-31 08:55:47 +08:00
gengyue d7eed07222 for rtems 2019-10-31 08:55:17 +08:00
gengyue 6f033d8e93 for rtems 2019-10-31 08:46:47 +08:00
gengyue 193f5e58b1 add socklen_t 2019-10-31 08:39:55 +08:00
Vincent Wei 75dabce7af tune for minigui-docs 2019-10-23 19:09:21 +08:00
Vincent Wei 2149a6aa5e restore build/rules-pc.linux and fix errors in makefile.ng files 2019-10-18 15:43:38 +08:00
Vincent Wei bf8a9fee5c remove standalone option 2019-10-17 16:41:47 +08:00
Vincent Wei 8556f15e36 Exception List Statement 2019-07-15 14:42:46 +08:00
Vincent Wei 57215b9e59 add *.in~ 2019-06-06 10:55:59 +08:00
Vincent Wei 6201664035 remove getpt from function checking list 2019-06-06 10:19:19 +08:00
Vincent Wei 7303f40b2e add static for inline function to avoid duplicated definitions when using old GCC 2019-06-06 10:18:35 +08:00
Vincent Wei 42b10aed6a optimize ThrowAwayMessages 2019-05-16 10:22:37 +08:00
Vincent Wei d9dc070698 change binary age to 2 2019-04-29 18:51:57 +08:00
Vincent Wei ee5a1f86a7 fixbug of FT2 subpixel glyph rendering 2019-04-29 17:34:45 +08:00
gengyue d335e008ad modified for rtems 2019-04-24 20:10:36 +08:00
gengyue 268695a94b modified for rtems 2019-04-24 19:56:20 +08:00
Vincent Wei 1d211ed855 cleanup 2019-04-15 16:28:50 +08:00
Vincent Wei a7eaab6d38 use inline functions for --disable-cursor instead of macros 2019-04-15 16:26:22 +08:00
Vincent Wei 7d671c8318 tune release notes for LoadDevFontFromFile 2019-04-15 15:57:58 +08:00
Vincent Wei 76f4bf3661 add const to INNER_RES 2019-04-15 15:54:39 +08:00
Vincent Wei 4f51baac32 tune 2019-04-15 10:12:25 +08:00
Vincent Wei 4fa002216e tune release notes 2019-04-12 15:49:42 +08:00
Vincent Wei 6dc8696c08 Remove char_type and bidi_type from GLYPHINFO 2019-04-12 15:41:23 +08:00
Vincent Wei 06c497d671 tune 2019-04-12 14:39:02 +08:00
Vincent Wei 79267be62c use sys/sysmacros.h for makedev 2019-04-11 17:36:02 +08:00
Vincent Wei 9475ff227f add LoadDevFontFromIncoreData 2019-04-09 10:57:30 +08:00
Vincent Wei f562661146 use 0xff for alpha of RGB2Pixel 2019-04-09 10:47:38 +08:00
Vincent Wei eca15c447d check li.bpp with the requested bpp 2019-04-08 13:48:16 +08:00
Vincent Wei 736a532b1a use standard pixel format for alpha_pixel_format 2019-04-07 17:16:53 +08:00
Vincent Wei 5a0fc2e74f tune 2019-04-07 16:25:43 +08:00
Vincent Wei 12106c036c tune 2019-04-07 16:13:17 +08:00
Vincent Wei debd8a3fdd introduce exstubs.h header file to define the interfaces for commlcd NEWGAL engine, comm IAL engine, and custom IAL engine 2019-04-07 16:09:39 +08:00
Vincent Wei ac6d4019d5 fix typo 2019-04-06 13:58:49 +08:00
Vincent Wei 61dd46f965 handle SIGINT 2019-04-06 13:55:19 +08:00
Vincent Wei 3f53804f62 fix bugs 2019-03-31 15:38:39 +08:00
Vincent Wei f8e9dea491 tune release notes 2019-03-04 17:07:03 +08:00
Vincent Wei 8943cc75ec italic enabled for subpixeled glyph 2019-03-04 17:01:08 +08:00
Vincent Wei ebf765f4ad only override BITMAP size for monobitmap 2019-03-04 16:58:08 +08:00
Vincent Wei 3b61f25bb5 merge some changes from dev-3-4 for fix some bugs about freetype2 font engine and vbf font engine. 2019-03-04 12:55:09 +08:00
Vincent Wei ea20032dae fix a potential bug: reserve key when creating logfont by calling CreateLogFontIndirect 2019-01-19 14:06:18 +08:00
Vincent Wei 9245091b87 tune 2019-01-15 17:17:48 +08:00
Vincent Wei 747894247b tune release notes 2019-01-15 16:18:45 +08:00
Vincent Wei 1ed5b44926 cleanup for 3.2.2 2019-01-15 15:13:50 +08:00
Vincent Wei 16287af2a6 fix the bug of wrong bbox handling for SUBPIXEL rendering of glyph 2019-01-15 14:53:57 +08:00
Vincent Wei c975fe5b8d tune release notes 2019-01-13 16:23:57 +08:00
Vincent Wei b4569adbd5 skipp null pixels for subpixel glyph 2019-01-13 16:22:34 +08:00
Vincent Wei 715a44beeb typo for pitch 2019-01-13 14:32:49 +08:00
Vincent Wei e6bb4fa05f tune RELEASE NOTES 2019-01-13 14:24:14 +08:00
Vincent Wei c436af69bb fixbug: No need to make the pitch of FT2 monobitmap is single-byte aligned 2019-01-13 14:22:54 +08:00
967 changed files with 3576 additions and 3604 deletions
+1
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@@ -22,4 +22,5 @@ Makefile.in
/*.pc
/*config.h
/*config.h.in
/*config.h.in~
+158 -148
View File
@@ -2,7 +2,6 @@
A mature and proven cross-platform GUI system for embedded and smart IoT devices.
## TABLE OF CONTENTS
1. Introduction
@@ -18,96 +17,90 @@ A mature and proven cross-platform GUI system for embedded and smart IoT devices
## INTRODUCTION
MiniGUI is a mature cross-platform windowing system and a GUI (Graphics
MiniGUI is a mature cross-platform windowing system and a GUI (Graphics
User Interface) support system for embedded systems and smart IoT devices.
This is the version 3.2.x of MiniGUI maintained by WEI Yongming
(Vincent Wei, https://github.com/VincentWei).
This is the version 3.2.x of MiniGUI maintained by WEI Yongming
(Vincent Wei, <https://github.com/VincentWei>).
MiniGUI is released under GPLv3 and the dual-licensing applies to commercial
use.
MiniGUI aims to provide a fast, stable, full-featured, and cross-platform
windowing and GUI support system, which is especially fit for
embedded systems or smart IoT devices based-on Linux/uClinux, eCos, and other
traditional RTOSes, such as VxWorks, ThreadX, Nucleus, pSOS, uC/OS-II,
windowing and GUI support system, which is especially fit for
embedded systems or smart IoT devices based-on Linux/uClinux, eCos, and other
traditional RTOSes, such as RTEMS, VxWorks, ThreadX, Nucleus, pSOS, uC/OS-II,
and OSE.
This is the MiniGUI core source tree, which provides windowing
and graphics interfaces as well as a lot of standard controls (tookit).
This is the MiniGUI core source tree, which provides windowing
and graphics interfaces as well as a lot of standard controls (toolkit).
Besides MiniGUI core, FMSoft also provides some components
for the developers to develop app much easier:
* mGUtils: A MiniGUI component which contains miscellaneous utilities
like ColorSelectionDialogBox, FileOpenDialogBox, and so on.
* mGPlus: A MiniGUI component which provides support for advanced graphics
functions like path, gradient, anti-aliase stretch, and color combination.
* mGEff: mGEff provides an animation framework for MiniGUI app.
It also provides some popular UI/UE special effects.
* mGNCS: This component provides a new control set for MiniGUI app.
By using mGNCS, you can use miniStudio to develop MiniGUI app in
WYSIWYG way.
* mGNCS4Touch: This component provides some new controls, which are
compliant to the new control API spec of mGNCS, for devices with
a touch screen.
* mGUtils: A MiniGUI component which contains miscellaneous utilities
like `ColorSelectionDialogBox`, `FileOpenDialogBox`, and so on.
* mGPlus: A MiniGUI component which provides support for advanced graphics
functions like path, gradient, anti-aliased stretch, and color combination.
* mGEff: mGEff provides an animation framework for MiniGUI app.
It also provides some popular UI/UE special effects.
* mGNCS: This component provides a new control set for MiniGUI app.
By using mGNCS, you can use miniStudio to develop MiniGUI app in
WYSIWYG way.
* mGNCS4Touch: This component provides some new controls, which are
compliant to the new control API spec of mGNCS, for devices with
a touch screen.
There are also some legacy MiniGUI components. We will not maintain these
components for MiniGUI core v3.2:
components for MiniGUI 3.2.x:
* mGi: An input method component for MiniGUI. This component provides
some typical input methods (such as softkey, hand-writing, and predict
text input for mobile phone) for MiniGUI apps.
* mGi: An input method component for MiniGUI. This component provides
some typical input methods (such as soft keyboard, hand-writing, and predict
text input for mobile phone) for MiniGUI apps.
* mGp: A printing component for MiniGUI. By using mGp, you can print
out the graphics created by MiniGUI app to general-purpose printers.
* mG3d: A simple three-dimension component for MiniGUI. This component
provides a simple 3D API for app. You can use mG3d to create simple
3D UI.
* mGp: A printing component for MiniGUI. By using mGp, you can print
out the graphics created by MiniGUI app to general-purpose printers.
* mG3d: A simple three-dimension component for MiniGUI. This component
provides a simple 3D API for app. You can use mG3d to create simple
3D UI.
MiniGUI is a free software project. In December 1998, the initiator of
FMSoft, Wei Yongming, began to develop MiniGUI under the GNU General Public
License (GPL). In September 2002, the core developers of
MiniGUI founded FMSoft and started the commercial marketing with
the free software. By now, FMSoft still continues to release MiniGUI
MiniGUI is a free software project. In December 1998, the initiator of
FMSoft, Wei Yongming, began to develop MiniGUI under the GNU General Public
License (GPL). In September 2002, the core developers of
MiniGUI founded FMSoft and started the commercial marketing with
the free software. By now, FMSoft still continues to release MiniGUI
as a free software project.
You can download the source code tarball of MiniGUI and the dependent libraries
from the download zone of the site:
http://www.minigui.com
<http://www.minigui.com>
FMSoft also releases some open source apps for MiniGUI on the site above,
FMSoft also releases some open source apps for MiniGUI on the site above,
for examples:
* mDolphin, licensed under Apache 2.0, is a full-featured
WEB/WAP browser, which is developed based on the open source browser
core WebKit and uses MiniGUI as its underlying graphics support system.
* mDolphin, licensed under Apache 2.0, is a full-featured
WEB/WAP browser, which is developed based on the open source browser
core WebKit and uses MiniGUI as its underlying graphics support system.
* mGallery, licensed under Apache 2.0, intends to
provide a total solution for PMP (Portable Multimedia Player),
which uses MiniGUI as the graphics platform.
* mSpider, licensed under GPL 3.0, intends to provide a
light-weight MiniGUI-based web browser (HTML 3.2 and part JavaScript)
* mEagle, licensed under GPL 3.0, is an embedded GIS development platform
which addresses the needs of map browse, query, analysis, etc
* mGallery, licensed under Apache 2.0, intends to
provide a total solution for PMP (Portable Multimedia Player),
which uses MiniGUI as the graphics platform.
* mSpider, licensed under GPL 3.0, intends to provide a
light-weight MiniGUI-based web browser (HTML 3.2 and part JavaScript)
* mEagle, licensed under GPL 3.0, is an embedded GIS development platform
which addresses the needs of map browse, query, analysis, etc
FMSoft had created the public repositories for MiniGUI core, MiniGUI
FMSoft had created the public repositories for MiniGUI core, MiniGUI
components, and other open source apps on GitHub. You can visit them on:
https://github.com/VincentWei
<https://github.com/VincentWei>
FMSoft also releases miniStudio, which is a WYSIWYG IDE for MiniGUI, as a shareware.
You can also download it from the official site of MiniGUI.
and
http://www.minigui.com/en/download
<https://github.com/FMSoftCN>
We now maintain all documents about MiniGUI on the following public repo:
<https://github.com/VincentWei/minigui-docs>
## A BRIEF BUILDING INSTRUCTION
@@ -154,7 +147,7 @@ We introduce some new features in MiniGUI Version 3.2.x:
to support 64-bit platform. For more information, please refer to
RELEASE-NOTES.md file.
Because of the changes of some APIs, we recommended strongly that you
Because of the changes of some APIs, we recommended strongly that you
use this version for new projects.
## THE RUNTIME MODES OF MINIGUI
@@ -164,64 +157,64 @@ You can configure and compile MiniGUI as one of three runtime modes:
* 'MiniGUI-Threads': A program running on MiniGUI-Threads can create
multiple cascaded windows in different threads, and all the windows
belong to a single process. MiniGUI-Threads is fit for some real-time
systems on Linux/uClinux, eCos, uC/OS-II, VxWorks, pSOS, ThreadX,
systems on Linux/uClinux, eCos, uC/OS-II, VxWorks, pSOS, ThreadX,
and OSE.
* 'MiniGUI-Processes': A program running on MiniGUI-Processes is
an independent process, which can also create multiple windows.
MiniGUI-Processes is fit for some complex embedded systems, such as
PDAs, Thin-Clients or STBs. This mode is only useful for full-featured
* 'MiniGUI-Processes': A program running on MiniGUI-Processes is
an independent process, which can also create multiple windows.
MiniGUI-Processes is fit for some complex embedded systems, such as
PDAs, Thin-Clients or STBs. This mode is only useful for full-featured
UNIX-like operating systems, like Linux.
* 'MiniGUI-Standalone': A single process version of MiniGUI. This mode
is useful for some small systems, like uClinux or RTOSes.
The original MiniGUI (version 1.0) run in MiniGUI-Threads mode.
It is based on POSIX-compliant thread library. And this thread-based
architecture of MiniGUI is very fit for most traditional embedded
operating systems, such as eCos, uC/OS-II, and VxWorks. However,
if you use embedded Linux, the architecture like X Window will have
better stability and scalability, because of the independent memory
It is based on POSIX-compliant thread library. And this thread-based
architecture of MiniGUI is very fit for most traditional embedded
operating systems, such as eCos, uC/OS-II, and VxWorks. However,
if you use embedded Linux, the architecture like X Window will have
better stability and scalability, because of the independent memory
address space of every process.
Since version 2.0, we provides a new runtime mode called MiniGUI-Processes.
You can use MiniGUI-Processes to run more than one MiniGUI-based
program in the form of UNIX process at the same time. MiniGUI-Processes
is a full-featured multi-process version of original MiniGUI -- You
can run a program based on MiniGUI-Processes from a program called
'mginit'. Just like X Window, the former process is called a client,
and the latter the server.
You can use MiniGUI-Processes to run more than one MiniGUI-based
program in the form of UNIX process at the same time. MiniGUI-Processes
is a full-featured multi-process version of original MiniGUI -- You
can run a program based on MiniGUI-Processes from a program called
'mginit'. Just like X Window, the former process is called a client,
and the latter the server.
Clients connect to the server via UNIX domain socket, and the server
receives and responses requests from clients. The server provides shared
resources for clients, manage window objects, and sends mouse
(or touch screen) and keyboard events to the active top-most client.
If a client exits or dies for some reasons, it will not damage other
Clients connect to the server via UNIX domain socket, and the server
receives and responses requests from clients. The server provides shared
resources for clients, manage window objects, and sends mouse
(or touch screen) and keyboard events to the active top-most client.
If a client exits or dies for some reasons, it will not damage other
clients and the server.
## HISTORY
About ten years have pasted since MiniGUI was initially created at
the end of 1998, and now it becomes much reliable and stable.
During the past years, many remarkable changes have taken place in
About ten years have pasted since MiniGUI was initially created at
the end of 1998, and now it becomes much reliable and stable.
During the past years, many remarkable changes have taken place in
the MiniGUI project.
At the original, the version 0.2.xx was based on SVGALib and PThread
(LinuxThreads). Then the version 0.3.xx had many enhanced features
including Graphics Abstract Layer (GAL), Input Abstract Layer (IAL),
and the support for multiple charsets and multiple fonts.
At the original, the version 0.2.xx was based on SVGALib and PThread
(LinuxThreads). Then the version 0.3.xx had many enhanced features
including Graphics Abstract Layer (GAL), Input Abstract Layer (IAL),
and the support for multiple charsets and multiple fonts.
In version 1.0.00, we designed MiniGUI-Lite, which was more fit for
some complex embedded systems, such as PDAs, Thin-Clients, or STBs.
MiniGUI-Lite made the embedded systems more stable and efficient.
The version 1.0.00 provided the native fbcon engine based on Linux
frame buffer device directly as well.
In version 1.0.00, we designed MiniGUI-Lite, which was more fit for
some complex embedded systems, such as PDAs, Thin-Clients, or STBs.
MiniGUI-Lite made the embedded systems more stable and efficient.
The version 1.0.00 provided the native fbcon engine based on Linux
frame buffer device directly as well.
In the development of version 1.1.00, we re-wrote the GAL and GDI
interfaces, and provided some advanced video features, such as raster
operation, transparent blitting, alpha blending, and video hardware
acceleration. We also provided some important GDI functions, such as
In the development of version 1.1.00, we re-wrote the GAL and GDI
interfaces, and provided some advanced video features, such as raster
operation, transparent blitting, alpha blending, and video hardware
acceleration. We also provided some important GDI functions, such as
Ellipse, Arc, Polygon, and FloodFill.
In the development of version 1.6.0, we added advanced 2D graphics
@@ -238,7 +231,7 @@ A brief history description of the development progress lay below:
0) 1994 ~ 1996: MiniGUI DOS version.
1) Dec, 1998: Began to write.
2) Apr, 1999: The skeleton of MiniGUI, windowing sub-system
2) Apr, 1999: The skeleton of MiniGUI, windowing sub-system
and basic graphics device interfaces.
3) May, 1999: Timer, menu, and the skeleton of control sub-system.
4) Jun, 1999: Chinese input method (by Kang Xiaoning).
@@ -247,29 +240,29 @@ A brief history description of the development progress lay below:
7) Sep, 1999: Dialog boxes and message boxes.
8) Sep, 1999: Snapshot of screen or window.
9) Jan., 2000: VCOnGUI (Virtual Console on MiniGUI) version 0.2.02.
10) Mar., 2000: Linux distribution installer based-on MiniGUI for
10) Mar., 2000: Linux distribution installer based-on MiniGUI for
HappyLinux 1.0.
11) Jun., 2000: Began to develop version 1.0.xx.
12) Sep., 2000: MiniGUI version 0.3.06 released.
13) Oct., 2000: MiniGUI version 0.9.00 released.
14) Nov., 2000: MiniGUI version 0.9.96 released.
15) Jan., 2001: MiniGUI version 0.9.98 released. You can build
13) Oct., 2000: MiniGUI version 0.9.00 released.
14) Nov., 2000: MiniGUI version 0.9.96 released.
15) Jan., 2001: MiniGUI version 0.9.98 released. You can build
MiniGUI-Lite from this version.
16) Jan., 2001: MiniGUI version 1.0.00Beta1 released.
17) Feb., 2001: MiniGUI version 1.0.00Pre1 released.
18) Apr., 2001: MiniGUI version 1.0.00 released (2001/04/16).
18) Sep., 2001: MiniGUI version 1.1.0Pre1 released (2001/09/12).
19) Sep., 2001: MiniGUI version 1.0.9 released (2001/09/17),
this will be the last version of source branch 1.0.x.
20) Oct., 2001: MiniGUI version 1.1.0Pre4 released (2001/10/22).
19) Sep., 2001: MiniGUI version 1.0.9 released (2001/09/17),
this will be the last version of source branch 1.0.x.
20) Oct., 2001: MiniGUI version 1.1.0Pre4 released (2001/10/22).
This version have new GAL and GDI interfaces.
21) Mar., 2002: MiniGUI official version 1.1.0 released (2002/03/08).
21) Mar., 2002: MiniGUI official version 1.1.0 released (2002/03/08).
MiniGUI API Reference documentation version 0.9 released.
22) Mar., 2002: MiniGUI API Reference documentation version 1.0 released.
23) Apr., 2002: MiniGUI the new stable version 1.2.0 released (2002/04/11).
24) Sep., 2002: The main developers of MiniGUI founded a
new software corporation: Beijing FMSoft Technology Co., Ltd..
And the development and maintenance of MiniGUI changes from
23) Apr., 2002: MiniGUI the new stable version 1.2.0 released (2002/04/11).
24) Sep., 2002: The main developers of MiniGUI founded a
new software corporation: Beijing FMSoft Technology Co., Ltd..
And the development and maintenance of MiniGUI changes from
loosely-knit team to business organization.
25) Mar., 2003: MiniGUI official version 1.2.5 released (2003/03/23).
25) May., 2003: MiniGUI official version 1.2.6 released (2003/05/18).
@@ -299,14 +292,14 @@ A brief history description of the development progress lay below:
## ABOUT THE AUTHORS
The original author of MiniGUI is WEI Yongming, and now MiniGUI is
maintained by FMSoft. For more information, please browse
The original author of MiniGUI is WEI Yongming, and now MiniGUI is
maintained by FMSoft. For more information, please browse
our home page: http://www.fmsoft.cn.
## IF YOU HAVE A PROBLEM
If you have any technical problem, advice or comment, please send
If you have any technical problem, advice or comment, please send
messages to consult@minigui.com.
@@ -314,15 +307,15 @@ messages to consult@minigui.com.
Q: Is GPL'd MiniGUI free for commercial use?
A: Simply no. FMSoft releases MiniGUI under GPLv3 license.
It is free for those who are 100% GPL and those who never copy, modify
and distribute MiniGUI. But if you want to use these GPL'd versions
A: Simply no. FMSoft releases MiniGUI under GPLv3 license.
It is free for those who are 100% GPL and those who never copy, modify
and distribute MiniGUI. But if you want to use these GPL'd versions
for commerce, you should get the commercial license from FMSoft first.
Q: Which operating system does MiniGUI support?
A: MiniGUI can run on Linux/uClinux, uC/OS-II, eCos, ThreadX, pSOS,
VxWorks, ThreadX, OSE, and even Win32. Any other real-time OSes can
A: MiniGUI can run on Linux/uClinux, uC/OS-II, eCos, ThreadX, pSOS,
VxWorks, ThreadX, OSE, and even Win32. Any other real-time OSes can
be supported theoretically.
Q: Which architecture does MiniGUI support?
@@ -332,48 +325,65 @@ A: x86 32/64-bit, ARM 32/64-bit (e.g., ARMv7 and ARM Cortex-A7),
Q: Does MiniGUI offer the support for grey LCD with 4bpp (bits per pixel)?
A: Yes, it offers. It even offers the support for 1bpp and 2bpp LCD.
A: Yes, it offers. It even offers the support for 1bpp and 2bpp LCD.
## NOT FREE FOR COMMERCIAL USE
MiniGUI and its components are licensed under the GPL license.
So any links about MiniGUI must follow GPL. If you cannot accept GPL,
you need to be licensed from FMSoft. If you wonder that if you need
MiniGUI and its components are licensed under the GPL license.
So any links about MiniGUI must follow GPL. If you cannot accept GPL,
you need to be licensed from FMSoft. If you wonder that if you need
the commercial license of MiniGUI, please refer to the LICENSE-POLICY file.
We provide you the commercial license of MiniGUI according to the number
of the run-time binary copies of MiniGUI. If you are interested in
the commercial license of MiniGUI, please write to sales@minigui.com.
We provide you the commercial license of MiniGUI according to the number
of the run-time binary copies of MiniGUI. If you are interested in
the commercial license of MiniGUI, please write to <sales@minigui.com>
## COPYING
Copyright (C) 2002~2018, Beijing FMSoft Technologies Co., Ltd.
Copyright (C) 1998~2002, WEI Yongming
Copyright (C) 2002 ~ 2019, Beijing FMSoft Technologies Co., Ltd.
Copyright (C) 1998 ~ 2002, WEI Yongming
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Or,
Or,
As this program is a library, any link to this program must follow
GNU General Public License version 3 (GPLv3). If you cannot accept
GPLv3, you need to be licensed from FMSoft.
As this program is a library, any link to this program must follow
GNU General Public License version 3 (GPLv3). If you cannot accept
GPLv3, you need to be licensed from FMSoft.
If you have got a commercial license of this program, please use it
under the terms and conditions of the commercial license.
If you have got a commercial license of this program, please use it
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
For more information about the commercial license, please refer to
<http://www.minigui.com/blog/minigui-licensing-policy/>.
### Special Statement
The above open source or free software license does
not apply to any entity in the Exception List published by
Beijing FMSoft Technologies Co., Ltd.
If you are or the entity you represent is listed in the Exception List,
the above open source or free software license does not apply to you
or the entity you represent. Regardless of the purpose, you should not
use the software in any way whatsoever, including but not limited to
downloading, viewing, copying, distributing, compiling, and running.
If you have already downloaded it, you MUST destroy all of its copies.
The Exception List is published by FMSoft and may be updated
from time to time. For more information, please see
<https://www.fmsoft.cn/exception-list>.
+93 -66
View File
@@ -1,51 +1,78 @@
# Release Notes
## Version 3.2.1
## Version 3.2.3
The MiniGUI development team announces the availability of MiniGUI 3.2.1.
The MiniGUI development team announces the availability of MiniGUI 3.2.3.
All users of MiniGUI are recommended strongly to use this version.
Please report any bugs and incompatibilities in
https://github.com/VincentWei/minigui.
<https://github.com/VincentWei/minigui/tree/rel-3-2>
### What's new in this version
* ENHANCEMENTS:
1. Add a new key `dpi` for NEWGAL engine to define the DPI of the screen.
If it is absent, use 96 as the default DPI.
1. Add an item for `GetGDCapability` to return DPI of the DC.
1. New API `InitSlaveScreenEx` to specify the DPI of slave screen.
Define `InitSlaveScreen` as an inline function calling `InitSlaveScreenEx`.
1. New API: `SyncUpdateDC`. You can use this function to synchronize
- Support for RTEMS operating system.
* BUGFIXES:
- Fixed errors in makefile.ng files.
* CLEANUP:
- `README.md` for correct markdown tags.
### What's new in this version
## Version 3.2.2
The MiniGUI development team announces the availability of MiniGUI 3.2.2.
All users of MiniGUI are recommended strongly to use this version.
Please report any bugs and incompatibilities in
<https://github.com/VincentWei/minigui>
### What's new in this version
* ENHANCEMENTS:
1. New API: `SyncUpdateDC`. You can use this function to synchronize
the update rectangles of a surface to screen, if the surface
represents the shadow frame buffer of the screen.
represents the shadow frame buffer of the screen.
* configure option: `--enable-syncupdate`
* macro: `_MGUSE_SYNC_UPDATE`
1. New API: `UpdateInvalidClient`. You can use this function to update
1. New API `UpdateInvalidClient`. You can use this function to update
the invalid client region of a window instantly.
1. New API `LoadDevFontFromIncoreData`. You can use this function to load
a device font from incore data.
1. Use different colors for the output of `_DBG_PRINTF` and `_ERR_PRINTF`.
1. Add `__mg_save_jpg` function for storing MYBITMAP as JPEG file (10km).
1. Modified logic for checking JPEG format (10km).
1. Support BIDI for UNICODE charsets and cleanup the implementation.
* New API: `GetGlyphBIDIType` to get the glyph type in BIDI.
* New DC attribute: BIDI flag.
1. Add a new key `dpi` for NEWGAL engine to define the DPI of the screen.
If it is absent, use 96 as the default DPI.
1. Add an item for `GetGDCapability` to return DPI of the DC.
1. New API `InitSlaveScreenEx` to specify the DPI of slave screen.
Define `InitSlaveScreen` as an inline function calling `InitSlaveScreenEx`.
1. Enhance commlcd engint to support more pixel type and synchronously update.
1. New USVFB IAL engine and NEWGAL engine for web display server.
1. New type: `QDWORD` for a quauter of DWORD. This type is 16-bit long on
64-bit architecture, and 8-bit long on 32-bit.
64-bit architecture, and 8-bit long on 32-bit.
1. New macros for QDWORD:
* `MAKEDWORD`: Make a DWROD from four QDWORDs.
* `FIRST_QDWORD`: get the first (LSB) QDWORD from a DWORD.
* `SECOND_QDWORD`: get the second (LSB) QDWORD from a DWORD.
* `THIRD_QDWORD`: get the third (LSB) QDWORD from a DWORD.
* `FOURTH_QDWORD`: get the fourth (LSB) QDWORD from a DWORD.
1. New header for CommLCD NEWGAL engine and COMM IAL engine:
`<minigui/exstubs.h>`.
* BUGFIXING:
1. handle `PNG_COLOR_TYPE_GRAY_ALPHA` color type of PNG files.
1. Fix a bug to free a null pointer (ReleaseDC).
* TUNNING:
1. Tune GLYPHINFO structure and GetGlyphInfo to return BIDI glyph type.
1. No need to make the pitch of FT2 monobitmap is single-byte aligned.
This bug may generate dirty dots for monobitmap glyph from TTF.
1. Skip null pixels for SUBPIXEL glyphs. This bug will always show background
pixels of one SUBPIXEL glyph.
1. Fix the bug of wrong bounding box handling for SUBPIXEL rendering of glyph.
1. Tune cache implementation of FreeType2 font engine.
* Enable cache for rotated LOGFONT.
## Version 3.2.0
@@ -53,12 +80,12 @@ The MiniGUI development team announces the availability of MiniGUI 3.2.0.
All users of MiniGUI are recommended strongly to use this version for new
MiniGUI apps. Please report any bugs and incompatibilities in
https://github.com/VincentWei/minigui.
https://github.com/VincentWei/minigui
### What's new in this version
* Support for 64-bit platform. Note that the definitions of some types
and APIs changed.
* Support for 64-bit platform. Note that the definitions of some types
and APIs changed.
* Compliant to the latest GCC, and eliminate all compilation warnings.
### Type changes
@@ -66,37 +93,37 @@ MiniGUI apps. Please report any bugs and incompatibilities in
#### Changes of handle types
All handle types, including `GHANDLE`, `HWND`, `HDC`, etc.,
are now defined as aliases of `PVOID` (`typedef void* PVOID`).
You may need to check your code to reflect this change.
are now defined as aliases of `PVOID` (`typedef void* PVOID`).
You may need to check your code to reflect this change.
#### Changes of integer types.
The type of `DWORD` now has pointer precision. That is,
the size of `DWORD` will be 4 bytes on 32-bit platform, and 8 bytes on
64-bit platform.
the size of `DWORD` will be 4 bytes on 32-bit platform, and 8 bytes on
64-bit platform.
Similarly, `WPARAM` and `LPARAM` now have pointer precision.
`WORD` and `SWORD` has a half of pointer precision. The size of these
`WORD` and `SWORD` has a half of pointer precision. The size of these
two types is 2 bytes on 32-bit platform, and 4 bytes on 64-bit platform.
`RGBCOLOR` now is defined as an alias of `DWORD32` (see below).
Note that the type of `BYTE` always has the size of 8-bit on both
Note that the type of `BYTE` always has the size of 8-bit on both
32-bit and 64-bit platforms.
#### New integer types:
We introduce `DWORD32` and `SDWORD32` types,
which have the size of 4 bytes on both 32-bit and 64-bit platforms.
You should use these types when reading/writing 32-bit integers from
a binary files for the portability. Of course, you can also use
We introduce `DWORD32` and `SDWORD32` types,
which have the size of 4 bytes on both 32-bit and 64-bit platforms.
You should use these types when reading/writing 32-bit integers from
a binary files for the portability. Of course, you can also use
`Uint32` or `Sint32` types.
Similarly, we introduce `WORD16` and `SWORD16` types,
which have the size of 2 bytes on both 32-bit and 64-bit platforms.
You should use these types when reading/writing 16-bit integers from
a binary file for the portability. Of course, you can also use
which have the size of 2 bytes on both 32-bit and 64-bit platforms.
You should use these types when reading/writing 16-bit integers from
a binary file for the portability. Of course, you can also use
`Uint16` or `SUint16` types.
`LRESULT` is defined for window callback procedure, and it has
@@ -109,7 +136,7 @@ pointer precision.
#### Integer macros
`MAKEWPARAM`: this new macro makes a WPARAM value by using four bytes.
On the contrary, `FIRSTBYTE`, `SECONDBYTE`, `THIRDBYTE`, and `FOURTH`
On the contrary, `FIRSTBYTE`, `SECONDBYTE`, `THIRDBYTE`, and `FOURTH`
macros get the four bytes from a `WPARAM` or a `Uint32` value.
`MAKEWORD16`: this new macro makes a 16-bit word by using two bytes.
@@ -119,12 +146,12 @@ word on 64-bit platform.
Note that `MAKELONG` macro always makes a `DWORD` integer, which has pointer
precision. Meanwhile, `MAKELONG32` macro makes a `Uint32` integer.
Note that `MakeRGB` and `MakeRGBA` macros always make `DWORD32` integers.
In contract, `GetRValue`, `GetRValue`, `GetBValue`, `GetAValue` always
get red, green, blue, and alpha components from a `DWORD32` integer
Note that `MakeRGB` and `MakeRGBA` macros always make `DWORD32` integers.
In contract, `GetRValue`, `GetRValue`, `GetBValue`, `GetAValue` always
get red, green, blue, and alpha components from a `DWORD32` integer
respectively.
Note that you should use `(-1)` instead of `0xFFFFFFFF` for the invalid
Note that you should use `(-1)` instead of `0xFFFFFFFF` for the invalid
integer or pointer type value for good portability.
#### Structure and functions
@@ -138,16 +165,16 @@ The main changes in structure and functions:
* We now use a `LRESULT` integer for the return value of a window callback
procedure. Now it is safe to return a pointer from the callback procedure
on 64-bit platform. This is a very important change, and it will break the
on 64-bit platform. This is a very important change, and it will break the
source compatibilty of your code. You should check the source code (use
gcc option `-Wall`) carefully.
* We now use a `LINT` integer for the identifier of a timer. So you can pass
a pointer as the identifier of the timer on 64-bit platform. mGNCS uses
a pointer as the identifier of the timer on 64-bit platform. mGNCS uses
MiniGUI timer in this manner.
* We now use a `LINT` integer for the identifier of a control/widget and a
menu item. So you can pass a pointer as the identifier of the timer on
menu item. So you can pass a pointer as the identifier of the timer on
64-bit platform. mGNCS works in this manner.
##### Message
@@ -156,7 +183,7 @@ The strcuture `MSG` and all message-related functions changed.
For example, the prototype of `SendMessage` changed from
int SendMessage (HWND hWnd, int nMsg, WPARAM wParam, LPARAM lParam)
to
LRESULT SendMessage (HWND hWnd, UINT nMsg, WPARAM wParam, LPARAM lParam)
@@ -164,7 +191,7 @@ to
_IMPORTANT NOTE_
For best portability, you should use `FIRSTBYTE` to `FOURTHBYTE` macros
to get the bytes of a character when you extract the bytes from `WPARAM`
to get the bytes of a character when you extract the bytes from `WPARAM`
parameter of a `MSG_CHAR` message:
MSG_CHAR
@@ -174,10 +201,10 @@ parameter of a `MSG_CHAR` message:
unsigned char ch_buff [2] = THIRDBYTE(wParam);
unsigned char ch_buff [3] = FOURTHBYTE(wParam);
##### Window callback procedure
##### Window callback procedure
Furthermore, the structure and functions to register window class,
create main window, and create dialog box changed. For example, the prototype
Furthermore, the structure and functions to register window class,
create main window, and create dialog box changed. For example, the prototype
of `WNDPROC` changed from
typedef int (* WNDPROC)(HWND, int, WPARAM, LPARAM)
@@ -216,8 +243,8 @@ to
_IMPORTANT NOTE_
If you use `MSG_COMMAND` message to handle the notification sent from children
controls, you should make sure the identifier is small enough on 64-bit
platform. Because MiniGUI packs the identifier and the notification code
controls, you should make sure the identifier is small enough on 64-bit
platform. Because MiniGUI packs the identifier and the notification code
in the `WPARAM` parameter:
MSG_COMMAND
@@ -228,8 +255,8 @@ in the `WPARAM` parameter:
The code above will not work on 64-bit if you use a pointer as the identifier
of the control.
Therefore, we recommend strongly that you use a `NOTIFYPOROC` callback to
handle the notification sent from controls. To do this, please call
Therefore, we recommend strongly that you use a `NOTIFYPOROC` callback to
handle the notification sent from controls. To do this, please call
`SetNotificationCallback` function to set the notification callback function.
##### Time and timer
@@ -255,10 +282,10 @@ to
In addition, we correct the bad or wrong definitions of some APIs:
* `DWORD2PIXEL` to `DWORD2Pixel`. The old one has a bad name.
* `GetWindowRendererFromName`: The return type changes from
* `GetWindowRendererFromName`: The return type changes from
`const WINDOW_ELEMENT_RENDERER*` to `WINDOW_ELEMENT_RENDERER*`.
So you can overload some methods directly of a renderer.
* `GetDefaultWindowElementRenderer`: The return type changes from
* `GetDefaultWindowElementRenderer`: The return type changes from
`const WINDOW_ELEMENT_RENDERER*` to `WINDOW_ELEMENT_RENDERER*`.
So you can overload some methods directly of the default renderer.
@@ -272,15 +299,15 @@ We add some new options for autoconf script (`configure`):
* `--enable-develmode`: You should use this option to define `_DEBUG` macro,
enable `-Wall -Werror` option, and enable all features of MiniGUI,
if you were a MiniGUI developer.
if you were a MiniGUI developer.
## Version 3.0.13
The MiniGUI development team announces the availability of MiniGUI 3.0.13.
All users of MiniGUI are encouraged to test this version carefully, and
All users of MiniGUI are encouraged to test this version carefully, and
report any bugs and incompatibilities in
https://github.com/VincentWei/minigui.
https://github.com/VincentWei/minigui.
### What's new in this version
@@ -288,7 +315,7 @@ report any bugs and incompatibilities in
* The autoconf/automake config scripts are cleaned up.
* Remove most of compilation warnings (not used variables).
* Remove some inline function definitions, especially GetIMEPos/SetIMEPos.
* Fix some bugs.
* Fix some bugs.
### API changes
@@ -297,12 +324,12 @@ report any bugs and incompatibilities in
* [NEW] ToUnicode/ToAscii: Converts the key code between Unicode and ASCII.
* [NEW] GetWindowRegion: The function obtains a copy of the window region of a window.
* [NEW] InvalidateRegion: Invalidates the client area within the specified region.
* [NEW] ValidateRect: Validates the client area within a rectangle by removing the
* [NEW] ValidateRect: Validates the client area within a rectangle by removing the
rectangle from the update region of the specified window.
* [NEW] ValidateRegion: Validates the client area within a region by removing the
* [NEW] ValidateRegion: Validates the client area within a region by removing the
region from the current update region of the specified window.
* [NEW] GetUpdateRegion: Copy the update region of a window to a region.
* [NEW] AdjustWindowRectEx: Calculates the required size of the window rectangle
* [NEW] AdjustWindowRectEx: Calculates the required size of the window rectangle
based on the desired size of the client rectangle.
* [NEW] WindowFromPointEx: Retrieves a handle to the window that contains the specified point.
* [NEW] ChildWindowFromPointEx: Retrieves a handle to the child window that contains the
@@ -312,15 +339,15 @@ report any bugs and incompatibilities in
* [ADJUST] WindowFromPoint: normal function -> inline function.
* [ADJUST] ChildWindowFromPoint: normal function -> inline function.
* [ADJUST] ScrollWindow: normal function -> inline function.
## Version 3.0.2
The MiniGUI development team announces the availability of MiniGUI 3.0.2.
All users of MiniGUI are encouraged to test this version carefully, and
All users of MiniGUI are encouraged to test this version carefully, and
report any bugs and incompatibilities in
https://github.com/VincentWei/minigui.
https://github.com/VincentWei/minigui.
### What's new in this version
@@ -329,20 +356,20 @@ report any bugs and incompatibilities in
* Support for Look and Feel (LF) concept.
* Remove SKIN interfaces of MGExt library, move MGExt library and vcongui into mGUtils component.
* Newly added bitmap font.
* Developing interfaces of desktop for MiniGUI.
* Developing interfaces of desktop for MiniGUI.
* Support direct draw to DC for higher efficiency.
* Enhancement of resource management
* Enhancement of controls: Support of independent scrollbar and transparent control.
* Enhancement of font and character set, support bidi text support.
* Enhancement of zoom of picture
### API changes
* [NEW] ScaleBitmapEx: a bilinear interpolation algorithm which is better than the original.
* [NEW] GetWindowInfo: get New structure WINDOWINFO.
* [NEW] CreateMainWindowEx: enhance of CreeateMainWindow, compatiable with CreeateMainWindow.
* [NEW] CreateWindowEx2enhance of CreateWindowEx2, compatiable with CreateWindowEx2.
* [NEW] CreateWindowEx2enhance of CreateWindowEx2, compatiable with CreateWindowEx2.
* [NEW] DialogBoxIndirectParamEx: new create dialog.
* [NEW] CreateMainWindowIndirectParamEx:new create dialog.
* [NEW] GetWindowRendererFromName: get LF renderer by name
@@ -356,7 +383,7 @@ report any bugs and incompatibilities in
* [NEW] CreateBMPDevFont: create an bitmap device font.
* [NEW] AddGlyphsToBMPFont: add an bitmap font glyph.
* [NEW] DestroyBMPFont: destroy bitmap device font.
* [NEW] SetCustomDesktopOperationSet: set the custom desktop operation set.
* [NEW] SetCustomDesktopOperationSet: set the custom desktop operation set.
* [NEW] DesktopUpdateAllWindow: refresh all windows on the desktop.
* [NEW] PopupDesktopMenu: pop up a menu on the desktop
* [NEW] GetTextAlign: get the current text-alignment flags of a DC.
@@ -364,5 +391,5 @@ report any bugs and incompatibilities in
* [NEW] SetWindowMask: set non-rectangle window mask rect.
* [NEW] SetWindowRegion: set non-rectangle window visible region
* [NEW] LockDCEx: support for directly read and write the pixels in a DC.
* [NEW] CreateSecondaryDC: Creates a secondary window DC of a window.
* [NEW] CreateSecondaryDC: Creates a secondary window DC of a window.
* [NEW] SetSecondaryDC:set a window's secondary DC and the callback for double buffer window.
+2 -2
View File
@@ -1,4 +1,4 @@
Version 3.2.0 (2018/02/10)
Version 3.2.3 (2019/10/31)
This release needs the following resource packages:
@@ -6,4 +6,4 @@ This release needs the following resource packages:
The latest samples package is:
* mg-samples-3.2.0.tar.gz
* mg-samples-3.2.2.tar.gz
+1
View File
@@ -1,6 +1,7 @@
#!/bin/sh
./configure \
--with-runmode=ths \
--disable-dblclk \
--disable-cursor \
--disable-mousecalibrate \
+44
View File
@@ -0,0 +1,44 @@
#!/bin/sh
RTEMS_DIR=/home/projects/movidius/m8_gui/tools/18.11.4/linux64/sparc-myriad-rtems-6.3.0
#RTEMS_GLOBAL_CFLAGS="-ffunction-sections -fdata-sections -fno-rtti -fno-exceptions -finit-priority"
rm -f config.cache config.status
CC=${RTEMS_DIR}/bin/sparc-myriad-rtems-gcc \
CFLAGS="-I${RTEMS_DIR}/sparc-myriad-rtems/include -I${RTEMS_DIR}/pnglib/include -I${RTEMS_DIR}/zlib/include" \
LDFLAGS="-L${RTEMS_DIR}/lib/gcc/sparc-myriad-rtems/6.3.0 -L${RTEMS_DIR}/pnglib/lib -L${RTEMS_DIR}/zlib/lib" \
./configure --prefix=/home/projects/movidius/m8_gui/tools/18.11.4/linux64/sparc-myriad-rtems-6.3.0/minigui \
--build=i686-linux \
--host=sparc-myriad-rtems \
--target=sparc-myriad-rtems \
--with-osname=rtems \
--with-runmode=ths \
--enable-miniguientry \
--enable-incoreres \
--disable-cursor \
--disable-videofbcon \
--disable-qvfbial \
--disable-vbfsupport \
--disable-qpfsupport \
--disable-latin9support \
--enable-gbksupport \
--disable-big5support \
--enable-unicodesupport \
--disable-savebitmap \
--disable-jpgsupport \
--disable-pngsupport \
--disable-aboutdlg \
--enable-adv2dapi \
--enable-videodummy \
--disable-consoleial \
--disable-videopcxvfb \
--with-targetname=external \
--enable-pngsupport \
--disable-develmode \
--disable-detaildebug \
--disable-tracemsg \
--enable-videocommlcd \
--enable-commial \
--disable-splash
+36
View File
@@ -0,0 +1,36 @@
# rules for pc-linux
# set your own targaet_os
TARGET_OS=linux
##################################################
# set your compile tool #
CC=gcc
CXX=g++
CPP=g++
AR=ar
AS=as
RANLIB=ranlib
MAKE=/usr/bin/make
##################################################
ARFLAGS=-rc
COFLAG=-c
OBJ=o
LIBA=a
##################################################
# if you don't want to create dynamic, delete it #
LIBSO=so
SOFLAGS=-fPIC -shared -o
##################################################
##################################################
# set your compile flags and install prefix path #
PREFIX=/usr/local
CFLAGS+=-g -Wall -fPIC `pkg-config --cflags freetype2`
LDFLAGS+=
##################################################
+32 -29
View File
@@ -1,6 +1,6 @@
dnl Process this file with autoconf to produce a configure script.
AC_PREREQ(2.60)
AC_INIT(libminigui, 3.2.0)
AC_INIT(libminigui, 3.2.3)
AC_CONFIG_SRCDIR(src/main/main.c)
dnl Set various version strings - taken gratefully from the SDL sources
@@ -16,9 +16,9 @@ dnl Set various version strings - taken gratefully from the SDL sources
#
MINIGUI_MAJOR_VERSION=3
MINIGUI_MINOR_VERSION=2
MINIGUI_MICRO_VERSION=1
MINIGUI_MICRO_VERSION=3
MINIGUI_INTERFACE_AGE=0
MINIGUI_BINARY_AGE=1
MINIGUI_BINARY_AGE=3
MINIGUI_VERSION=$MINIGUI_MAJOR_VERSION.$MINIGUI_MINOR_VERSION.$MINIGUI_MICRO_VERSION
AC_SUBST(MINIGUI_MAJOR_VERSION)
@@ -62,7 +62,7 @@ dnl ========================================================================
dnl Checks for header files.
AC_HEADER_STDC
AC_HEADER_DIRENT
AC_CHECK_HEADERS(sys/types.h sys/time.h termio.h unistd.h math.h locale.h)
AC_CHECK_HEADERS(limits.h math.h locale.h unistd.h termio.h sys/types.h sys/time.h)
dnl Checks for typedefs, structures, and compiler characteristics.
AC_C_CONST
@@ -76,7 +76,7 @@ AC_FUNC_ALLOCA
AC_FUNC_MEMCMP
AC_FUNC_MMAP
AC_FUNC_VPRINTF
AC_CHECK_FUNCS(time mktime localtime strdup strcasecmp strncasecmp strerror setlocale getpt)
AC_CHECK_FUNCS(time mktime localtime strdup strcasecmp strncasecmp strerror setlocale)
dnl ========================================================================
dnl User selectable options
@@ -89,8 +89,6 @@ message_string="no"
runtime_mode="procs"
stand_alone="no"
incore_res="no"
use_miniguientry="no"
fixed_math="yes"
@@ -304,10 +302,6 @@ AC_ARG_WITH(runmode,
[ --with-runmode=procs/ths/sa the MiniGUI runtime mode <default=procs>],
runtime_mode=$withval)
AC_ARG_ENABLE(standalone,
[ --enable-standalone build MiniGUI-Standalone version <default=no>],
stand_alone=$enableval)
AC_ARG_ENABLE(incoreres,
[ --enable-incoreres use incore resource instead file IO to initialize MiniGUI <default=no>],
incore_res=$enableval)
@@ -389,7 +383,7 @@ AC_ARG_ENABLE(netial,
build_net_ial_engine=$enableval)
AC_ARG_ENABLE(cisco_touchpad_ial,
[ --enable-cisco_touchpad_ial build the IAL engine for Cisco Touchpad <default=no>],
[ --enable-cisco_touchpad_ial build the IAL engine for Cisco Touchpad <default=no>],
build_cisco_touchpad_ial_engine=$enableval)
AC_ARG_ENABLE(mstar_ial,
@@ -732,9 +726,8 @@ AC_ARG_ENABLE(ctrlbidisledit,
[ --enable-ctrlbidisledit include Single-Line BIDI EDIT control <default=no>],
build_ctrl_bidisledit=$enableval)
dnl enable new textedit
AC_ARG_ENABLE(newtextedit,
[ --enable-ctrlnewtextedit include the new implementation of TEXTEDIT control <default=yes>],
AC_ARG_ENABLE(ctrlnewtextedit,
[ --disable-ctrlnewtextedit include the new implementation of TEXTEDIT control <default=yes>],
build_ctrl_textedit_new=$enableval)
AC_ARG_ENABLE(ctrllistbox,
@@ -892,21 +885,21 @@ CheckXVFB()
[ --enable-videortosxvfb include RTOS Virtual FrameBuffer NEWGAL engine <default=no>. Please disable pcxvfb to enable rtosxvfb],
enable_video_rtos_xvfb=$enableval)
if test "x$enable_video_pc_xvfb" = "xyes"; then
dnl CheckPCXVFB
if test "x$enable_video_pc_xvfb" = "xyes"; then
dnl CheckPCXVFB
AC_DEFINE(_MGGAL_PCXVFB, 1,
[Define if include PC Virtual FrameBuffer NEWGAL engine])
VIDEO_SUBDIRS="$VIDEO_SUBDIRS pcxvfb"
VIDEO_DRIVERS="$VIDEO_DRIVERS pcxvfb/libvideo_pcxvfb.la"
else
if test "x$enable_video_rtos_xvfb" = "xyes"; then
dnl CheckRTOSXVFB
else
if test "x$enable_video_rtos_xvfb" = "xyes"; then
dnl CheckRTOSXVFB
AC_DEFINE(_MGGAL_RTOSXVFB, 1,
[Define if include RTOS Virtual FrameBuffer NEWGAL engine])
VIDEO_SUBDIRS="$VIDEO_SUBDIRS rtos_xvfb"
VIDEO_DRIVERS="$VIDEO_DRIVERS rtos_xvfb/libvideo_rtos_xvfb.la"
fi
fi
fi
fi
}
@@ -1404,12 +1397,18 @@ case "$with_libsuffix" in
esac
AC_ARG_WITH(osname,
[ --with-osname=linux/uclinux/ecos/ucos2/swlinux/vxworks/win32/darwin/threadx/cygwin/nucleus/ose/psos])
[ --with-osname=linux/uclinux/ecos/ucos2/swlinux/vxworks/win32/darwin/threadx/cygwin/nucleus/ose/psos/rtems])
dnl configure.in file is used only for the following OSes: linux/uclinux/swlinux/ecos/darwin/cygwin
dnl for other OSes, you should use makefile.ng or else.
case "$with_osname" in
rtems)
AC_DEFINE(__RTEMS__, 1,
[Define if compile for rtems])
AC_DEFINE(__NOUNIX__, 1,
[Define if compile for non-UNIX like OS])
;;
uclinux)
AC_DEFINE(__uClinux__, 1,
[Define if compile for uClinux])
@@ -1513,13 +1512,17 @@ AC_ARG_WITH(targetname,
S3C6410/S3C2440/S3C2410/hi3560a Define the target board name])
case "$with_targetname" in
external)
AC_DEFINE(__TARGET_EXTERNAL__, 1,
[Define for targets which use GAL and/or IAL engines and define the interfaces externally])
;;
fmsoft)
AC_DEFINE(__TARGET_FMSOFT__, 1,
[Define for FMSoft internal use])
[Define for FMSoft internal use])
;;
mstudio)
AC_DEFINE(__TARGET_MSTUDIO__, 1,
[Define for FMSoft miniStudio])
[Define for FMSoft miniStudio])
;;
stb810)
AC_DEFINE(__TARGET_STB810__, 1,
@@ -1547,11 +1550,11 @@ case "$with_targetname" in
;;
bfin)
AC_DEFINE(__TARGET_BLACKFIN__, 1,
[Define for Blackfin run uClinux])
[Define for Blackfin run uClinux])
;;
c33l05)
AC_DEFINE(__TARGET_C33L05__, 1,
[Define for EPSON C33L05 (axLinux)])
[Define for EPSON C33L05 (axLinux)])
;;
S3C6410)
CFLAGS="$CFLAGS -D_WITH_TARGET_S3C6410"
@@ -2430,8 +2433,8 @@ fi
if test "x$build_ctrl_textedit_new" = "xyes"; then
AC_DEFINE(_MGCTRL_TEXTEDIT, 1,
[Define if include TEXTEDIT control])
AC_DEFINE(_MGCTRL_TEXTEDIT_USE_NEW_IMPL, 1,
[Define if use new implementation of TEXTEDIT control])
AC_DEFINE(_MGCTRL_TEXTEDIT_USE_NEW_IMPL, 1,
[Define if use new implementation of TEXTEDIT control])
fi
if test "x$build_splash" = "xyes"; then
+2 -2
View File
@@ -11,8 +11,8 @@ COMM_HDRS = \
common.h endianrw.h fixedmath.h \
minigui.h gdi.h window.h control.h \
own_malloc.h own_stdio.h \
xvfb.h customial.h \
dti.c
xvfb.h customial.h exstubs.h \
dti.c
UCOSII_HDRS=ucos2_pthread.h ucos2_semaphore.h
THREADX_HDRS=threadx_pthread.h threadx_semaphore.h
+4 -3
View File
@@ -38,7 +38,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
@@ -262,7 +262,8 @@ MGUI_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
*/
#if defined(__i386__) || defined(__ia64__) || defined(__x86_64__) || defined(__amd64) || \
(defined(__alpha__) || defined(__alpha)) || \
defined(__arm__) || \
defined(__arm__) || defined(__aarch64__) || \
defined(__riscv) || \
(defined(__CC_ARM) && !defined(__BIG_ENDIAN)) || \
(defined(__mips__) && defined(__MIPSEL__)) || \
defined(__LITTLE_ENDIAN__) || \
@@ -1701,7 +1702,7 @@ typedef struct _GAL_Rect {
#endif
/* Commonly used definitions */
#if !defined(__NOUNIX__) || defined (__ECOS__)
#ifdef HAVE_LIMITS_H
#include <limits.h>
#endif
+1 -1
View File
@@ -37,7 +37,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+2 -2
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
@@ -871,7 +871,7 @@ typedef LVNM_ITEMRUP *PLVNM_ITEMRUP;
*/
#define LVM_GETITEMSTATE 0xF128
/**
/*
* \def LVM_GETSELECTEDCOLUMN
* \brief Retrieves the index of the currently selected column of a listview.
*
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -35,7 +35,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+15 -15
View File
@@ -36,7 +36,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
@@ -51,11 +51,6 @@
#ifndef GUI_IAL_CUSTOM_H
#define GUI_IAL_CUSTOM_H
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
#define IAL_MOUSE_LEFTBUTTON 1
#define IAL_MOUSE_RIGHTBUTTON 2
#define IAL_MOUSE_MIDDLEBUTTON 4
@@ -67,12 +62,12 @@ extern "C" {
#define IAL_MOUSEEVENT 1
#define IAL_KEYEVENT 2
typedef struct tagINPUT
{
typedef struct tagINPUT {
char* id;
// Initialization and termination
BOOL (*init_input) (struct tagINPUT *input, const char* mdev, const char* mtype);
BOOL (*init_input) (struct tagINPUT *input, const char* mdev,
const char* mtype);
void (*term_input) (void);
// Mouse operations
@@ -92,21 +87,26 @@ typedef struct tagINPUT
void (*set_leds) (unsigned int leds);
// Event
int (*wait_event) (int which, int maxfd, fd_set *in, fd_set *out,
int (*wait_event) (int which, int maxfd, fd_set *in, fd_set *out,
fd_set *except, struct timeval *timeout);
char mdev [MAX_PATH + 1];
}INPUT;
} INPUT;
#ifdef _MGIAL_CUSTOM
extern BOOL InitCustomInput (INPUT* input, const char* mdev, const char* mtype);
extern void TermCustomInput (void);
#endif
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
BOOL InitCustomInput (INPUT* input, const char* mdev, const char* mtype);
void TermCustomInput (void);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* _MGIAL_CUSTOM */
#endif /* GUI_IAL_CUSTOM_H */
+1 -1
View File
@@ -40,7 +40,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+114
View File
@@ -0,0 +1,114 @@
/**
* \file exstubs.h
* \author Wei Yongming <vincent@minigui.org>
* \date 2019/04/07
*
* \brief This file is the header for NEWGAL/IAL engines which should be
* implemented by an external module.
*
\verbatim
This file is part of MiniGUI, a mature cross-platform windowing
and Graphics User Interface (GUI) support system for embedded systems
and smart IoT devices.
Copyright (C) 2007~2018, Beijing FMSoft Technologies Co., Ltd.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Or,
As this program is a library, any link to this program must follow
GNU General Public License version 3 (GPLv3). If you cannot accept
GPLv3, you need to be licensed from FMSoft.
If you have got a commercial license of this program, please use it
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
/*
* MiniGUI for Linux/uClinux, eCos, uC/OS-II, VxWorks,
* pSOS, ThreadX, NuCleus, OSE, and Win32.
*/
#ifndef GUI_EXSTUBS_H
#define GUI_EXSTUBS_H
/* The pixel format defined by depth */
#define COMMLCD_PSEUDO_RGB332 1
#define COMMLCD_TRUE_RGB555 2
#define COMMLCD_TRUE_RGB565 3
#define COMMLCD_TRUE_RGB888 4
#define COMMLCD_TRUE_RGB0888 5
#define COMMLCD_TRUE_ARGB1555 6
#define COMMLCD_TRUE_ARGB8888 7
#define COMMLCD_TRUE_ABRG8888 8
#define COMMLCD_UPDATE_NONE 0
#define COMMLCD_UPDATE_SYNC 1
#define COMMLCD_UPDATE_ASYNC 2
struct commlcd_info {
int height; // vertical resolution of the screen
int width; // horinzontal resolution of the screen
int pitch; // Length of one scan line in bytes
int bpp; // Depth (bits-per-pixel)
int type; // Pixel type
int update_method; // Update method: none, asynchronously, or synchronously.
Uint8* fb; // Frame buffer
};
#define COMM_MOUSEINPUT 0x01
#define COMM_KBINPUT 0x02
#define COMM_MOUSELBUTTON 0x01
#define COMM_MOUSERBUTTON 0x04
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
/* external stubs for COMMLCD NEWGAL engine */
#ifdef _MGGAL_COMMLCD
int __commlcd_drv_init (void);
int __commlcd_drv_getinfo (struct commlcd_info *li,
int width, int height, int depth);
int __commlcd_drv_release (void);
int __commlcd_drv_setclut (int firstcolor, int ncolors, GAL_Color *colors);
int __commlcd_drv_update (const RECT* rc_dirty);
#endif /* _MGGAL_COMMLCD */
#ifdef _MGIAL_COMM
int __comminput_init (void);
int __comminput_ts_getdata (short *x, short *y, short *button);
int __comminput_kb_getdata (short *key, short *status);
int __comminput_wait_for_input (struct timeval *timeout);
void __comminput_deinit (void);
#endif /* _MGIAL_COMM */
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* GUI_EXSTUBS_H */
+1 -1
View File
@@ -37,7 +37,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+24 -19
View File
@@ -37,7 +37,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
@@ -2769,7 +2769,7 @@ MG_EXPORT void GUIAPI RGB2Pixels (HDC hdc, const RGB* rgbs,
*/
static inline gal_pixel RGB2Pixel (HDC hdc, Uint8 r, Uint8 g, Uint8 b)
{
RGB rgb = {r, g, b, 0};
RGB rgb = {r, g, b, 0xFF};
gal_pixel pixel;
RGB2Pixels (hdc, &rgb, &pixel, 1);
@@ -6258,7 +6258,6 @@ MG_EXPORT BOOL GUIAPI ft2SetLcdFilter (LOGFONT* logfont, mg_FT_LcdFilter filter)
#endif
#if defined(_MGFONT_QPF) || defined(_MGFONT_FT2) || defined(_MGFONT_TTF) || defined(_MGFONT_UPF)
/**
* \fn DEVFONT* GUIAPI LoadDevFontFromFile (const char* devfont_name, \
* const char* file_name)
@@ -6275,9 +6274,26 @@ MG_EXPORT BOOL GUIAPI ft2SetLcdFilter (LOGFONT* logfont, mg_FT_LcdFilter filter)
*
* \sa GetNextDevFont, DestroyDynamicDevFont
*/
MG_EXPORT DEVFONT* GUIAPI LoadDevFontFromFile (const char *devfont_name,
MG_EXPORT DEVFONT* GUIAPI LoadDevFontFromFile (const char *devfont_name,
const char *file_name);
/**
* \fn DEVFONT* GUIAPI LoadDevFontFromIncoreData (const char* devfont_name, \
* const void* data)
* \brief Load device font from incore data.
*
* This function can be used to load device font from incore data.
*
* \param devfont_name The device font name.
* \param data The pointer to the incore font data.
*
* \return the pointer to the new device font on success, NULL on error.
*
* \sa GetNextDevFont, DestroyDynamicDevFont
*/
MG_EXPORT DEVFONT* GUIAPI LoadDevFontFromIncoreData (const char *devfont_name,
const void *data);
/**
* \fn void GUIAPI DestroyDynamicDevFont (DEVFONT **devfont)
* \brief Destroy device font loaded dynamically from font file.
@@ -6288,7 +6304,6 @@ MG_EXPORT DEVFONT* GUIAPI LoadDevFontFromFile (const char *devfont_name,
* \sa LoadDevFontFromFile
*/
MG_EXPORT void GUIAPI DestroyDynamicDevFont (DEVFONT **devfont);
#endif
/** @} end of font_fns */
@@ -8003,7 +8018,7 @@ MG_EXPORT HDC GUIAPI InitSlaveScreenEx (const char* name, const char* mode, int
*
* \return Valid handle on success, HDC_INVALID on failure.
*/
inline HDC InitSlaveScreen (const char* name, const char* mode)
static inline HDC InitSlaveScreen (const char* name, const char* mode)
{
return InitSlaveScreenEx(name, mode, GDCAP_DPI_DEFAULT);
}
@@ -8760,10 +8775,8 @@ MG_EXPORT int GUIAPI DrawGlyph (HDC hdc, int x, int y, Glyph32 glyph_value,
MG_EXPORT int GUIAPI DrawGlyphString (HDC hdc, int x, int y, Glyph32* glyph_string,
int len, int* adv_x, int* adv_y);
#define GLYPH_INFO_TYPE 0x01
#define GLYPH_INFO_BIDI_TYPE 0x02
#define GLYPH_INFO_METRICS 0x04
#define GLYPH_INFO_BMP 0x10
#define GLYPH_INFO_METRICS 0x01
#define GLYPH_INFO_BMP 0x02
/*the type of glyph bitmap*/
#define GLYPHBMP_TYPE_MONO 0x00
@@ -8780,18 +8793,10 @@ typedef struct _GLYPHINFO
/**
* The mask indicates if you want to get glyph type info, metrics,
* or bitmap infomation you want. Or'ed with the following values:
* - GLYPH_INFO_TYPE
* - GLYPH_INFO_BIDI_TYPE
* - GLYPH_INFO_METRICS
* - GLYPH_INFO_BMP
*/
unsigned char mask;
/** The basic glyph type */
unsigned int glyph_type;
/** The BIDI glyph type */
unsigned int bidi_glyph_type;
Uint32 mask;
/** The height of the glyph */
int height;
+79 -56
View File
@@ -37,7 +37,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
@@ -2565,10 +2565,6 @@ MG_EXPORT void GUIAPI FreeFixStr (char* str);
* @{
*/
#ifndef _MGHAVE_CURSOR
static inline void do_nothing (void) { return; }
#endif
#ifdef _MGHAVE_CURSOR
/**
@@ -2730,12 +2726,34 @@ MG_EXPORT HCURSOR GUIAPI GetSystemCursor (int csrid);
* \return Handle to the current system cursor, zero means no current cursor.
*/
MG_EXPORT HCURSOR GUIAPI GetCurrentCursor (void);
#else
#define LoadCursorFromFile(filename) (do_nothing(), 0)
#define CreateCursor(x, y, w, h, ANDbs, XORbs, cr) (do_nothing(), 0)
#define DestroyCursor(hcsr) (do_nothing(), 0)
#define GetSystemCursor(csrid) (do_nothing(), 0)
#define GetCurrentCursor() (do_nothing(), 0)
static inline HCURSOR LoadCursorFromFile(const char* filename) {
return (HCURSOR)0;
}
static inline HCURSOR CreateCursor(int xhotspot, int yhotspot, int w, int h,
const BYTE* pANDBits, const BYTE* pXORBits, int colornum) {
return (HCURSOR)0;
}
static inline HCURSOR GUIAPI CopyCursor (HCURSOR hcsr) {
return (HCURSOR)0;
}
static inline BOOL DestroyCursor (HCURSOR hcsr) {
return TRUE;
}
static inline HCURSOR GetSystemCursor (int csrid) {
return (HCURSOR)0;
}
static inline HCURSOR GUIAPI GetCurrentCursor (void) {
return (HCURSOR)0;
}
#endif /* _MGHAVE_CURSOR */
#define MAX_SYSCURSORINDEX 22
@@ -2843,6 +2861,7 @@ MG_EXPORT void GUIAPI GetCursorPos (POINT* ppt);
MG_EXPORT void GUIAPI SetCursorPos (int x, int y);
#ifdef _MGHAVE_CURSOR
/**
* \fn HCURSOR GUIAPI SetCursorEx (HCURSOR hcsr, BOOL set_def)
* \brief Changes the current cursor.
@@ -2861,40 +2880,7 @@ MG_EXPORT void GUIAPI SetCursorPos (int x, int y);
*
* \sa SetCursor, SetDefaultCursor, GetDefaultCursor
*/
MG_EXPORT HCURSOR GUIAPI SetCursorEx (HCURSOR hcsr, BOOL set_def);
/**
* \def SetCursor(hcsr)
* \brief Changes the current cursor.
*
* This function changes the current cursor to be \a hcsr.
*
* \param hcsr The expected cursor handle.
* \return The old cursor handle.
*
* \note This function defined as a macro calling \a SetCursorEx with
* passing \a set_def as FALSE.
*
* \sa SetCursorEx, SetDefaultCursor
*/
#define SetCursor(hcsr) SetCursorEx (hcsr, FALSE)
/**
* \def SetDefaultCursor(hcsr)
* \brief Changes the current cursor, and set it as the default cursor.
*
* This function changes the current cursor to be \a hcsr, and set it as
* the default cursor.
*
* \param hcsr The expected cursor handle.
* \return The old cursor handle.
*
* \note This function defined as a macro calling \a SetCursorEx with
* passing \a set_def as TRUE.
*
* \sa SetCursorEx, SetCursor
*/
#define SetDefaultCursor(hcsr) SetCursorEx (hcsr, TRUE)
MG_EXPORT HCURSOR GUIAPI SetCursorEx (HCURSOR hcsr, BOOL set_def);
/**
* \fn HCURSOR GUIAPI GetDefaultCursor (void)
@@ -2908,15 +2894,6 @@ MG_EXPORT void GUIAPI SetCursorPos (int x, int y);
*/
MG_EXPORT HCURSOR GUIAPI GetDefaultCursor (void);
#else
#define SetCursorEx(hcsr, set_def) (do_nothing(), 0)
#define SetCursor(hcsr) (do_nothing(), 0)
#define SetDefaultCursor(hcsr) (do_nothing(), 0)
#define GetDefaultCursor() (do_nothing(), 0)
#endif /* _MGHAVE_CURSOR */
#ifdef _MGHAVE_CURSOR
/**
* \fn int GUIAPI ShowCursor (BOOL fShow)
* \brief Shows or hides cursor.
@@ -2932,9 +2909,55 @@ MG_EXPORT HCURSOR GUIAPI GetDefaultCursor (void);
* \return Cursor showing count value.
*/
MG_EXPORT int GUIAPI ShowCursor (BOOL fShow);
#else
#define ShowCursor(fShow) (do_nothing(), 0)
#endif /* _MGHAVE_CURSOR */
#else /* _MGHAVE_CURSOR */
static inline HCURSOR SetCursorEx(HCURSOR hcsr, BOOL set_def) {
return (HCURSOR)0;
}
static inline HCURSOR GetDefaultCursor(void) {
return (HCURSOR)0;
}
static inline int GUIAPI ShowCursor (BOOL fShow) {
return 0;
}
#endif /* !_MGHAVE_CURSOR */
/**
* \def SetCursor(hcsr)
* \brief Changes the current cursor.
*
* This function changes the current cursor to be \a hcsr.
*
* \param hcsr The expected cursor handle.
* \return The old cursor handle.
*
* \note This function defined as a macro calling \a SetCursorEx with
* passing \a set_def as FALSE.
*
* \sa SetCursorEx, SetDefaultCursor
*/
#define SetCursor(hcsr) SetCursorEx (hcsr, FALSE)
/**
* \def SetDefaultCursor(hcsr)
* \brief Changes the current cursor, and set it as the default cursor.
*
* This function changes the current cursor to be \a hcsr, and set it as
* the default cursor.
*
* \param hcsr The expected cursor handle.
* \return The old cursor handle.
*
* \note This function defined as a macro calling \a SetCursorEx with
* passing \a set_def as TRUE.
*
* \sa SetCursorEx, SetCursor
*/
#define SetDefaultCursor(hcsr) SetCursorEx (hcsr, TRUE)
/** @} end of cursor_fns */
+1 -1
View File
@@ -42,7 +42,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -45,7 +45,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -45,7 +45,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -37,7 +37,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -37,7 +37,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -45,7 +45,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -45,7 +45,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -44,7 +44,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -44,7 +44,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -37,7 +37,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/
+1 -1
View File
@@ -38,7 +38,7 @@
under the terms and conditions of the commercial license.
For more information about the commercial license, please refer to
<http://www.minigui.com/en/about/licensing-policy/>.
<http://www.minigui.com/blog/minigui-licensing-policy/>.
\endverbatim
*/

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