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fix typos
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@@ -7,7 +7,7 @@ A mature and proven cross-platform GUI system for embedded and smart IoT devices
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1. Introduction
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1. A brief building instruction
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1. New features in version 3.4.x
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1. New features in version 4.0.x
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1. New features in version 3.2.x
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1. The runtime modes of MiniGUI
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1. History
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@@ -149,10 +149,10 @@ For more information, please run
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## NEW FEATURES IN VERSION 4.0.x
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In this version, we enhanced and tuned the APIs related to text rendering.
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In this version, we enhanced and tuned the APIs related to text rendering,
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in order to support HybridOS Foundation C++ Library.
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* MiniGUI now provides complete APIs for Unicode characters process.
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* MiniGUI now provides complete APIs for Unicode characters processing.
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These APIs conform to Unicode 12.0.
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* MiniGUI also provides new APIs to lay out, shape, and render glyphs
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@@ -10,9 +10,11 @@ Please report any bugs and incompatibilities in
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### What's new in this version
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In this version, we mainly enhanced and tuned the APIs of text rendering.
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In this version, we mainly enhanced and tuned the APIs related to text
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rendering in order that MiniGUI can handle complex writing systems
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(scripts) like Arabic and Indic:
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* MiniGUI now provides complete APIs for Unicode characters process.
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* MiniGUI now provides complete APIs for Unicode characters processing.
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These APIs conform to Unicode 12.0.
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* MiniGUI also provides new APIs to lay out, shape, and render glyphs
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@@ -24,6 +26,11 @@ In this version, we mainly enhanced and tuned the APIs of text rendering.
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* We introduced Slice Memoroy Allocator for fast concurrent memory chunk
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allocation.
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The new APIs also conform to the specification of CSS Text Module
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Level 3. Indeed, we design the APIs for HybridOS foundation class library,
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which will provide the ability to render Graphics User Interfaces in
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CSS way.
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#### New APIs conforming Unicode 12.0
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* New types:
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