fix conditional compilation errors

This commit is contained in:
Vincent Wei
2020-03-11 18:02:58 +08:00
parent 6832e6e469
commit e3a167002d
2 changed files with 12 additions and 17 deletions

View File

@@ -531,8 +531,6 @@ GAL_Surface *GAL_CreateRGBSurfaceFrom (void *pixels,
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
void GAL_FreeSurface (GAL_Surface *surface);
#ifdef _MGRM_PROCESSES
typedef struct REQ_HWSURFACE {
/* for allocation */
Uint32 w;
@@ -581,6 +579,7 @@ typedef struct _REP_SIGMA8654_GETSURFACE {
#endif
void GAL_RequestHWSurface (const REQ_HWSURFACE* request, REP_HWSURFACE* reply);
#ifdef _MGSCHEMA_COMPOSITING
/* Allocate a shared RGB surface from the specific video device. */
@@ -628,11 +627,7 @@ void GAL_SetCursor (GAL_Surface* surface, int hot_x, int hot_y);
/* Move cursor. */
void GAL_MoveCursor (GAL_Surface* surface, int x, int y);
#else /* defined _MGSCHEMA_COMPOSITING */
#endif /* not defined _MGSCHEMA_COMPOSITING */
#endif /* _MGRM_PROCESSES */
#endif /* defined _MGSCHEMA_COMPOSITING */
#if 0
/*

View File

@@ -67,6 +67,16 @@
#define CURRENT_VERSION 0
#define CHECK_VERSION_RETVAL(this, retval) \
if (this->hidden->magic != MAGIC_SHADOW_SCREEN_HEADER || \
this->hidden->version != CURRENT_VERSION) \
return retval
#define CHECK_VERSION_NORETVAL(this) \
if (this->hidden->magic != MAGIC_SHADOW_SCREEN_HEADER || \
this->hidden->version != CURRENT_VERSION) \
return
/* To use the helpers in this file, please:
- put the fields at the header of your GAL_PrivateVideoData structure.
- make sure to use the correct magic and version numbers.
@@ -113,16 +123,6 @@ static inline int boxtop (_THIS)
#include "cursor.h"
#define CHECK_VERSION_RETVAL(this, retval) \
if (this->hidden->magic != MAGIC_SHADOW_SCREEN_HEADER || \
this->hidden->version != CURRENT_VERSION) \
return retval
#define CHECK_VERSION_NORETVAL(this) \
if (this->hidden->magic != MAGIC_SHADOW_SCREEN_HEADER || \
this->hidden->version != CURRENT_VERSION) \
return
int shadowScreen_SetCursor (_THIS, GAL_Surface *surface, int hot_x, int hot_y)
{
GAL_Rect rect;