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https://github.com/VincentWei/MiniGUI.git
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-22
@@ -1,37 +1,37 @@
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/*
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* This file is part of MiniGUI, a mature cross-platform windowing
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* This file is part of MiniGUI, a mature cross-platform windowing
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* and Graphics User Interface (GUI) support system for embedded systems
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* and smart IoT devices.
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*
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*
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* Copyright (C) 2002~2018, Beijing FMSoft Technologies Co., Ltd.
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* Copyright (C) 1998~2002, WEI Yongming
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*
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* Or,
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*
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*
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* As this program is a library, any link to this program must follow
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* GNU General Public License version 3 (GPLv3). If you cannot accept
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* GPLv3, you need to be licensed from FMSoft.
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*
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*
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* If you have got a commercial license of this program, please use it
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* under the terms and conditions of the commercial license.
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*
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*
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* For more information about the commercial license, please refer to
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* <http://www.minigui.com/en/about/licensing-policy/>.
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*/
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/*
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/*
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** init.c: The Initialization/Termination routines for MiniGUI-Threads.
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**
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** Current maintainer: Wei Yongming.
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@@ -282,7 +282,7 @@ void mg_FreeMsgQueueThisThread (void)
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}
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/*
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The following function is moved to src/include/internals.h as an inline
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The following function is moved to src/include/internals.h as an inline
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function.
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MSGQUEUE* GetMsgQueueThisThread (void)
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{
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@@ -302,10 +302,10 @@ static BOOL SystemThreads(void)
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// this is the thread for desktop window.
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// this thread should have a normal priority same as
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// other main window threads.
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// other main window threads.
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// if there is no main window can receive the low level events,
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// this desktop window is the only one can receive the events.
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// to close a MiniGUI application, we should close the desktop
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// to close a MiniGUI application, we should close the desktop
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// window.
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#ifdef __NOUNIX__
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{
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@@ -370,10 +370,10 @@ static void sig_handler (int v)
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static BOOL InstallSEGVHandler (void)
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{
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struct sigaction siga;
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siga.sa_handler = sig_handler;
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siga.sa_flags = 0;
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memset (&siga.sa_mask, 0, sizeof (sigset_t));
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sigaction (SIGSEGV, &siga, NULL);
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sigaction (SIGTERM, &siga, NULL);
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@@ -437,22 +437,22 @@ int GUIAPI InitGUI (int args, const char *agr[])
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step++;
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switch (mg_InitGAL ()) {
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case ERR_CONFIG_FILE:
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fprintf (stderr,
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fprintf (stderr,
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"KERNEL>InitGUI: Reading configuration failure!\n");
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return step;
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case ERR_NO_ENGINE:
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fprintf (stderr,
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fprintf (stderr,
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"KERNEL>InitGUI: No graphics engine defined!\n");
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return step;
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case ERR_NO_MATCH:
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fprintf (stderr,
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fprintf (stderr,
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"KERNEL>InitGUI: Can not get graphics engine information!\n");
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return step;
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case ERR_GFX_ENGINE:
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fprintf (stderr,
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fprintf (stderr,
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"KERNEL>InitGUI: Can not initialize graphics engine!\n");
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return step;
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}
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@@ -490,7 +490,7 @@ int GUIAPI InitGUI (int args, const char *agr[])
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g_rcScr.bottom = GetGDCapability (HDC_SCREEN_SYS, GDCAP_MAXY) + 1;
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license_create();
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splash_draw_framework();
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splash_draw_framework();
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/* Init mouse cursor. */
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step++;
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@@ -547,7 +547,7 @@ int GUIAPI InitGUI (int args, const char *agr[])
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goto failure;
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}
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splash_progress();
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step++;
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if (!mg_InitFreeQMSGList ()) {
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fprintf (stderr, "KERNEL>InitGUI: Init free QMSG list failure!\n");
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@@ -633,7 +633,7 @@ void GUIAPI TerminateGUI (int not_used)
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mg_TerminateSliceAllocator();
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/*
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/*
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* Restore original termio
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*tcsetattr (0, TCSAFLUSH, &savedtermio);
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*/
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