tune code for debug print

This commit is contained in:
VincentWei
2018-01-30 11:24:56 +08:00
parent d977609170
commit a3cd475ad0

View File

@@ -3494,7 +3494,7 @@ void GUIAPI MainWindowThreadCleanup (HWND hMainWnd)
_MG_PRINTF ("GUI>Window: MainWindowThreadCleanup called: %p (%s)\n", pWin, pWin->spCaption);
if (!MG_IS_DESTROYED_WINDOW (hMainWnd)) {
_MG_PRINTF (stderr, "GUI>Window: Unexpected calling of "
_MG_PRINTF ("GUI>Window: Unexpected calling of "
"(MainWindowThreadCleanup); Window (%p) "
"not destroyed yet!\n", hMainWnd);
return;
@@ -5938,7 +5938,7 @@ static int gui_GenerateMaskRect(HWND hWnd, RECT4MASK* rect, int rect_size)
(MASKRECT *) calloc (rect_size, sizeof (MASKRECT));
if (!pCtrl->mask_rects) {
_MG_PRINTF (stderr, "GUI>Window: Not enough memory!\n");
_MG_PRINTF ("GUI>Window: Not enough memory!\n");
free (rect);
return FALSE;
}
@@ -5953,7 +5953,7 @@ static int gui_GenerateMaskRect(HWND hWnd, RECT4MASK* rect, int rect_size)
new_maskrect =
(MASKRECT *) calloc (rect_size, sizeof (MASKRECT));
if (!new_maskrect) {
_MG_PRINTF (stderr, "GUI>Window: Not enough memory!\n");
_MG_PRINTF ("GUI>Window: Not enough memory!\n");
free (rect);
return FALSE;
}
@@ -6068,7 +6068,7 @@ BOOL GUIAPI SetWindowRegion (HWND hWnd, const CLIPRGN * region)
(MASKRECT *) calloc (rect_size, sizeof (MASKRECT));
if (!pCtrl->mask_rects) {
_MG_PRINTF (stderr, "GUI>Window: Not enough memory!\n");
_MG_PRINTF ("GUI>Window: Not enough memory!\n");
return FALSE;
}
}
@@ -6082,7 +6082,7 @@ BOOL GUIAPI SetWindowRegion (HWND hWnd, const CLIPRGN * region)
(MASKRECT *) calloc (rect_size, sizeof (MASKRECT));
if (!new_maskrect) {
_MG_PRINTF (stderr, "GUI>Window: Not enough memory!\n");
_MG_PRINTF ("GUI>Window: Not enough memory!\n");
return FALSE;
}
free (pCtrl->mask_rects);
@@ -6118,7 +6118,7 @@ BOOL GUIAPI SetWindowRegion (HWND hWnd, const CLIPRGN * region)
rect = (RECT4MASK *) calloc(rect_size, sizeof(RECT4MASK));
if(rect == NULL) {
_MG_PRINTF (stderr, "GUI>Window: Not enough memory!\n");
_MG_PRINTF ("GUI>Window: Not enough memory!\n");
return FALSE;
}