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@@ -68,22 +68,22 @@ word on 64-bit platform.
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`LOBYTE_WORD16` and `HIBYTE_WORD16`: these two new macros get the low byte
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and the high byte in a 16-bit word respectively.
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Note that `MAKELONG` macro always makes a DWORD integer, which has pointer
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Note that `MAKELONG` macro always makes a `DWORD` integer, which has pointer
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precision.
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Note that 'MakeRGB` and `MakeRGBA` macros always make DWORD32 integers.
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In contract, GetRValue, GetRValue, GetBValue, GetAValue always get Red,
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green, blue, and alpha components from a DWORD32 integer respectively.
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Note that `MakeRGB` and `MakeRGBA` macros always make `DWORD32` integers.
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In contract, `GetRValue`, `GetRValue`, `GetBValue`, `GetAValue` always
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get red, green, blue, and alpha components from a `DWORD32` integer
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respectively.
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Note that you should use `(-1)` instead of `0xFFFFFFFF` for the invalid
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pointer-type value for good portability.
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integer or pointer type value for good portability.
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#### Structure and functions
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The main changes in structure and functions:
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* We now use a `UINT` instead of an `int` integer for the message identifier.
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This is not a very important change.
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* We now use a `DWORD` integer for the time tick count. Meanwhile, you can
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create 64 timers on 64-bit platform.
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@@ -98,9 +98,9 @@ The main changes in structure and functions:
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a pointer as the identifier of the timer on 64-bit platform. mGNCS uses
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MiniGUI timer in this manner.
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* We now use a `LINT` integer for the identifier of a control/widget and menu
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item. So you can pass a pointer as the identifier of the timer on 64-bit
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platform. mGNCS works in this manner.
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* We now use a `LINT` integer for the identifier of a control/widget and a
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menu item. So you can pass a pointer as the identifier of the timer on
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64-bit platform. mGNCS works in this manner.
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##### Message
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