tune description of special znode levels

This commit is contained in:
Vincent Wei
2021-03-24 11:30:18 +08:00
parent e1ea9b7209
commit 0b023c27de

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@@ -4454,8 +4454,12 @@ MG_EXPORT SRVEVTHOOK GUIAPI SetServerEventHook (SRVEVTHOOK SrvEvtHook);
* A system/global main window will be shown above other types of main windows.
*
* \note Under MiniGUI-Processes runtime mode, only the server (`mginit`) can
* create main windows in the system level, and any main windows created
* by the server is a system main window.
* create main windows in the system level, and any main windows created
* by the server is a system main window.
*
*
* \note Under MiniGUI-Processes runtime mode, the windows in this level will be kept
* visible on all layers.
*
* Since 5.0.0.
*/
@@ -4469,13 +4473,18 @@ MG_EXPORT SRVEVTHOOK GUIAPI SetServerEventHook (SRVEVTHOOK SrvEvtHook);
* screen lock level. A main window in the screen lock level will
* be shown below the system main windows and above the other main windows.
*
* \note Under MiniGUI-Processes runtime mode, only the client which creates
* the first main window in the screen lock level can create other
* main windows in the this level. For other clients, a main window in
* the higher level will be created.
* \note Under MiniGUI-Processes runtime mode, only clients on the default (`mginit`)
* layer can create a main window in this level, and only the client which creates
* the first main window in the screen lock level can create other
* main windows in the this level. For other clients, a main window in
* the higher level will be created.
*
* \note Under MiniGUI-Processes runtime mode, the windows in this level will be kept
* visible on all layers.
*
* \note The maximal number of all main windows in the screen lock level is 8.
* MiniGUI will create a main windows in higher level if there is no room
* in the screen lock level.
* MiniGUI will create a main windows in higher level if there is no room
* in the screen lock level.
*
* Since 5.0.0.
*/
@@ -4490,13 +4499,18 @@ MG_EXPORT SRVEVTHOOK GUIAPI SetServerEventHook (SRVEVTHOOK SrvEvtHook);
* be shown below the main windows in the screen lock level and
* above the main windows in the higher level.
*
* \note Under MiniGUI-Processes runtime mode, only the client which creates
* the first main window in the docker level can create other main windows
* in the docker level. For other clients, a main window in the higher
* level will be created.
* \note Under MiniGUI-Processes runtime mode, only clients on the default (`mginit`)
* layer can create a main window in this levele, and only the client which creates
* the first main window in the docker level can create other main windows
* in the docker level. For other clients, a main window in the higher
* level will be created.
*
* \note Under MiniGUI-Processes runtime mode, the windows in this level will be kept
* visible on all layers.
*
* \note The maximal number of all main windows in the docker level is 8.
* MiniGUI will create a main windows in higher level if there is no room
* in the docker level.
* MiniGUI will create a main windows in higher level if there is no room
* in the docker level.
*
* Since 5.0.0.
*/
@@ -4545,13 +4559,18 @@ MG_EXPORT SRVEVTHOOK GUIAPI SetServerEventHook (SRVEVTHOOK SrvEvtHook);
* be shown below the main windows in the normal level and
* above the wallpaper.
*
* \note Under MiniGUI-Processes runtime mode, only the client which creates
* the first main window in the launcher level can create other
* main windows in the launcher level. For other clients, a main window
* in the normal level will be created.
* \note Under MiniGUI-Processes runtime mode, only clients on the default (`mginit`)
* layer can create a main window in this levele, and only the client which creates
* the first main window in the launcher level can create other
* main windows in the launcher level. For other clients, a main window
* in the normal level will be created.
*
* \note Under MiniGUI-Processes runtime mode, the windows in this level will be kept
* visible on all layers.
*
* \note The maximal number of all main windows in the launcher level is 8.
* MiniGUI will create a main windows in normal level if there is no room
* in the launcher level.
* MiniGUI will create a main windows in normal level if there is no room
* in the launcher level.
*
* Since 5.0.0.
*/