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https://github.com/vczh-libraries/Release.git
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Update release
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@@ -2695,7 +2695,7 @@ ControllerListener
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d3d11Device = CreateD3D11Device(D3D_DRIVER_TYPE_WARP);
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}
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}
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#if _DEBUG
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#ifdef _DEBUG
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CHECK_ERROR(d3d11Device,
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L"Direct2DWindowsNativeControllerListener::NativeWindowCreated(INativeWindow*)#"
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L"Failed to create Direct3D 11 Device. "
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@@ -14364,7 +14364,7 @@ WindowsInputService
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WindowsInputService::WindowsInputService()
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:ownerHandle(NULL)
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,isTimerEnabled(false)
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,keyNames(146)
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,keyNames((vint)VKEY::KEY_MAXIMUM)
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{
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InitializeKeyNames();
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}
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@@ -14415,7 +14415,7 @@ WindowsInputService
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}
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else
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{
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return L"?";
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return WString::Unmanaged(L"?");
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}
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}
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+2098
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@@ -4555,7 +4555,6 @@ Author: Zihan Chen (vczh)
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Licensed under https://github.com/vczh-libraries/License
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***********************************************************************/
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#include <limits.h>
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namespace vl
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{
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@@ -2832,9 +2832,8 @@ Licensed under https://github.com/vczh-libraries/License
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#ifndef VCZH_REFLECTION_TYPES_TYPEDVALUESERIALIZERPROVIDER
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#define VCZH_REFLECTION_TYPES_TYPEDVALUESERIALIZERPROVIDER
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#ifdef VCZH_GCC
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#include <limits.h>
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#include <float.h>
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#endif
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namespace vl
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{
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