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Update TODO.md
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@@ -9,23 +9,23 @@ https://zhuanlan.zhihu.com/p/39369370
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- [ ] `GlobalStringKey` need to remember the `GlobalStringKeyManager` object, and if the global object is changed, it means this key becomes a wild pointer, it should crash.
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- [ ] `let X = Y in (F(X.a.b.c))` reports `X does not exist in the current scope` in binding property value
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- while `F((let X = Y.a.b).c)` works
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### Feature
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- [ ] Move dependended plugin from GacUI to Vlpp (optional)
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- [ ] Cannot change column size during datagrid's bounds changing, which is by designed and this could be solved by calling InvokeInMainThread. But new feature for solving this is under considering
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- [ ] Considering GuiBindableDataGrid updating columns' sizes according to configuration automatically, and call `GuiControl::InvokeOrDelayIfRendering` (indirectly) inside `DataColumn::NotifyAllColumnsUpdate` when necessary.
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- [ ] Like a table, a column can use `Absolute`, `Draggable` and `Percentage` to specify a column size. Only when a column is draggable, users can use their mouse to change the size of a column, and then trigger `IColumnItemView::SetColumnSize`
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- [ ] Consider drag and drop support, with column drag and drop
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- [ ] New item arranger that can accept a `GuiRepeatCompositionBase`
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- [ ] **Update Release**
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- [ ] New default control templates with animation, written in XML generated C++ code.
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- [ ] A window can be called to update all its controls' and components' template
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- [ ] Tutorials use the new default control templates
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- [ ] **Update Release**
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- [ ] Fix GacGen reports only "error dumping resource file" while the resource file contains some syntax errors preventing GacGen from reading it
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- [ ] GacGen reports only "error dumping resource file" while the resource file contains some syntax errors preventing GacGen from reading it
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- Unable to repro
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### Feature (not necessary 1.0)
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- [ ] Drag and Drop framework
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- [ ] `IColumnItemView`
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- [ ] Support `GuiCellOption` on `GetColumnSize` and `SetColumnSize`
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- [ ] Column drag and drop
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- [ ] New `GuiListControl::IItemArranger` that can accept a `GuiRepeatCompositionBase`
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- [ ] - `<eval Eval="expression"/>` tags
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- [ ] INativeImage::SaveToStream handle correctly for git format. It is possible that LoadFromStream need to process diff between git raw frames.
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- [ ] New skin
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- [ ] New default control templates with animation, written in XML generated C++ code.
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- [ ] A window can be called to update all its controls' and components' template
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- [ ] Tutorials use the new default control templates
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## GacUI 2.0
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### Vlpp
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@@ -78,15 +78,7 @@ https://zhuanlan.zhihu.com/p/39369370
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## GacUI
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### Before 1.0 (Optional)
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- `<eval Eval="expression"/>` tags
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- INativeImage::SaveToStream handle correctly for git format. It is possible that LoadFromStream need to process diff between git raw frames.
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### After 1.0
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- Use collection interfaces on function signatures.
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- Move to new ParserGen.
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### Cross Platforms
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@@ -97,20 +89,14 @@ https://zhuanlan.zhihu.com/p/39369370
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### Graphics
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- Proposal 1
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- MetaImageElement and MetaImage data structure
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- 2D drawing API
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- restriction-based MetaImageElement
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- Remove PolygonElement
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- Default non-text element renderer using MetaImageElement
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- Replacing GDI and D2D non-text element renderers
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- Meta3DElement and Meta3D data structure
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- Default non-text element renderer using 2D drawing API
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- Meta3DElement and Meta3D data structure
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- Default Meta3DElement renderer using MetaImageElement with a surface sorting based algorithm
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- Proposal 2
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- 2D drawing API
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- restriction-based meta image
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- basic 3D rendering based on the above item with a surface sorting based algorithm
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- Others
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- GIF player
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- video player
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- GIF player
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- video player
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### Controls
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