Update release

This commit is contained in:
Zihan Chen
2018-07-06 06:46:25 -07:00
parent 6b5c8ab9e2
commit 5b4012c705
49 changed files with 679 additions and 468 deletions
+19 -4
View File
@@ -29,9 +29,24 @@ you should add the following metadata in GacGenConfig like this:
</Dependencies>
</ResourceMetadata>
</Xml>
<Folder name="Cpp">...</Folder>
<Folder name="ResX86">...</Folder>
<Folder name="ResX64">...</Folder>
<Folder name="Cpp">
<Text name="Resource">The output path for unscripted binary resource. Use GetResourceManager()->LoadResourceOrPending to load the resource.</Text>
<Text name="Compressed">The output path for unscripted compressed binary resource. Call DecompressStream before loading the resource.</Text>
<Text name="CppResource">The output path for unscripted binary resource embedded in C++ code. Just add this cpp file to your project and it just works.</Text>
<Text name="CppCompressed">The output path for unscripted binary resource embedded in C++ code. Just add this cpp file to your project and it just works.</Text>
<Text name="NormalInclude">#include targets in generated C++ files, seperated by semicolon.</Text>
<Text name="ReflectionInclude">#include targets in generated C++ files when you turn on reflection, seperated by semicolon.</Text>
<Text name="Name">General file name for generated C++ files without extension.</Text>
<Text name="SourceFolder">The output folder for all generated C++ files.</Text>
</Folder>
<Folder name="ResX86">
<Text name="Resource">The output path for scripted binary resource. Use GetResourceManager()->LoadResourceOrPending with GuiResourceUsage::InstanceClass to load the resource.</Text>
<Text name="Compressed">The output path for scripted compressed binary resource. Use GetResourceManager()->LoadResourceOrPending to load the resource.</Text>
<Text name="Assembly">Generated Workflow script, which is equivalent to generated C++ code. All assemblies are included in scripted binary resources, but if you want to load unscripted binary resources and assemblies separately, you will need this file.</Text>
</Folder>
<Folder name="ResX64">
<!-- just like RexX86 but they are for x64. x86 and x64 generates different Workflow script. -->
</Folder>
</Folder>
</Folder>
...
@@ -58,8 +73,8 @@ try {
$FileName = (Resolve-Path -Path $FileName).Path
if (Test-Path -Path "$($FileName).log") {
Remove-Item -Path "$($FileName).log" -Recurse | Out-Null
New-Item -ItemType Directory "$($FileName).log" | Out-Null
}
New-Item -ItemType Directory "$($FileName).log" | Out-Null
EnumerateResourceFiles $FileName
if (-not (Test-Path -Path "$($FileName).log\ResourceFiles.txt")) {
+1 -1
View File
@@ -22,8 +22,8 @@ try {
$FileName = (Resolve-Path -Path $FileName).Path
if (Test-Path -Path "$($FileName).log") {
Remove-Item -Path "$($FileName).log" -Recurse | Out-Null
New-Item -ItemType Directory "$($FileName).log" | Out-Null
}
New-Item -ItemType Directory "$($FileName).log" | Out-Null
EnumerateResourceFiles $FileName
if (-not (Test-Path -Path "$($FileName).log\ResourceFiles.txt")) {