mirror of
https://github.com/vczh-libraries/Release.git
synced 2026-03-27 01:23:05 +08:00
Demo: GacUI_Xml\Instance_Window
This commit is contained in:
@@ -38,4 +38,9 @@ pushd GacUI_ControlTemplate
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pushd BlackSkin\UI
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call Codegen.bat
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popd
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popd
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pushd GacUI_Xml
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pushd Instance_Window\UI
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call Codegen.bat
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popd
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popd
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40
Tutorial/GacUI_Xml/GacUI_Xml.sln
Normal file
40
Tutorial/GacUI_Xml/GacUI_Xml.sln
Normal file
@@ -0,0 +1,40 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2013
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VisualStudioVersion = 12.0.21005.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Instance_Window", "Instance_Window\Instance_Window.vcxproj", "{D9B60578-F5C6-4176-86D7-A3470B9DB902}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Lib", "Lib", "{34FA6257-2E1C-49A7-B962-1F945F58ACEA}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GacUILite", "..\Lib\GacUILite\GacUILite.vcxproj", "{96C559CA-9718-4BEC-A053-28A0AB6A8CA2}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GacUI", "..\Lib\GacUI\GacUI.vcxproj", "{8018D622-66BA-4E65-9D03-BDAC37EA9A54}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{D9B60578-F5C6-4176-86D7-A3470B9DB902}.Debug|Win32.ActiveCfg = Debug|Win32
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{D9B60578-F5C6-4176-86D7-A3470B9DB902}.Debug|Win32.Build.0 = Debug|Win32
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{D9B60578-F5C6-4176-86D7-A3470B9DB902}.Release|Win32.ActiveCfg = Release|Win32
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{D9B60578-F5C6-4176-86D7-A3470B9DB902}.Release|Win32.Build.0 = Release|Win32
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{96C559CA-9718-4BEC-A053-28A0AB6A8CA2}.Debug|Win32.ActiveCfg = Debug|Win32
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{96C559CA-9718-4BEC-A053-28A0AB6A8CA2}.Debug|Win32.Build.0 = Debug|Win32
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{96C559CA-9718-4BEC-A053-28A0AB6A8CA2}.Release|Win32.ActiveCfg = Release|Win32
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||||
{96C559CA-9718-4BEC-A053-28A0AB6A8CA2}.Release|Win32.Build.0 = Release|Win32
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{8018D622-66BA-4E65-9D03-BDAC37EA9A54}.Debug|Win32.ActiveCfg = Debug|Win32
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{8018D622-66BA-4E65-9D03-BDAC37EA9A54}.Debug|Win32.Build.0 = Debug|Win32
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{8018D622-66BA-4E65-9D03-BDAC37EA9A54}.Release|Win32.ActiveCfg = Release|Win32
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{8018D622-66BA-4E65-9D03-BDAC37EA9A54}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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{96C559CA-9718-4BEC-A053-28A0AB6A8CA2} = {34FA6257-2E1C-49A7-B962-1F945F58ACEA}
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{8018D622-66BA-4E65-9D03-BDAC37EA9A54} = {34FA6257-2E1C-49A7-B962-1F945F58ACEA}
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EndGlobalSection
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EndGlobal
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101
Tutorial/GacUI_Xml/Instance_Window/Instance_Window.vcxproj
Normal file
101
Tutorial/GacUI_Xml/Instance_Window/Instance_Window.vcxproj
Normal file
@@ -0,0 +1,101 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{D9B60578-F5C6-4176-86D7-A3470B9DB902}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>Instance_Window</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>$(ProjectDir)..\..\..\Import;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>$(ProjectDir)..\..\..\Import;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Lib\GacUI\GacUI.vcxproj">
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<Project>{8018d622-66ba-4e65-9d03-bdac37ea9a54}</Project>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="Main.cpp" />
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<ClCompile Include="UI\Source\DemoPartialClasses.cpp" />
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</ItemGroup>
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<ItemGroup>
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<Xml Include="UI\Resource.xml" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="UI\Source\Demo.h" />
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<ClInclude Include="UI\Source\DemoPartialClasses.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@@ -0,0 +1,41 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
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</Filter>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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<Filter Include="UI">
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<UniqueIdentifier>{bd3b9309-163a-4b01-a351-b578c3aa5af9}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="Main.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="UI\Source\DemoPartialClasses.cpp">
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<Filter>UI</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Xml Include="UI\Resource.xml">
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<Filter>Resource Files</Filter>
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</Xml>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="UI\Source\DemoPartialClasses.h">
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<Filter>UI</Filter>
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</ClInclude>
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<ClInclude Include="UI\Source\Demo.h">
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<Filter>UI</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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23
Tutorial/GacUI_Xml/Instance_Window/Main.cpp
Normal file
23
Tutorial/GacUI_Xml/Instance_Window/Main.cpp
Normal file
@@ -0,0 +1,23 @@
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#include "UI/Source/Demo.h"
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#include <Windows.h>
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using namespace vl::collections;
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using namespace vl::stream;
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int CALLBACK WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int CmdShow)
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{
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return SetupWindowsDirect2DRenderer();
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}
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void GuiMain()
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{
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{
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List<WString> errors;
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FileStream fileStream(L"../UIRes/Instance_Window.bin", FileStream::ReadOnly);
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auto resource = GuiResource::LoadPrecompiledBinary(fileStream, errors);
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GetResourceManager()->SetResource(L"Resource", resource);
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}
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demo::MainWindow window;
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window.MoveToScreenCenter();
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GetApplication()->Run(&window);
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}
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1
Tutorial/GacUI_Xml/Instance_Window/UI/Codegen.bat
Normal file
1
Tutorial/GacUI_Xml/Instance_Window/UI/Codegen.bat
Normal file
@@ -0,0 +1 @@
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..\..\..\..\Tools\GacGen.exe Resource.xml
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27
Tutorial/GacUI_Xml/Instance_Window/UI/Resource.xml
Normal file
27
Tutorial/GacUI_Xml/Instance_Window/UI/Resource.xml
Normal file
@@ -0,0 +1,27 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Resource>
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<Folder name="GacGenConfig">
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<Folder name="Cpp">
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<Text name="Output">Source</Text>
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<Text name="Include">GacUIReflection.h</Text>
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<Text name="Name">Demo</Text>
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<Text name="Prefix"></Text>
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</Folder>
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<Folder name="Res">
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<Text name="Output">..\..\UIRes</Text>
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<Text name="PrecompiledBinary">Instance_Window.bin</Text>
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</Folder>
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</Folder>
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<Folder name="MainWindow">
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<Instance name="MainWindowResource">
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<Instance ref.CodeBehind="false" ref.Class="demo::MainWindow">
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<Window Text="Instance_Window" ClientSize="x:480 y:320">
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<att.BoundsComposition-set PreferredMinSize="x:480 y:320"/>
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<Label Text="This is a window!">
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<att.Font>fontFamily:{Segoe UI} size:32 antialias:true</att.Font>
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</Label>
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</Window>
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</Instance>
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</Instance>
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</Folder>
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</Resource>
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16
Tutorial/GacUI_Xml/Instance_Window/UI/Source/Demo.h
Normal file
16
Tutorial/GacUI_Xml/Instance_Window/UI/Source/Demo.h
Normal file
@@ -0,0 +1,16 @@
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/***********************************************************************
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Vczh Library++ 3.0
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Developer: Zihan Chen(vczh)
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GacUI::Demo
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This file is generated by: Vczh GacUI Resource Code Generator
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************************************************************************
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DO NOT MODIFY
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***********************************************************************/
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#ifndef VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo
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#define VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo
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#include "DemoPartialClasses.h"
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#endif
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@@ -0,0 +1,80 @@
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/***********************************************************************
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Vczh Library++ 3.0
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Developer: Zihan Chen(vczh)
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GacUI::Partial Classes
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This file is generated by: Vczh GacUI Resource Code Generator
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************************************************************************
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DO NOT MODIFY
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***********************************************************************/
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#include "Demo.h"
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namespace demo
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{
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// #region CLASS_MEMBER_GUIEVENT_HANDLER (DO NOT PUT OTHER CONTENT IN THIS #region.)
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// #endregion CLASS_MEMBER_GUIEVENT_HANDLER
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MainWindow::MainWindow()
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{
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InitializeComponents();
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}
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MainWindow::~MainWindow()
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{
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ClearSubscriptions();
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}
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}
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namespace vl
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{
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namespace reflection
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{
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namespace description
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{
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#define _ ,
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IMPL_CPP_TYPE_INFO(demo::MainWindow)
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BEGIN_CLASS_MEMBER(demo::MainWindow)
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CLASS_MEMBER_BASE(vl::presentation::controls::GuiWindow)
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CLASS_MEMBER_CONSTRUCTOR(demo::MainWindow*(), NO_PARAMETER)
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END_CLASS_MEMBER(demo::MainWindow)
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#undef _
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class DemoResourceLoader : public Object, public ITypeLoader
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{
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public:
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void Load(ITypeManager* manager)
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{
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ADD_TYPE_INFO(demo::MainWindow)
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}
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||||
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||||
void Unload(ITypeManager* manager)
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{
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||||
}
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||||
};
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||||
|
||||
class DemoResourcePlugin : public Object, public vl::presentation::controls::IGuiPlugin
|
||||
{
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public:
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void Load()override
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||||
{
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||||
GetGlobalTypeManager()->AddTypeLoader(new DemoResourceLoader);
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||||
}
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||||
|
||||
void AfterLoad()override
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||||
{
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||||
}
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||||
|
||||
void Unload()override
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||||
{
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||||
}
|
||||
};
|
||||
GUI_REGISTER_PLUGIN(DemoResourcePlugin)
|
||||
}
|
||||
}
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||||
}
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||||
@@ -0,0 +1,74 @@
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/***********************************************************************
|
||||
Vczh Library++ 3.0
|
||||
Developer: Zihan Chen(vczh)
|
||||
GacUI::Partial Classes
|
||||
|
||||
This file is generated by: Vczh GacUI Resource Code Generator
|
||||
************************************************************************
|
||||
DO NOT MODIFY
|
||||
***********************************************************************/
|
||||
|
||||
#ifndef VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo_PARTIAL_CLASSES
|
||||
#define VCZH_GACUI_RESOURCE_CODE_GENERATOR_Demo_PARTIAL_CLASSES
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||||
|
||||
#include "GacUIReflection.h"
|
||||
|
||||
namespace demo
|
||||
{
|
||||
class MainWindow;
|
||||
|
||||
template<typename TImpl>
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class MainWindow_ : public vl::presentation::controls::GuiWindow, public vl::presentation::GuiInstancePartialClass<vl::presentation::controls::GuiWindow>, public vl::reflection::Description<TImpl>
|
||||
{
|
||||
friend struct vl::reflection::description::CustomTypeDescriptorSelector<TImpl>;
|
||||
private:
|
||||
protected:
|
||||
|
||||
void InitializeComponents()
|
||||
{
|
||||
if (InitializeFromResource())
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
}
|
||||
public:
|
||||
MainWindow_()
|
||||
:vl::presentation::GuiInstancePartialClass<vl::presentation::controls::GuiWindow>(L"demo::MainWindow")
|
||||
,vl::presentation::controls::GuiWindow(vl::presentation::theme::GetCurrentTheme()->CreateWindowStyle())
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
namespace vl
|
||||
{
|
||||
namespace reflection
|
||||
{
|
||||
namespace description
|
||||
{
|
||||
DECL_TYPE_INFO(demo::MainWindow)
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
namespace demo
|
||||
{
|
||||
class MainWindow : public demo::MainWindow_<demo::MainWindow>
|
||||
{
|
||||
friend class demo::MainWindow_<demo::MainWindow>;
|
||||
friend struct vl::reflection::description::CustomTypeDescriptorSelector<demo::MainWindow>;
|
||||
protected:
|
||||
|
||||
// #region CLASS_MEMBER_GUIEVENT_HANDLER (DO NOT PUT OTHER CONTENT IN THIS #region.)
|
||||
// #endregion CLASS_MEMBER_GUIEVENT_HANDLER
|
||||
public:
|
||||
MainWindow();
|
||||
~MainWindow();
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
BIN
Tutorial/GacUI_Xml/UIRes/Instance_Window.bin
Normal file
BIN
Tutorial/GacUI_Xml/UIRes/Instance_Window.bin
Normal file
Binary file not shown.
Reference in New Issue
Block a user