Update Tutorial

This commit is contained in:
vczh
2015-09-26 13:02:08 -07:00
parent 27af9d1443
commit 17659534e1
30 changed files with 1418 additions and 0 deletions

63
.gitattributes vendored Normal file
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#include <GacUI.h>
#include <Windows.h>
int CALLBACK WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int CmdShow)
{
return SetupWindowsDirect2DRenderer();
}
void GuiMain()
{
GuiWindow* window = g::NewWindow();
window->SetText(L"Hello, world!");
window->SetClientSize(Size(480, 320));
window->GetBoundsComposition()->SetPreferredMinSize(Size(480, 320));
window->MoveToScreenCenter();
GuiControl* label = g::NewLabel();
label->SetText(L"Welcome to GacUI Library!");
{
FontProperties font;
font.fontFamily = L"Segoe UI";
font.size = 32;
font.antialias = true;
label->SetFont(font);
}
window->AddChild(label);
GetApplication()->Run(window);
delete window;
}

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#include "UI/Source/HelloWorld.h"
#include <Windows.h>
using namespace vl::collections;
using namespace vl::stream;
int CALLBACK WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int CmdShow)
{
return SetupWindowsDirect2DRenderer();
}
void GuiMain()
{
{
List<WString> errors;
FileStream fileStream(L"../UIRes/CppXml.bin", FileStream::ReadOnly);
auto resource = GuiResource::LoadPrecompiledBinary(fileStream, errors);
GetInstanceLoaderManager()->SetResource(L"Resource", resource);
}
helloworld::MainWindow window;
window.MoveToScreenCenter();
GetApplication()->Run(&window);
}

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..\..\..\..\Tools\GacGen.exe Resource.xml

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<?xml version="1.0" encoding="utf-8"?>
<Resource>
<Folder name="GacGenConfig">
<Folder name="Cpp">
<Text name="Output">Source</Text>
<Text name="Include">GacUIReflection.h</Text>
<Text name="Name">HelloWorld</Text>
<Text name="Prefix"></Text>
</Folder>
<Folder name="Res">
<Text name="Output">..\..\UIRes</Text>
<Text name="PrecompiledBinary">CppXml.bin</Text>
</Folder>
</Folder>
<Folder name="MainWindow">
<Instance name="MainWindowResource">
<Instance ref.CodeBehind="false" ref.Class="helloworld::MainWindow">
<Window Text="Hello, world!" ClientSize="x:480 y:320">
<att.BoundsComposition-set AlignmentToParent="left:0 top:0 right:0 bottom:0"/>
<Label Text="Welcome to GacUI Library!">
<att.Font>fontFamily:{Segoe UI} size:32 antialias:true</att.Font>
</Label>
</Window>
</Instance>
</Instance>
</Folder>
</Resource>

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/***********************************************************************
Vczh Library++ 3.0
Developer: Zihan Chen(vczh)
GacUI::HelloWorld
This file is generated by: Vczh GacUI Resource Code Generator
************************************************************************
DO NOT MODIFY
***********************************************************************/
#ifndef VCZH_GACUI_RESOURCE_CODE_GENERATOR_HelloWorld
#define VCZH_GACUI_RESOURCE_CODE_GENERATOR_HelloWorld
#include "HelloWorldPartialClasses.h"
#endif

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/***********************************************************************
Vczh Library++ 3.0
Developer: Zihan Chen(vczh)
GacUI::Partial Classes
This file is generated by: Vczh GacUI Resource Code Generator
************************************************************************
DO NOT MODIFY
***********************************************************************/
#include "HelloWorld.h"
namespace helloworld
{
// #region CLASS_MEMBER_GUIEVENT_HANDLER (DO NOT PUT OTHER CONTENT IN THIS #region.)
// #endregion CLASS_MEMBER_GUIEVENT_HANDLER
MainWindow::MainWindow()
{
InitializeComponents();
}
}
namespace vl
{
namespace reflection
{
namespace description
{
#define _ ,
IMPL_CPP_TYPE_INFO(helloworld::MainWindow)
BEGIN_CLASS_MEMBER(helloworld::MainWindow)
CLASS_MEMBER_BASE(vl::presentation::controls::GuiWindow)
CLASS_MEMBER_CONSTRUCTOR(helloworld::MainWindow*(), NO_PARAMETER)
END_CLASS_MEMBER(helloworld::MainWindow)
#undef _
class HelloWorldResourceLoader : public Object, public ITypeLoader
{
public:
void Load(ITypeManager* manager)
{
ADD_TYPE_INFO(helloworld::MainWindow)
}
void Unload(ITypeManager* manager)
{
}
};
class HelloWorldResourcePlugin : public Object, public vl::presentation::controls::IGuiPlugin
{
public:
void Load()override
{
GetGlobalTypeManager()->AddTypeLoader(new HelloWorldResourceLoader);
}
void AfterLoad()override
{
}
void Unload()override
{
}
};
GUI_REGISTER_PLUGIN(HelloWorldResourcePlugin)
}
}
}

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/***********************************************************************
Vczh Library++ 3.0
Developer: Zihan Chen(vczh)
GacUI::Partial Classes
This file is generated by: Vczh GacUI Resource Code Generator
************************************************************************
DO NOT MODIFY
***********************************************************************/
#ifndef VCZH_GACUI_RESOURCE_CODE_GENERATOR_HelloWorld_PARTIAL_CLASSES
#define VCZH_GACUI_RESOURCE_CODE_GENERATOR_HelloWorld_PARTIAL_CLASSES
#include "GacUIReflection.h"
namespace helloworld
{
class MainWindow;
template<typename TImpl>
class MainWindow_ : public vl::presentation::controls::GuiWindow, public vl::presentation::GuiInstancePartialClass<vl::presentation::controls::GuiWindow>, public vl::reflection::Description<TImpl>
{
friend struct vl::reflection::description::CustomTypeDescriptorSelector<TImpl>;
private:
protected:
void InitializeComponents()
{
if (InitializeFromResource())
{
}
else
{
}
}
public:
MainWindow_()
:vl::presentation::GuiInstancePartialClass<vl::presentation::controls::GuiWindow>(L"helloworld::MainWindow")
,vl::presentation::controls::GuiWindow(vl::presentation::theme::GetCurrentTheme()->CreateWindowStyle())
{
}
};
}
namespace vl
{
namespace reflection
{
namespace description
{
DECL_TYPE_INFO(helloworld::MainWindow)
}
}
}
namespace helloworld
{
class MainWindow : public helloworld::MainWindow_<helloworld::MainWindow>
{
friend class helloworld::MainWindow_<helloworld::MainWindow>;
friend struct vl::reflection::description::CustomTypeDescriptorSelector<helloworld::MainWindow>;
protected:
// #region CLASS_MEMBER_GUIEVENT_HANDLER (DO NOT PUT OTHER CONTENT IN THIS #region.)
// #endregion CLASS_MEMBER_GUIEVENT_HANDLER
public:
MainWindow();
};
}
#endif

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