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score: Fix performance issue for 64-bit timestamps
The 64-bit timestamps were introduced to simplify the timestamp calculations. This works well since nearly all operations are additions. The previous _TOD_Tickle_ticks() implementation had a serious performance regression in case of 64-bit timestamps due to the usage of two 64-bit divisions which are quite expensive on some architectures. A new field seconds_trigger in TOD_Control is introduced to trigger the _Watchdog_Tickle_seconds() in _TOD_Tickle_ticks(). This avoids the 64-bit divisions completely and only 32-bit additions are used.
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@@ -193,31 +193,6 @@ extern "C" {
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_Timestamp64_Add_to( _time, _add )
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#endif
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/**
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* @brief Add to a Timestamp (At Clock Tick)
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*
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* This routine adds two timestamps. The second argument is added
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* to the first.
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*
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* @node This routine places a special requirement on the addition
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* operation. It must return the number of units that the
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* seconds field changed as the result of the addition. Since this
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* operation is ONLY used as part of processing a clock tick,
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* it is generally safe to assume that only one second changed.
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*
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* @param[in] _time points to the base time to be added to
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* @param[in] _add points to the timestamp to add to the first argument
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*
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* @return This method returns the number of seconds @a time increased by.
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*/
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#if CPU_TIMESTAMP_USE_STRUCT_TIMESPEC == TRUE
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#define _Timestamp_Add_to_at_tick( _time, _add ) \
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_Timespec_Add_to( _time, _add )
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#else
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#define _Timestamp_Add_to_at_tick( _time, _add ) \
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_Timestamp64_Add_to_at_tick( _time, _add )
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#endif
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/**
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* @brief Convert Timestamp to Number of Ticks
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*
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@@ -208,36 +208,6 @@ static inline void _Timestamp64_implementation_Add_to(
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);
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#endif
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/**
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* @brief Add to a Timestamp (At Clock Tick)
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*
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* This routine adds two timestamps. The second argument is added
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* to the first.
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*
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* @node This routine places a special requirement on the addition
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* operation. It must return the number of units that the
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* seconds field changed as the result of the addition. Since this
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* operation is ONLY used as part of processing a clock tick,
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* it is generally safe to assume that only one second changed.
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*
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* @param[in] _time points to the base time to be added to
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* @param[in] _add points to the timestamp to add to the first argument
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*
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* @return This method returns the number of seconds @a time increased by.
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*/
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static inline uint32_t _Timestamp64_Add_to_at_tick(
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Timestamp64_Control *_time,
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const Timestamp64_Control *_add
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)
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{
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Timestamp64_Control _start = *_time / 1000000000L;
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*_time += *_add;
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if ( ((*_time) / 1000000000L) != _start ) {
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return 1;
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}
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return 0;
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}
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/**
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* @brief Convert Timestamp to Number of Ticks
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*
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@@ -136,6 +136,15 @@ typedef struct {
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*/
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Timestamp_Control uptime;
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/**
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* @brief Time of day seconds trigger.
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*
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* This value specifies the nanoseconds since the last time of day second.
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* It is updated and evaluated in _TOD_Tickle_ticks(). It is set in
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* _TOD_Set_with_timestamp().
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*/
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uint32_t seconds_trigger;
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/**
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* @brief Indicates if the time of day is set.
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*
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@@ -25,6 +25,7 @@ void _TOD_Set_with_timestamp(
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const Timestamp_Control *tod
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)
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{
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uint32_t nanoseconds = _Timestamp_Get_nanoseconds( tod );
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Watchdog_Interval seconds_next = _Timestamp_Get_seconds( tod );
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Watchdog_Interval seconds_now;
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@@ -39,6 +40,7 @@ void _TOD_Set_with_timestamp(
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_Watchdog_Adjust_seconds( WATCHDOG_FORWARD, seconds_next - seconds_now );
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_TOD.now = *tod;
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_TOD.seconds_trigger = nanoseconds;
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_TOD.is_set = true;
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_TOD_Activate();
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@@ -35,23 +35,27 @@
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void _TOD_Tickle_ticks( void )
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{
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Timestamp_Control tick;
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uint32_t seconds;
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uint32_t nanoseconds_per_tick;
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nanoseconds_per_tick = rtems_configuration_get_nanoseconds_per_tick();
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/* Convert the tick quantum to a timestamp */
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_Timestamp_Set( &tick, 0, rtems_configuration_get_nanoseconds_per_tick() );
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_Timestamp_Set( &tick, 0, nanoseconds_per_tick );
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/* Update the counter of ticks since boot */
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_Watchdog_Ticks_since_boot += 1;
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/* Update the timespec format uptime */
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/* Update the uptime */
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_Timestamp_Add_to( &_TOD.uptime, &tick );
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/* we do not care how much the uptime changed */
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/* Update the timespec format TOD */
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seconds = _Timestamp_Add_to_at_tick( &_TOD.now, &tick );
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while ( seconds ) {
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/* Update the current TOD */
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_Timestamp_Add_to( &_TOD.now, &tick );
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_TOD.seconds_trigger += nanoseconds_per_tick;
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if ( _TOD.seconds_trigger >= 1000000000UL ) {
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_TOD.seconds_trigger -= 1000000000UL;
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_Watchdog_Tickle_seconds();
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seconds--;
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}
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}
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