mirror of
https://github.com/qmk/qmk_firmware.git
synced 2026-09-24 09:55:54 +08:00
Remove keymap_config extern from default keymaps (#7399)
* Remove keymap_config extern from default keymaps * Revert unicode Apparently VSCode does not like unicode, I didn't actually edit these lines, so it must have been automatic... :( Co-Authored-By: fauxpark <fauxpark@gmail.com>
This commit is contained in:
committed by
Joel Challis
co-authored by
fauxpark
parent
46606e1ea5
commit
e6b9980bd4
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
|
||||
@@ -16,7 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -16,7 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -16,7 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -16,7 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -16,7 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
enum layers {
|
||||
_BASE,
|
||||
|
||||
@@ -18,7 +18,6 @@ enum custom_keycodes {
|
||||
CKEYS_ABOUT,
|
||||
};
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* BASE (numpad)
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* LAYERS
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include "ssd1306.h"
|
||||
#endif
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
extern uint8_t is_master;
|
||||
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
enum planck_layers {
|
||||
_QWERTY,
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//Following line allows macro to read current RGB settings
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Layer shorthand
|
||||
#define _BL 0
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -84,7 +84,6 @@ qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
};
|
||||
|
||||
// KEYMAP
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define _QWERTY 0
|
||||
#define _LOWER 1
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define BASE 0
|
||||
#define META 1
|
||||
@@ -64,4 +63,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define _QWERTY 0
|
||||
#define _LOWER 1
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define _QWERTY 0
|
||||
#define _LOWER 1
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define _QWERTY 0
|
||||
#define _LOWER 1
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#ifdef SSD1306OLED
|
||||
#include "ssd1306.h"
|
||||
#endif
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
//Following line allows macro to read current RGB settings
|
||||
extern rgblight_config_t rgblight_config;
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define _BASE 0
|
||||
#define _RAISE 1
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define _BASE 0
|
||||
#define _RAISE 1
|
||||
@@ -84,4 +83,3 @@ void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define _QWERTY 0
|
||||
#define _LOWER 1
|
||||
@@ -48,5 +47,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
_______,_______, _______,_______
|
||||
),
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define _QWERTY 0
|
||||
#define _LOWER 1
|
||||
@@ -52,4 +51,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
),
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
#include <keymap_colemak.h>
|
||||
#include <sendstring_colemak.h>
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Automatic Layer ID:
|
||||
enum layer_names {
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define _QWERTY 0
|
||||
#define _LOWER 1
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
@@ -81,4 +80,3 @@ uint32_t layer_state_set_user(uint32_t state) {
|
||||
|
||||
void matrix_init_user(void) {
|
||||
}
|
||||
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
@@ -119,4 +118,3 @@ void matrix_scan_user(void) {
|
||||
reset_keyboard();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -84,7 +84,6 @@ enum glow_modes {
|
||||
uint8_t glow_mode = GLOW_MIN;
|
||||
|
||||
void turn_off_capslock(void);
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// layers, ordering is important!
|
||||
enum layers {
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include "ssd1306.h"
|
||||
#endif
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//Following line allows macro to read current RGB settings
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include "ssd1306.h"
|
||||
#endif
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//Following line allows macro to read current RGB settings
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define _BASE 0
|
||||
#define _FN1 1
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define _QWERTY 0
|
||||
#define _LOWER 1
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#define _QWERTY 0
|
||||
#define _LOWER 1
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user