fix INT32_MAT33_VECT3_MULT macro and rename it to INT32_MAT33_VECT3_MUL for consistency with float version

This commit is contained in:
Felix Ruess
2011-12-07 14:01:04 +01:00
parent e673dad8f8
commit dfdbe01aff
+4 -4
View File
@@ -311,10 +311,10 @@ struct Int64Vect3 {
} }
#define INT32_MAT33_VECT3_MULT(_o, _m, _v, _f) { \ #define INT32_MAT33_VECT3_MUL(_o, _m, _v, _f) { \
(_o).x = ((_m)[0]*(_v).x + (_m)[1]*(_v).y + (_m)[2]*(_v).z)>>(_f); \ (_o).x = ((_m).m[0]*(_v).x + (_m).m[1]*(_v).y + (_m).m[2]*(_v).z)>>(_f); \
(_o).y = ((_m)[3]*(_v).x + (_m)[4]*(_v).y + (_m)[5]*(_v).z)>>(_f); \ (_o).y = ((_m).m[3]*(_v).x + (_m).m[4]*(_v).y + (_m).m[5]*(_v).z)>>(_f); \
(_o).z = ((_m)[6]*(_v).x + (_m)[7]*(_v).y + (_m)[8]*(_v).z)>>(_f); \ (_o).z = ((_m).m[6]*(_v).x + (_m).m[7]*(_v).y + (_m).m[8]*(_v).z)>>(_f); \
} }
/* /*