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https://github.com/paparazzi/paparazzi.git
synced 2026-06-06 07:53:43 +08:00
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@@ -16,7 +16,7 @@ value fg_msg(value x, value y, value z, value phi) {
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double lon = -2.135537 + asin(Double_val(y)/earth_radius);
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struct FGNetGUI msg;
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msg.version = 7;
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msg.version = FG_NET_GUI_VERSION;
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msg.longitude = lon;
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msg.latitude = lat;
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@@ -0,0 +1,256 @@
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#ifndef FLIGHT_GEAR_H
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#define FLIGHT_GEAR_H
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#include <stdint.h>
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#define FG_NET_CTRLS_VERSION 26
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#define FG_NET_CTRLS_MAX_ENGINES 4
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#define FG_NET_CTRLS_MAX_WHEELS 16
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#define FG_NET_CTRLS_MAX_TANKS 6
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struct FGNetCtrls {
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uint32_t version; // increment when data values change
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// Aero controls
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double aileron; // -1 ... 1
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double elevator; // -1 ... 1
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double rudder; // -1 ... 1
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double aileron_trim; // -1 ... 1
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double elevator_trim; // -1 ... 1
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double rudder_trim; // -1 ... 1
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double flaps; // 0 ... 1
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// Aero control faults
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uint32_t flaps_power; // true = power available
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uint32_t flap_motor_ok;
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// Engine controls
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uint32_t num_engines; // number of valid engines
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uint32_t master_bat[FG_NET_CTRLS_MAX_ENGINES];
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uint32_t master_alt[FG_NET_CTRLS_MAX_ENGINES];
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uint32_t magnetos[FG_NET_CTRLS_MAX_ENGINES];
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uint32_t starter_power[FG_NET_CTRLS_MAX_ENGINES];// true = starter power
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double throttle[FG_NET_CTRLS_MAX_ENGINES]; // 0 ... 1
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double mixture[FG_NET_CTRLS_MAX_ENGINES]; // 0 ... 1
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double condition[FG_NET_CTRLS_MAX_ENGINES]; // 0 ... 1
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uint32_t fuel_pump_power[FG_NET_CTRLS_MAX_ENGINES];// true = on
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double prop_advance[FG_NET_CTRLS_MAX_ENGINES]; // 0 ... 1
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// Engine faults
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uint32_t engine_ok[FG_NET_CTRLS_MAX_ENGINES];
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uint32_t mag_left_ok[FG_NET_CTRLS_MAX_ENGINES];
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uint32_t mag_right_ok[FG_NET_CTRLS_MAX_ENGINES];
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uint32_t spark_plugs_ok[FG_NET_CTRLS_MAX_ENGINES]; // false = fouled plugs
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uint32_t oil_press_status[FG_NET_CTRLS_MAX_ENGINES];// 0 = normal, 1 = low, 2 = full fail
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uint32_t fuel_pump_ok[FG_NET_CTRLS_MAX_ENGINES];
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// Fuel management
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uint32_t num_tanks; // number of valid tanks
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uint32_t fuel_selector[FG_NET_CTRLS_MAX_TANKS]; // false = off, true = on
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uint32_t cross_feed; // false = off, true = on
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// Brake controls
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double brake_left;
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double brake_right;
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double copilot_brake_left;
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double copilot_brake_right;
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double brake_parking;
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// Landing Gear
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uint32_t gear_handle; // true=gear handle down; false= gear handle up
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// Switches
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uint32_t master_avionics;
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// wind and turbulance
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double wind_speed_kt;
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double wind_dir_deg;
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double turbulence_norm;
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// temp and pressure
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double temp_c;
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double press_inhg;
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// other information about environment
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double hground; // ground elevation (meters)
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double magvar; // local magnetic variation in degs.
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// hazards
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uint32_t icing; // icing status could me much
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// more complex but I'm
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// starting simple here.
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// simulation control
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uint32_t speedup; // integer speedup multiplier
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uint32_t freeze; // 0=normal
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// 0x01=master
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// 0x02=position
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// 0x04=fuel
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};
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#define FG_NET_FDM_VERSION 23
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#define FG_NET_FDM_MAX_ENGINES 4
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#define FG_NET_FDM_MAX_WHEELS 3
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#define FG_NET_FDM_MAX_TANKS 4
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struct FGNetFDM {
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uint32_t version; // increment when data values change
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uint32_t padding; // padding
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// Positions
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double longitude; // geodetic (radians)
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double latitude; // geodetic (radians)
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double altitude; // above sea level (meters)
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float agl; // above ground level (meters)
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float phi; // roll (radians)
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float theta; // pitch (radians)
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float psi; // yaw or true heading (radians)
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float alpha; // angle of attack (radians)
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float beta; // side slip angle (radians)
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// Velocities
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float phidot; // roll rate (radians/sec)
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float thetadot; // pitch rate (radians/sec)
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float psidot; // yaw rate (radians/sec)
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float vcas; // calibrated airspeed
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float climb_rate; // feet per second
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float v_north; // north velocity in local/body frame, fps
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float v_east; // east velocity in local/body frame, fps
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float v_down; // down/vertical velocity in local/body frame, fps
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float v_wind_body_north; // north velocity in local/body frame
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// relative to local airmass, fps
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float v_wind_body_east; // east velocity in local/body frame
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// relative to local airmass, fps
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float v_wind_body_down; // down/vertical velocity in local/body
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// frame relative to local airmass, fps
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// Accelerations
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float A_X_pilot; // X accel in body frame ft/sec^2
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float A_Y_pilot; // Y accel in body frame ft/sec^2
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float A_Z_pilot; // Z accel in body frame ft/sec^2
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// Stall
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float stall_warning; // 0.0 - 1.0 indicating the amount of stall
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float slip_deg; // slip ball deflection
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// Pressure
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// Engine status
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uint32_t num_engines; // Number of valid engines
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uint32_t eng_state[FG_NET_FDM_MAX_ENGINES];// Engine state (off, cranking, running)
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float rpm[FG_NET_FDM_MAX_ENGINES]; // Engine RPM rev/min
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float fuel_flow[FG_NET_FDM_MAX_ENGINES]; // Fuel flow gallons/hr
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float egt[FG_NET_FDM_MAX_ENGINES]; // Exhuast gas temp deg F
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float cht[FG_NET_FDM_MAX_ENGINES]; // Cylinder head temp deg F
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float mp_osi[FG_NET_FDM_MAX_ENGINES]; // Manifold pressure
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float tit[FG_NET_FDM_MAX_ENGINES]; // Turbine Inlet Temperature
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float oil_temp[FG_NET_FDM_MAX_ENGINES]; // Oil temp deg F
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float oil_px[FG_NET_FDM_MAX_ENGINES]; // Oil pressure psi
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// Consumables
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uint32_t num_tanks; // Max number of fuel tanks
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float fuel_quantity[FG_NET_FDM_MAX_TANKS];
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// Gear status
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uint32_t num_wheels;
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uint32_t wow[FG_NET_FDM_MAX_WHEELS];
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float gear_pos[FG_NET_FDM_MAX_WHEELS];
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float gear_steer[FG_NET_FDM_MAX_WHEELS];
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float gear_compression[FG_NET_FDM_MAX_WHEELS];
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// Environment
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uint32_t cur_time; // current unix time
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// FIXME: make this uint64_t before 2038
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int32_t warp; // offset in seconds to unix time
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float visibility; // visibility in meters (for env. effects)
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// Control surface positions (normalized values)
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float elevator;
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float elevator_trim_tab;
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float left_flap;
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float right_flap;
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float left_aileron;
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float right_aileron;
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float rudder;
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float nose_wheel;
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float speedbrake;
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float spoilers;
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};
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struct FGNetMiniFDM {
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uint32_t version; // increment when data values change
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// Positions
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double longitude; // geodetic (radians)
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double latitude; // geodetic (radians)
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double altitude; // above sea level (meters)
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double agl; // above ground level (meters)
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double phi; // roll (radians)
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double theta; // pitch (radians)
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double psi; // yaw or true heading (radians)
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// Velocities
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double vcas;
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double climb_rate; // feet per second
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// Consumables
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uint32_t num_tanks; // Max number of fuel tanks
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double fuel_quantity[FG_NET_FDM_MAX_TANKS];
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// Environment
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uint32_t cur_time; // current unix time
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int32_t warp; // offset in seconds to unix time
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};
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#define FG_NET_GUI_VERSION 7
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#define FG_NET_GUI_MAX_TANKS 4
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struct FGNetGUI {
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uint32_t version; // increment when data values change
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// Positions
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double longitude; // geodetic (radians)
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double latitude; // geodetic (radians)
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float altitude; // above sea level (meters)
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float agl; // above ground level (meters)
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float phi; // roll (radians)
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float theta; // pitch (radians)
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float psi; // yaw or true heading (radians)
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// Velocities
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float vcas;
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float climb_rate; // feet per second
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// Consumables
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uint32_t num_tanks; // Max number of fuel tanks
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float fuel_quantity[FG_NET_GUI_MAX_TANKS];
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// Environment
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uint32_t cur_time; // current unix time
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// FIXME: make this uint64_t before 2038
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uint32_t warp; // offset in seconds to unix time
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float ground_elev; // ground elev (meters)
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// Approach
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float tuned_freq; // currently tuned frequency
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float nav_radial; // target nav radial
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uint32_t in_range; // tuned navaid is in range?
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float dist_nm; // distance to tuned navaid in nautical miles
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float course_deviation_deg; // degrees off target course
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float gs_deviation_deg; // degrees off target glide slope
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};
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extern void net_fdm_dump (struct FGNetFDM* fdm);
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extern void net_fdm_ntoh (struct FGNetFDM* fdm);
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extern void net_fdm_init (struct FGNetFDM* fdm);
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extern void net_gui_init (struct FGNetGUI* gui);
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extern void net_gui_hton (struct FGNetGUI* gui);
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extern void net_gui_dump (struct FGNetGUI* gui);
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extern void net_ctrls_dump(struct FGNetCtrls* ctrls);
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extern void net_ctrls_ntoh(struct FGNetCtrls* ctrls);
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#endif /* FLIGHT_GEAR_H */
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+2
-2
@@ -180,7 +180,7 @@ module Make(AircraftItl : AIRCRAFT_ITL) = struct
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let (x,y,z) = FlightModel.get_xyz !state
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and phi = FlightModel.get_phi !state in
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let m = fg_msg x y z phi in
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(*** for i = 0 to String.length m - 1 do fprintf stderr "%x " (Char.code m.[i]) done; fprintf stderr "\n"; ***)
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(** for i = 0 to String.length m - 1 do fprintf stderr "%x " (Char.code m.[i]) done; fprintf stderr "\n"; **)
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try
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ignore (Unix.send socket m 0 (String.length m) [])
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with
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@@ -198,7 +198,7 @@ module Make(AircraftItl : AIRCRAFT_ITL) = struct
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try
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let inet_addr = Unix.inet_addr_of_string !fg_client in
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let socket = Unix.socket Unix.PF_INET Unix.SOCK_DGRAM 0 in
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Unix.connect socket (Unix.ADDR_INET (inet_addr, 1234));
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Unix.connect socket (Unix.ADDR_INET (inet_addr, 5500));
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Stdlib.timer ~scale:time_scale fg_period (fg_task socket)
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with
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e -> fprintf stderr "Error while connecting to fg: %s" (Printexc.to_string e)
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