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[guidance_v] slightly more correct and efficient thrust_coeff calc
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@@ -266,17 +266,29 @@ void guidance_v_run(bool_t in_flight) {
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}
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}
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#define MAX_BANK_COEF (BFP_OF_REAL(RadOfDeg(30.),INT32_TRIG_FRAC))
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/// get the cosine of the angle between thrust vector and gravity vector
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static int32_t get_vertical_thrust_coeff(void) {
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int32_t cphi,ctheta,cphitheta;
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struct Int32Eulers* att_euler = stateGetNedToBodyEulers_i();
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PPRZ_ITRIG_COS(cphi, att_euler->phi);
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PPRZ_ITRIG_COS(ctheta, att_euler->theta);
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cphitheta = (cphi * ctheta) >> INT32_TRIG_FRAC;
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if (cphitheta < MAX_BANK_COEF)
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cphitheta = MAX_BANK_COEF;
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return cphitheta;
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static const int32_t max_bank_coef = BFP_OF_REAL(RadOfDeg(30.), INT32_TRIG_FRAC);
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struct Int32RMat* att = stateGetNedToBodyRMat_i();
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/* thrust vector:
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* INT32_RMAT_VMULT(thrust_vect, att, zaxis)
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* same as last colum of rmat with INT32_TRIG_FRAC
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* struct Int32Vect thrust_vect = {att.m[2], att.m[5], att.m[8]};
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*
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* Angle between two vectors v1 and v2:
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* angle = acos(dot(v1, v2) / (norm(v1) * norm(v2)))
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* since here both are already of unit length:
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* angle = acos(dot(v1, v2))
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* since we we want the cosine of the angle we simply need
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* thrust_coeff = dot(v1, v2)
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* also can be simplified considering: v1 is zaxis with (0,0,1)
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* dot(v1, v2) = v1.z * v2.z = v2.z
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*/
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int32_t coef = att->m[8];
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if (coef < max_bank_coef)
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coef = max_bank_coef;
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return coef;
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}
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