removed InCircle variable from spiral.c, not used anywhere

This commit is contained in:
Felix Ruess
2011-11-29 23:49:27 +01:00
parent bbe7d705b8
commit 10ecb7b8f7
@@ -90,13 +90,9 @@ bool_t SpiralNav(void)
TransCurrentY = estimator_y - WaypointY(Center);
DistanceFromCenter = sqrt(TransCurrentX*TransCurrentX+TransCurrentY*TransCurrentY);
bool_t InCircle = TRUE;
float DistanceStartEstim;
float CircleAlpha;
if(DistanceFromCenter > Spiralradius)
InCircle = FALSE;
switch(CSpiralStatus)
{
case Outside: