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Documentation: add devfreq framework documentation
Document the device frequency scaling framework: the QoS/governor arbitration model, the lower-half driver interface, built-in governors, in-kernel QoS requests, change notifications, procfs, and suspend/resume. Signed-off-by: guanyi3 <guanyi3@xiaomi.com>
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========================
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Device Frequency Scaling
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========================
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The device frequency framework (devfreq) lets several unrelated parts of the
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system have an opinion about how fast a device should run, and resolves those
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opinions into one frequency. A platform supplies a lower half: a table of the
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frequencies its hardware supports and a way to move between them. A governor
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decides, from moment to moment, where inside the arbitrated window the device
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should sit. Everything else is arbitration.
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Unlike the CPU frequency framework, which manages a single system-wide CPU
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policy, devfreq manages any number of independent devices, each registered by
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name. A GPU, a memory bus, and a DSP can each have their own devfreq instance,
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table and governor.
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It is enabled with ``CONFIG_DEVFREQ``.
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Design
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======
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A devfreq instance is created by a driver calling ``devfreq_register()`` with
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a name, a governor and a lower half. From then on two independent forces act
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on the frequency:
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- **QoS requests** narrow the allowed window. Each requester installs a
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``[min, max]`` window it can live with, and the framework aggregates every
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window into a single ``[min, max]`` clamp on the device.
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- **The governor** picks a target inside that clamp. The ``performance``
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governor always asks for the top of the window, ``powersave`` always asks
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for the bottom, and ``ondemand`` moves between them according to load.
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Whenever the set of requests changes, the framework recomputes the aggregate
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window and lets the governor re-pick. The chosen frequency is then snapped to
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a real table entry and applied through the lower half.
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Frequencies are expressed in kHz throughout.
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Resolving Requests
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------------------
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Each QoS request carries a ``min`` and a ``max``. The aggregate window is the
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intersection of all of them: the highest ``min`` across every request, and
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the lowest ``max``. A floor is honoured here, so a requester that needs a
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device to run *at least* some speed can guarantee it, and a ceiling caps it.
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When the requests do not intersect (the aggregate ``min`` ends up above the
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aggregate ``max``) the driver's ``conflict_policy`` decides who wins:
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- ``DEVFREQ_CONFLICT_PREFER_HIGH`` clamps to the floor and chooses the higher
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frequency. A device that would rather waste power than stall picks this.
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- ``DEVFREQ_CONFLICT_PREFER_LOW`` clamps to the ceiling and chooses the lower
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frequency. A device protecting a thermal or power budget picks this.
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The resolved ``[min, max]`` is then snapped to the table: ``min`` rounds up to
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the lowest entry at or above it, ``max`` rounds down to the highest entry at
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or below it. The governor picks within that snapped range, and the lower half
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is told only "go to table entry N".
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The Lower Half
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==============
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A platform provides a ``struct devfreq_driver_s``. ``get_table`` and
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``target_index`` are mandatory; the rest may be NULL:
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.. code-block:: c
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struct devfreq_driver_s
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{
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int conflict_policy;
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CODE FAR const uint32_t *
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(*get_table)(FAR struct devfreq_s *devfreq);
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CODE int (*target_index)(FAR struct devfreq_s *devfreq,
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size_t index);
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CODE uint32_t (*get_frequency)(FAR struct devfreq_s *devfreq);
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CODE int (*suspend)(FAR struct devfreq_s *devfreq);
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CODE int (*resume)(FAR struct devfreq_s *devfreq);
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};
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``conflict_policy``
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``DEVFREQ_CONFLICT_PREFER_HIGH`` or ``DEVFREQ_CONFLICT_PREFER_LOW``, applied
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when QoS windows do not intersect, as described above.
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``get_table``
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Returns the frequency table, an array of ``uint32_t`` in kHz. It must
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ascend, and it must end with an entry equal to ``DEVFREQ_ENTRY_END``. An
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entry of ``DEVFREQ_ENTRY_INVALID`` is skipped, which lets a driver punch a
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hole in an otherwise fixed table.
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``target_index``
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Moves the hardware to the table entry at ``index``. This is the only call
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that changes the frequency.
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``get_frequency``
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Reports where the hardware actually is, in kHz. The framework consults it
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rather than trusting a cached value, so an external change is noticed.
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``suspend`` and ``resume``
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Called from ``devfreq_suspend()`` and ``devfreq_resume()``.
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Register the device once its hardware is ready:
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.. code-block:: c
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static const struct devfreq_driver_s g_mydev_devfreq =
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{
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.conflict_policy = DEVFREQ_CONFLICT_PREFER_LOW,
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.get_table = mydev_get_table,
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.target_index = mydev_target_index,
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.get_frequency = mydev_get_frequency,
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};
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devfreq_register("gpu", devfreq_performance(),
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&g_mydev_devfreq, priv);
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``devfreq_register()`` returns a handle, or NULL on failure, including when a
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device of the same name is already registered. Pass the governor you want the
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device to start with; ``devfreq_performance()`` and ``devfreq_powersave()``
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return the two built-in governors, and the ondemand governor is available when
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``CONFIG_DEVFREQ_GOV_ONDEMAND`` is built in.
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.. code-block:: c
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int devfreq_unregister(FAR struct devfreq_s *devfreq);
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``devfreq_unregister()`` stops the governor, tears the instance down and frees
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it.
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Governors
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=========
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A governor is a small ``struct devfreq_governor_s`` with lifecycle callbacks
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and a ``limit`` that returns the frequency the governor currently wants. The
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framework clamps that want to the QoS window before applying it.
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``performance``
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Always wants the maximum of the window. Built in.
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``powersave``
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Always wants the minimum of the window. Built in.
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``ondemand``
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Samples CPU load periodically and scales between the window's bounds. When
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load crosses ``CONFIG_DEVFREQ_LOAD_THRESHOLD`` it asks for the top;
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otherwise it scales proportionally. The sampling interval defaults to
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``CONFIG_DEVFREQ_SAMPLE_RATE`` microseconds. Enabled with
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``CONFIG_DEVFREQ_GOV_ONDEMAND``.
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A driver may also supply its own governor to ``devfreq_register()`` instead of
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a built-in one.
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In-kernel Requests
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==================
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Kernel code constrains a device's frequency through three calls:
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.. code-block:: c
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FAR struct qos_request_s *qos;
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qos = devfreq_qos_add_request(devfreq,
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200000, /* min kHz */
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800000); /* max kHz */
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devfreq_qos_update_request(devfreq, qos, 400000, 800000);
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devfreq_qos_remove_request(devfreq, qos);
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Each call re-resolves the window and lets the governor re-pick before
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returning. ``devfreq_qos_remove_request()`` frees the request.
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The current frequency can be read at any time:
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.. code-block:: c
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uint32_t khz = devfreq_get_frequency(devfreq);
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A device is looked up by name or by index when its handle is not already held:
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.. code-block:: c
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FAR struct devfreq_s *devfreq = devfreq_find_by_name("gpu");
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Change Notifications
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====================
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Interested code can register a notifier block to hear about every frequency
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transition. The chain is called with ``DEVFREQ_PRECHANGE`` before the change
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and ``DEVFREQ_POSTCHANGE`` after, each carrying a ``struct devfreq_notifier_s``
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with the old and new frequencies. If the lower half's ``target_index`` fails,
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a compensating pair is sent so listeners always end on the hardware's true
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state.
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.. code-block:: c
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devfreq_register_notifier(devfreq, &nb);
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devfreq_unregister_notifier(devfreq, &nb);
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procfs
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======
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With ``CONFIG_DEVFREQ_PROCFS`` each registered device appears under
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``/proc/devfreq/<name>``. Reading it reports the device name, its current
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governor, the current frequency, whether it is suspended, and the frequency
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table:
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.. code-block:: text
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nsh> cat /proc/devfreq/gpu
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devfreq: gpu
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governor: ondemand
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cur_freq: 400000
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suspended: False
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freq_table: 200000 400000 600000 800000
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Writing to the entry installs a frequency QoS constraint from user space, so
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an application can cap or floor a device without kernel code.
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With ``CONFIG_DEVFREQ_PROCFS_QOS`` the read also lists every outstanding QoS
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request as ``min, max`` pairs. When ``CONFIG_LIBC_BACKTRACE_DEPTH`` is greater
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than zero, each request is annotated with the call stack that installed it,
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which turns "who is holding this device down?" into a question with an answer.
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Suspend and Resume
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==================
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.. code-block:: c
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devfreq_suspend(devfreq);
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devfreq_resume(devfreq);
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These pass through to the lower half's ``suspend`` and ``resume`` and stop or
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restart the governor. While suspended the governor does not touch the
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hardware; requests are still accepted and recorded, and whatever they resolve
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to takes effect on resume.
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Configuration
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=============
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``CONFIG_DEVFREQ``
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Enables the framework.
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``CONFIG_DEVFREQ_PROCFS``
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Exposes each device under ``/proc/devfreq``. Requires ``CONFIG_FS_PROCFS``.
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``CONFIG_DEVFREQ_PROCFS_QOS``
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Lists outstanding QoS requests, with call stacks when backtrace is
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available, in the procfs output. Requires ``CONFIG_DEVFREQ_PROCFS``.
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``CONFIG_DEVFREQ_GOV_ONDEMAND``
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Builds the ondemand governor. Requires CPU-load sampling
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(``!CONFIG_SCHED_CPULOAD_NONE``).
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``CONFIG_DEVFREQ_SAMPLE_RATE``
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The ondemand governor's sampling interval, in microseconds.
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``CONFIG_DEVFREQ_LOAD_THRESHOLD``
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The load percentage at which ondemand jumps to the maximum frequency.
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@@ -24,6 +24,7 @@ following section.
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audio.rst
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clk.rst
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devfreq.rst
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devicetree.rst
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devmem.rst
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dma.rst
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