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[audio_file] Use microDecoder library instead of manual task management/decoding (#16237)
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This commit is contained in:
@@ -1,5 +1,7 @@
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from typing import Any
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import esphome.codegen as cg
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from esphome.components import media_source, psram
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from esphome.components import audio, esp32, media_source, psram
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import esphome.config_validation as cv
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from esphome.const import CONF_ID, CONF_TASK_STACK_IN_PSRAM
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from esphome.types import ConfigType
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@@ -13,19 +15,30 @@ AudioFileMediaSource = audio_file_ns.class_(
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"AudioFileMediaSource", cg.Component, media_source.MediaSource
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)
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def _request_micro_decoder(config: ConfigType) -> ConfigType:
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audio.request_micro_decoder_support()
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return config
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def _validate_task_stack_in_psram(value: Any) -> bool:
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if value := cv.boolean(value):
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return cv.requires_component(psram.DOMAIN)(value)
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return value
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CONFIG_SCHEMA = cv.All(
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media_source.media_source_schema(
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AudioFileMediaSource,
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)
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.extend(
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{
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cv.Optional(CONF_TASK_STACK_IN_PSRAM): cv.All(
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cv.boolean, cv.requires_component(psram.DOMAIN)
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),
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cv.Optional(CONF_TASK_STACK_IN_PSRAM): _validate_task_stack_in_psram,
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}
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)
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.extend(cv.COMPONENT_SCHEMA),
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cv.only_on_esp32,
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_request_micro_decoder,
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)
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@@ -34,5 +47,8 @@ async def to_code(config: ConfigType) -> None:
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await cg.register_component(var, config)
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await media_source.register_media_source(var, config)
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if CONF_TASK_STACK_IN_PSRAM in config:
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cg.add(var.set_task_stack_in_psram(config[CONF_TASK_STACK_IN_PSRAM]))
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if config.get(CONF_TASK_STACK_IN_PSRAM):
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cg.add(var.set_task_stack_in_psram(True))
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esp32.add_idf_sdkconfig_option(
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"CONFIG_SPIRAM_ALLOW_STACK_EXTERNAL_MEMORY", True
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)
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@@ -2,281 +2,185 @@
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#ifdef USE_ESP32
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#include "esphome/components/audio/audio_decoder.h"
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#include "esphome/core/log.h"
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#include <freertos/FreeRTOS.h>
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#include <freertos/task.h>
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#include <cinttypes>
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#include <cstring>
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namespace esphome::audio_file {
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namespace { // anonymous namespace for internal linkage
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struct AudioSinkAdapter : public audio::AudioSinkCallback {
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media_source::MediaSource *source;
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audio::AudioStreamInfo stream_info;
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size_t audio_sink_write(uint8_t *data, size_t length, TickType_t ticks_to_wait) override {
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return this->source->write_output(data, length, pdTICKS_TO_MS(ticks_to_wait), this->stream_info);
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}
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};
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} // namespace
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#if defined(USE_AUDIO_OPUS_SUPPORT)
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static constexpr uint32_t DECODE_TASK_STACK_SIZE = 5 * 1024;
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#else
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static constexpr uint32_t DECODE_TASK_STACK_SIZE = 3 * 1024;
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#endif
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static const char *const TAG = "audio_file_media_source";
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enum EventGroupBits : uint32_t {
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// Requests to start playback (set by play_uri, handled by loop)
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REQUEST_START = (1 << 0),
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// Commands from main loop to decode task
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COMMAND_STOP = (1 << 1),
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COMMAND_PAUSE = (1 << 2),
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// Decode task lifecycle signals (one-shot, cleared by loop)
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TASK_STARTING = (1 << 7),
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TASK_RUNNING = (1 << 8),
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TASK_STOPPING = (1 << 9),
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TASK_STOPPED = (1 << 10),
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TASK_ERROR = (1 << 11),
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// Decode task state (level-triggered, set/cleared by decode task)
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TASK_PAUSED = (1 << 12),
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ALL_BITS = 0x00FFFFFF, // All valid FreeRTOS event group bits
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};
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static constexpr uint32_t AUDIO_WRITE_TIMEOUT_MS = 50;
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static constexpr size_t DECODER_TASK_STACK_SIZE = 5120;
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static constexpr uint8_t DECODER_TASK_PRIORITY = 2;
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static constexpr uint32_t PAUSE_POLL_DELAY_MS = 20;
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static constexpr char URI_PREFIX[] = "audio-file://";
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namespace { // anonymous namespace for internal linkage
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// audio::AudioFileType and micro_decoder::AudioFileType use different numeric layouts (audio's
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// values shift with USE_AUDIO_*_SUPPORT defines; micro_decoder's are fixed and guarded by
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// MICRO_DECODER_CODEC_*). The codec request flow in audio/__init__.py keeps the two sets of
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// guards aligned, so a switch with matching #ifdefs covers all reachable cases.
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micro_decoder::AudioFileType to_micro_decoder_type(audio::AudioFileType type) {
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switch (type) {
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#ifdef USE_AUDIO_FLAC_SUPPORT
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case audio::AudioFileType::FLAC:
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return micro_decoder::AudioFileType::FLAC;
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#endif
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#ifdef USE_AUDIO_MP3_SUPPORT
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case audio::AudioFileType::MP3:
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return micro_decoder::AudioFileType::MP3;
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#endif
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#ifdef USE_AUDIO_OPUS_SUPPORT
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case audio::AudioFileType::OPUS:
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return micro_decoder::AudioFileType::OPUS;
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#endif
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#ifdef USE_AUDIO_WAV_SUPPORT
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case audio::AudioFileType::WAV:
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return micro_decoder::AudioFileType::WAV;
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#endif
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default:
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return micro_decoder::AudioFileType::NONE;
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}
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}
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} // namespace
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void AudioFileMediaSource::dump_config() {
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ESP_LOGCONFIG(TAG, "Audio File Media Source:");
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ESP_LOGCONFIG(TAG, " Task Stack in PSRAM: %s", this->task_stack_in_psram_ ? "Yes" : "No");
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ESP_LOGCONFIG(TAG,
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"Audio File Media Source:\n"
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" Decoder Task Stack in PSRAM: %s",
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YESNO(this->decoder_task_stack_in_psram_));
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}
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void AudioFileMediaSource::setup() {
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this->disable_loop();
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this->event_group_ = xEventGroupCreate();
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if (this->event_group_ == nullptr) {
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ESP_LOGE(TAG, "Failed to create event group");
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micro_decoder::DecoderConfig config;
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config.audio_write_timeout_ms = AUDIO_WRITE_TIMEOUT_MS;
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config.decoder_priority = DECODER_TASK_PRIORITY;
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config.decoder_stack_size = DECODER_TASK_STACK_SIZE;
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config.decoder_stack_in_psram = this->decoder_task_stack_in_psram_;
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this->decoder_ = std::make_unique<micro_decoder::DecoderSource>(config);
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if (this->decoder_ == nullptr) {
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ESP_LOGE(TAG, "Failed to allocate decoder");
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this->mark_failed();
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return;
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}
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this->decoder_->set_listener(this);
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}
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void AudioFileMediaSource::loop() {
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EventBits_t event_bits = xEventGroupGetBits(this->event_group_);
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void AudioFileMediaSource::loop() { this->decoder_->loop(); }
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if (event_bits & REQUEST_START) {
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xEventGroupClearBits(this->event_group_, REQUEST_START);
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this->decoding_state_ = AudioFileDecodingState::START_TASK;
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}
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switch (this->decoding_state_) {
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case AudioFileDecodingState::START_TASK: {
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if (!this->decode_task_.is_created()) {
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xEventGroupClearBits(this->event_group_, ALL_BITS);
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if (!this->decode_task_.create(decode_task, "AudioFileDec", DECODE_TASK_STACK_SIZE, this, 1,
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this->task_stack_in_psram_)) {
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ESP_LOGE(TAG, "Failed to create task");
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this->status_momentary_error("task_create", 1000);
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this->set_state_(media_source::MediaSourceState::ERROR);
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this->decoding_state_ = AudioFileDecodingState::IDLE;
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return;
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}
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}
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this->decoding_state_ = AudioFileDecodingState::DECODING;
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break;
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}
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case AudioFileDecodingState::DECODING: {
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if (event_bits & TASK_STARTING) {
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ESP_LOGD(TAG, "Starting");
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xEventGroupClearBits(this->event_group_, TASK_STARTING);
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}
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if (event_bits & TASK_RUNNING) {
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ESP_LOGV(TAG, "Started");
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xEventGroupClearBits(this->event_group_, TASK_RUNNING);
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this->set_state_(media_source::MediaSourceState::PLAYING);
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}
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if ((event_bits & TASK_PAUSED) && this->get_state() != media_source::MediaSourceState::PAUSED) {
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this->set_state_(media_source::MediaSourceState::PAUSED);
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} else if (!(event_bits & TASK_PAUSED) && this->get_state() == media_source::MediaSourceState::PAUSED) {
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this->set_state_(media_source::MediaSourceState::PLAYING);
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}
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if (event_bits & TASK_STOPPING) {
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ESP_LOGV(TAG, "Stopping");
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xEventGroupClearBits(this->event_group_, TASK_STOPPING);
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}
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if (event_bits & TASK_ERROR) {
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// Report error so the orchestrator knows playback failed; task will have already logged the specific error
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this->set_state_(media_source::MediaSourceState::ERROR);
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}
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if (event_bits & TASK_STOPPED) {
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ESP_LOGD(TAG, "Stopped");
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xEventGroupClearBits(this->event_group_, ALL_BITS);
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this->decode_task_.deallocate();
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this->set_state_(media_source::MediaSourceState::IDLE);
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this->decoding_state_ = AudioFileDecodingState::IDLE;
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}
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break;
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}
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case AudioFileDecodingState::IDLE: {
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if (this->get_state() == media_source::MediaSourceState::ERROR && !this->status_has_error()) {
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this->set_state_(media_source::MediaSourceState::IDLE);
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}
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break;
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}
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}
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if ((this->decoding_state_ == AudioFileDecodingState::IDLE) &&
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(this->get_state() == media_source::MediaSourceState::IDLE)) {
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this->disable_loop();
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}
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}
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bool AudioFileMediaSource::can_handle(const std::string &uri) const { return uri.starts_with(URI_PREFIX); }
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// Called from the orchestrator's main loop, so no synchronization needed with loop()
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bool AudioFileMediaSource::play_uri(const std::string &uri) {
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if (!this->is_ready() || this->is_failed() || this->status_has_error() || !this->has_listener() ||
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xEventGroupGetBits(this->event_group_) & REQUEST_START) {
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if (!this->is_ready() || this->is_failed() || this->status_has_error() || !this->has_listener()) {
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return false;
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}
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// Check if source is already playing
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if (this->get_state() != media_source::MediaSourceState::IDLE) {
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ESP_LOGE(TAG, "Cannot play '%s': source is busy", uri.c_str());
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return false;
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}
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// Validate URI starts with "audio-file://"
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if (!uri.starts_with("audio-file://")) {
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if (!uri.starts_with(URI_PREFIX)) {
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ESP_LOGE(TAG, "Invalid URI: '%s'", uri.c_str());
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return false;
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}
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// Strip "audio-file://" prefix and find the file
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const char *file_id = uri.c_str() + 13; // "audio-file://" is 13 characters
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const char *file_id = uri.c_str() + sizeof(URI_PREFIX) - 1;
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this->current_file_ = nullptr;
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for (const auto &named_file : get_named_audio_files()) {
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if (strcmp(named_file.file_id, file_id) == 0) {
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this->current_file_ = named_file.file;
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xEventGroupSetBits(this->event_group_, EventGroupBits::REQUEST_START);
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this->enable_loop();
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return true;
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break;
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}
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}
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ESP_LOGE(TAG, "Unknown file: '%s'", file_id);
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if (this->current_file_ == nullptr) {
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ESP_LOGE(TAG, "Unknown file: '%s'", file_id);
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return false;
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}
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micro_decoder::AudioFileType type = to_micro_decoder_type(this->current_file_->file_type);
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if (this->decoder_->play_buffer(this->current_file_->data, this->current_file_->length, type)) {
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this->pause_.store(false, std::memory_order_relaxed);
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this->enable_loop();
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return true;
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}
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ESP_LOGE(TAG, "Failed to start playback of '%s'", file_id);
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return false;
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}
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// Called from the orchestrator's main loop, so no synchronization needed with loop()
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void AudioFileMediaSource::handle_command(media_source::MediaSourceCommand command) {
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if (this->decoding_state_ != AudioFileDecodingState::DECODING) {
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return;
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}
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switch (command) {
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case media_source::MediaSourceCommand::STOP:
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xEventGroupSetBits(this->event_group_, EventGroupBits::COMMAND_STOP);
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this->decoder_->stop();
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break;
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case media_source::MediaSourceCommand::PAUSE:
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xEventGroupSetBits(this->event_group_, EventGroupBits::COMMAND_PAUSE);
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// Only valid while actively playing; ignoring from IDLE/ERROR/PAUSED prevents the state
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// machine from getting stuck in PAUSED when no playback is active (which would block the
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// next play_uri() call via its IDLE-state precondition).
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if (this->get_state() != media_source::MediaSourceState::PLAYING)
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break;
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// PAUSE does not stop the decoder task. Instead, on_audio_write() returns 0 and temporarily
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// yields, which fills any internal buffering and applies back pressure that effectively
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// pauses the decoder task.
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this->set_state_(media_source::MediaSourceState::PAUSED);
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this->pause_.store(true, std::memory_order_relaxed);
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break;
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case media_source::MediaSourceCommand::PLAY:
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xEventGroupClearBits(this->event_group_, EventGroupBits::COMMAND_PAUSE);
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if (this->get_state() != media_source::MediaSourceState::PAUSED)
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break;
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this->set_state_(media_source::MediaSourceState::PLAYING);
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this->pause_.store(false, std::memory_order_relaxed);
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break;
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default:
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break;
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}
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}
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void AudioFileMediaSource::decode_task(void *params) {
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AudioFileMediaSource *this_source = static_cast<AudioFileMediaSource *>(params);
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// Called from the decoder task. Forwards to the orchestrator's listener, which is responsible for
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// being thread-safe with respect to its own audio writer.
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size_t AudioFileMediaSource::on_audio_write(const uint8_t *data, size_t length, uint32_t timeout_ms) {
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if (this->pause_.load(std::memory_order_relaxed)) {
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vTaskDelay(pdMS_TO_TICKS(PAUSE_POLL_DELAY_MS));
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return 0;
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}
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return this->write_output(data, length, timeout_ms, this->stream_info_);
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}
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do { // do-while(false) ensures RAII objects are destroyed on all exit paths via break
|
||||
// Called from the decoder task before the first on_audio_write().
|
||||
void AudioFileMediaSource::on_stream_info(const micro_decoder::AudioStreamInfo &info) {
|
||||
this->stream_info_ = audio::AudioStreamInfo(info.get_bits_per_sample(), info.get_channels(), info.get_sample_rate());
|
||||
}
|
||||
|
||||
xEventGroupSetBits(this_source->event_group_, EventGroupBits::TASK_STARTING);
|
||||
|
||||
// 0 bytes for input transfer buffer makes it an inplace buffer
|
||||
std::unique_ptr<audio::AudioDecoder> decoder = make_unique<audio::AudioDecoder>(0, 4096);
|
||||
|
||||
esp_err_t err = decoder->start(this_source->current_file_->file_type);
|
||||
if (err != ESP_OK) {
|
||||
ESP_LOGE(TAG, "Failed to start decoder: %s", esp_err_to_name(err));
|
||||
xEventGroupSetBits(this_source->event_group_, EventGroupBits::TASK_ERROR | EventGroupBits::TASK_STOPPING);
|
||||
// microDecoder invokes on_state_change() from inside decoder_->loop(), so this runs on the main
|
||||
// loop thread and it's safe to call set_state_() directly.
|
||||
void AudioFileMediaSource::on_state_change(micro_decoder::DecoderState state) {
|
||||
switch (state) {
|
||||
case micro_decoder::DecoderState::IDLE:
|
||||
this->set_state_(media_source::MediaSourceState::IDLE);
|
||||
this->disable_loop();
|
||||
break;
|
||||
}
|
||||
|
||||
// Add the file as a const data source
|
||||
decoder->add_source(this_source->current_file_->data, this_source->current_file_->length);
|
||||
|
||||
xEventGroupSetBits(this_source->event_group_, EventGroupBits::TASK_RUNNING);
|
||||
|
||||
AudioSinkAdapter audio_sink;
|
||||
bool has_stream_info = false;
|
||||
|
||||
while (true) {
|
||||
EventBits_t event_bits = xEventGroupGetBits(this_source->event_group_);
|
||||
|
||||
if (event_bits & EventGroupBits::COMMAND_STOP) {
|
||||
break;
|
||||
}
|
||||
|
||||
bool paused = event_bits & EventGroupBits::COMMAND_PAUSE;
|
||||
decoder->set_pause_output_state(paused);
|
||||
if (paused) {
|
||||
xEventGroupSetBits(this_source->event_group_, EventGroupBits::TASK_PAUSED);
|
||||
vTaskDelay(pdMS_TO_TICKS(20));
|
||||
} else {
|
||||
xEventGroupClearBits(this_source->event_group_, EventGroupBits::TASK_PAUSED);
|
||||
}
|
||||
|
||||
// Will stop gracefully once finished with the current file
|
||||
audio::AudioDecoderState decoder_state = decoder->decode(true);
|
||||
|
||||
if (decoder_state == audio::AudioDecoderState::FINISHED) {
|
||||
break;
|
||||
} else if (decoder_state == audio::AudioDecoderState::FAILED) {
|
||||
ESP_LOGE(TAG, "Decoder failed");
|
||||
xEventGroupSetBits(this_source->event_group_, EventGroupBits::TASK_ERROR);
|
||||
break;
|
||||
}
|
||||
|
||||
if (!has_stream_info && decoder->get_audio_stream_info().has_value()) {
|
||||
has_stream_info = true;
|
||||
|
||||
audio::AudioStreamInfo stream_info = decoder->get_audio_stream_info().value();
|
||||
|
||||
ESP_LOGD(TAG, "Bits per sample: %d, Channels: %d, Sample rate: %" PRIu32, stream_info.get_bits_per_sample(),
|
||||
stream_info.get_channels(), stream_info.get_sample_rate());
|
||||
|
||||
if (stream_info.get_bits_per_sample() != 16 || stream_info.get_channels() > 2) {
|
||||
ESP_LOGE(TAG, "Incompatible audio stream. Only 16 bits per sample and 1 or 2 channels are supported");
|
||||
xEventGroupSetBits(this_source->event_group_, EventGroupBits::TASK_ERROR);
|
||||
break;
|
||||
}
|
||||
|
||||
audio_sink.source = this_source;
|
||||
audio_sink.stream_info = stream_info;
|
||||
esp_err_t err = decoder->add_sink(&audio_sink);
|
||||
if (err != ESP_OK) {
|
||||
ESP_LOGE(TAG, "Failed to add sink: %s", esp_err_to_name(err));
|
||||
xEventGroupSetBits(this_source->event_group_, EventGroupBits::TASK_ERROR);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
xEventGroupSetBits(this_source->event_group_, EventGroupBits::TASK_STOPPING);
|
||||
} while (false);
|
||||
|
||||
// All RAII objects from the do-while block (decoder, audio_sink, etc.) are now destroyed.
|
||||
|
||||
xEventGroupSetBits(this_source->event_group_, EventGroupBits::TASK_STOPPED);
|
||||
vTaskSuspend(nullptr); // Suspend this task indefinitely until the loop method deletes it
|
||||
case micro_decoder::DecoderState::PLAYING:
|
||||
this->set_state_(media_source::MediaSourceState::PLAYING);
|
||||
break;
|
||||
case micro_decoder::DecoderState::FAILED:
|
||||
this->set_state_(media_source::MediaSourceState::ERROR);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace esphome::audio_file
|
||||
|
||||
@@ -8,41 +8,48 @@
|
||||
#include "esphome/components/audio_file/audio_file.h"
|
||||
#include "esphome/components/media_source/media_source.h"
|
||||
#include "esphome/core/component.h"
|
||||
#include "esphome/core/static_task.h"
|
||||
|
||||
#include <freertos/FreeRTOS.h>
|
||||
#include <freertos/event_groups.h>
|
||||
#include <micro_decoder/decoder_source.h>
|
||||
#include <micro_decoder/types.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
namespace esphome::audio_file {
|
||||
|
||||
enum class AudioFileDecodingState : uint8_t {
|
||||
START_TASK,
|
||||
DECODING,
|
||||
IDLE,
|
||||
};
|
||||
|
||||
class AudioFileMediaSource : public Component, public media_source::MediaSource {
|
||||
// Inherits from two unrelated listener-style interfaces:
|
||||
// - media_source::MediaSource: this source reports state and writes audio *to* an orchestrator
|
||||
// (the orchestrator calls set_listener() on us with a MediaSourceListener*).
|
||||
// - micro_decoder::DecoderListener: the underlying decoder calls back *into* us with decoded
|
||||
// audio and state changes (we call decoder_->set_listener(this) in setup()).
|
||||
class AudioFileMediaSource : public Component, public media_source::MediaSource, public micro_decoder::DecoderListener {
|
||||
public:
|
||||
void setup() override;
|
||||
void loop() override;
|
||||
void dump_config() override;
|
||||
|
||||
void set_task_stack_in_psram(bool task_stack_in_psram) { this->decoder_task_stack_in_psram_ = task_stack_in_psram; }
|
||||
|
||||
// MediaSource interface implementation
|
||||
bool play_uri(const std::string &uri) override;
|
||||
void handle_command(media_source::MediaSourceCommand command) override;
|
||||
bool can_handle(const std::string &uri) const override { return uri.starts_with("audio-file://"); }
|
||||
bool can_handle(const std::string &uri) const override;
|
||||
|
||||
void set_task_stack_in_psram(bool task_stack_in_psram) { this->task_stack_in_psram_ = task_stack_in_psram; }
|
||||
// DecoderListener interface implementation
|
||||
size_t on_audio_write(const uint8_t *data, size_t length, uint32_t timeout_ms) override;
|
||||
void on_stream_info(const micro_decoder::AudioStreamInfo &info) override;
|
||||
void on_state_change(micro_decoder::DecoderState state) override;
|
||||
|
||||
protected:
|
||||
static void decode_task(void *params);
|
||||
|
||||
std::unique_ptr<micro_decoder::DecoderSource> decoder_;
|
||||
audio::AudioStreamInfo stream_info_;
|
||||
audio::AudioFile *current_file_{nullptr};
|
||||
AudioFileDecodingState decoding_state_{AudioFileDecodingState::IDLE};
|
||||
EventGroupHandle_t event_group_{nullptr};
|
||||
StaticTask decode_task_;
|
||||
|
||||
bool task_stack_in_psram_{false};
|
||||
// Written from the main loop in handle_command(), read from the decoder task in
|
||||
// on_audio_write(). Must be atomic to avoid a data race.
|
||||
std::atomic<bool> pause_{false};
|
||||
bool decoder_task_stack_in_psram_{false};
|
||||
};
|
||||
|
||||
} // namespace esphome::audio_file
|
||||
|
||||
Reference in New Issue
Block a user