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[mipi_rgb] Fix byte order and dirty bounds in fill() (#14537)
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Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -288,9 +288,7 @@ void MipiRgb::draw_pixel_at(int x, int y, Color color) {
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if (!this->check_buffer_())
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return;
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size_t pos = (y * this->width_) + x;
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uint8_t hi_byte = static_cast<uint8_t>(color.r & 0xF8) | (color.g >> 5);
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uint8_t lo_byte = static_cast<uint8_t>((color.g & 0x1C) << 3) | (color.b >> 3);
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uint16_t new_color = hi_byte | (lo_byte << 8); // big endian
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uint16_t new_color = convert_big_endian(display::ColorUtil::color_to_565(color));
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if (this->buffer_[pos] == new_color)
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return;
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this->buffer_[pos] = new_color;
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@@ -315,10 +313,12 @@ void MipiRgb::fill(Color color) {
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}
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auto *ptr_16 = reinterpret_cast<uint16_t *>(this->buffer_);
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uint8_t hi_byte = static_cast<uint8_t>(color.r & 0xF8) | (color.g >> 5);
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uint8_t lo_byte = static_cast<uint8_t>((color.g & 0x1C) << 3) | (color.b >> 3);
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uint16_t new_color = lo_byte | (hi_byte << 8); // little endian
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uint16_t new_color = convert_big_endian(display::ColorUtil::color_to_565(color));
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std::fill_n(ptr_16, this->width_ * this->height_, new_color);
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this->x_low_ = 0;
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this->y_low_ = 0;
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this->x_high_ = this->width_ - 1;
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this->y_high_ = this->height_ - 1;
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}
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int MipiRgb::get_width() {
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