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[benchmark] Add plaintext API frame write benchmarks (#15036)
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162
tests/benchmarks/components/api/bench_plaintext_frame.cpp
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162
tests/benchmarks/components/api/bench_plaintext_frame.cpp
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#include "esphome/core/defines.h"
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#ifdef USE_API_PLAINTEXT
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#include <benchmark/benchmark.h>
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#include <fcntl.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#include "esphome/components/api/api_frame_helper_plaintext.h"
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#include "esphome/components/api/api_pb2.h"
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#include "esphome/components/api/api_buffer.h"
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namespace esphome::api::benchmarks {
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static constexpr int kInnerIterations = 2000;
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// Helper to drain accumulated data from the read side of a socket
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// to prevent the write side from blocking.
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static void drain_socket(int fd) {
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char buf[65536];
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while (::read(fd, buf, sizeof(buf)) > 0) {
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}
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}
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// Helper to create a TCP loopback connection with an APIPlaintextFrameHelper
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// on the write end. Returns the helper and the read-side fd.
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// Uses real TCP sockets so TCP_NODELAY succeeds during init().
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static std::pair<std::unique_ptr<APIPlaintextFrameHelper>, int> create_plaintext_helper() {
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// Create a TCP listener on loopback
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int listen_fd = ::socket(AF_INET, SOCK_STREAM, 0);
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int opt = 1;
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::setsockopt(listen_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));
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struct sockaddr_in addr {};
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addr.sin_family = AF_INET;
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addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
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addr.sin_port = 0; // OS-assigned port
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::bind(listen_fd, reinterpret_cast<struct sockaddr *>(&addr), sizeof(addr));
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::listen(listen_fd, 1);
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// Get the assigned port
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socklen_t addr_len = sizeof(addr);
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::getsockname(listen_fd, reinterpret_cast<struct sockaddr *>(&addr), &addr_len);
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// Connect from client side
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int write_fd = ::socket(AF_INET, SOCK_STREAM, 0);
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::connect(write_fd, reinterpret_cast<struct sockaddr *>(&addr), sizeof(addr));
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// Accept on server side (this is our read fd)
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int read_fd = ::accept(listen_fd, nullptr, nullptr);
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::close(listen_fd);
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// Make both ends non-blocking
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int flags = ::fcntl(write_fd, F_GETFL, 0);
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::fcntl(write_fd, F_SETFL, flags | O_NONBLOCK);
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flags = ::fcntl(read_fd, F_GETFL, 0);
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::fcntl(read_fd, F_SETFL, flags | O_NONBLOCK);
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// Increase socket buffer sizes to reduce drain frequency
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int bufsize = 1024 * 1024;
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::setsockopt(write_fd, SOL_SOCKET, SO_SNDBUF, &bufsize, sizeof(bufsize));
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::setsockopt(read_fd, SOL_SOCKET, SO_RCVBUF, &bufsize, sizeof(bufsize));
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auto sock = std::make_unique<socket::Socket>(write_fd);
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auto helper = std::make_unique<APIPlaintextFrameHelper>(std::move(sock));
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helper->init();
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return {std::move(helper), read_fd};
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}
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// --- Write a single SensorStateResponse through plaintext framing ---
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// Measures the full write path: header construction, varint encoding,
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// iovec assembly, and socket write.
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static void PlaintextFrame_WriteSensorState(benchmark::State &state) {
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auto [helper, read_fd] = create_plaintext_helper();
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uint8_t padding = helper->frame_header_padding();
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// Pre-init buffer to typical TCP MSS size to avoid benchmarking
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// heap allocation — in real use the buffer is reused across writes.
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APIBuffer buffer;
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buffer.reserve(1460);
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for (auto _ : state) {
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for (int i = 0; i < kInnerIterations; i++) {
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buffer.clear();
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SensorStateResponse msg;
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msg.key = 0x12345678;
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msg.state = 23.5f;
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msg.missing_state = false;
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uint32_t size = msg.calculate_size();
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buffer.resize(padding + size);
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ProtoWriteBuffer writer(&buffer, padding);
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msg.encode(writer);
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helper->write_protobuf_packet(SensorStateResponse::MESSAGE_TYPE, writer);
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if ((i & 0xFF) == 0)
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drain_socket(read_fd);
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}
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drain_socket(read_fd);
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benchmark::DoNotOptimize(helper.get());
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}
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state.SetItemsProcessed(state.iterations() * kInnerIterations);
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::close(read_fd);
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}
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BENCHMARK(PlaintextFrame_WriteSensorState);
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// --- Write a batch of 5 SensorStateResponses in one call ---
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// Measures batched write: multiple messages assembled into one writev.
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static void PlaintextFrame_WriteBatch5(benchmark::State &state) {
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auto [helper, read_fd] = create_plaintext_helper();
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uint8_t padding = helper->frame_header_padding();
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uint8_t footer = helper->frame_footer_size();
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// Pre-init buffer to typical TCP MSS size to avoid benchmarking
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// heap allocation — in real use the buffer is reused across writes.
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APIBuffer buffer;
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buffer.reserve(1460);
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for (auto _ : state) {
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for (int i = 0; i < kInnerIterations; i++) {
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buffer.clear();
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MessageInfo messages[5] = {{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}};
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for (int j = 0; j < 5; j++) {
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uint16_t offset = buffer.size();
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SensorStateResponse msg;
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msg.key = static_cast<uint32_t>(j);
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msg.state = 23.5f + static_cast<float>(j);
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msg.missing_state = false;
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uint32_t size = msg.calculate_size();
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buffer.resize(offset + padding + size + footer);
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ProtoWriteBuffer writer(&buffer, offset + padding);
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msg.encode(writer);
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messages[j] = MessageInfo(SensorStateResponse::MESSAGE_TYPE, offset, size);
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}
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helper->write_protobuf_messages(ProtoWriteBuffer(&buffer, 0), std::span<const MessageInfo>(messages, 5));
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if ((i & 0xFF) == 0)
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drain_socket(read_fd);
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}
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drain_socket(read_fd);
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benchmark::DoNotOptimize(helper.get());
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}
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state.SetItemsProcessed(state.iterations() * kInnerIterations);
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::close(read_fd);
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}
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BENCHMARK(PlaintextFrame_WriteBatch5);
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} // namespace esphome::api::benchmarks
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#endif // USE_API_PLAINTEXT
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