[core] Fix DelayAction compile error with non-const reference args

The lambda in DelayAction::play_complex must be `mutable` so captured
copies of non-const reference arguments (e.g. std::string& from the
http_request on_response trigger) can bind to the non-const reference
parameters of play_next_(const Ts&...). Without `mutable`, the captured
members are const-qualified and cannot bind to `T&`.

Regression from #14968 which replaced std::bind with a lambda.

Fixes https://github.com/esphome/esphome/issues/15808
This commit is contained in:
J. Nick Koston
2026-04-17 08:25:30 -05:00
parent d4fe46bb24
commit 7f4654eec4
+3 -1
View File
@@ -205,7 +205,9 @@ template<typename... Ts> class DelayAction : public Action<Ts...>, public Compon
} else {
// For delays with arguments, capture by value to preserve argument values
// Arguments must be copied because original references may be invalid after delay
auto f = [this, x...]() { this->play_next_(x...); };
// `mutable` is required so captured copies of non-const reference args (e.g. std::string&)
// are passed as non-const lvalues to play_next_(const Ts&...) where Ts may be `T&`
auto f = [this, x...]() mutable { this->play_next_(x...); };
App.scheduler.set_timer_common_(this, Scheduler::SchedulerItem::TIMEOUT, Scheduler::NameType::NUMERIC_ID_INTERNAL,
nullptr, static_cast<uint32_t>(InternalSchedulerID::DELAY_ACTION),
this->delay_.value(x...), std::move(f),