[climate] First pass at some optimization (#11366)

Co-authored-by: J. Nick Koston <nick@koston.org>
This commit is contained in:
Keith Burzinski
2025-10-19 23:42:54 -05:00
committed by GitHub
parent 118b1d8593
commit 6f5e36ffc3
2 changed files with 185 additions and 162 deletions
File diff suppressed because it is too large Load Diff
+46 -45
View File
@@ -93,30 +93,31 @@ class ClimateCall {
void perform();
const optional<ClimateMode> &get_mode() const;
const optional<float> &get_target_temperature() const;
const optional<float> &get_target_temperature_low() const;
const optional<float> &get_target_temperature_high() const;
const optional<float> &get_target_humidity() const;
const optional<ClimateMode> &get_mode() const;
const optional<ClimateFanMode> &get_fan_mode() const;
const optional<ClimateSwingMode> &get_swing_mode() const;
const optional<std::string> &get_custom_fan_mode() const;
const optional<ClimatePreset> &get_preset() const;
const optional<std::string> &get_custom_fan_mode() const;
const optional<std::string> &get_custom_preset() const;
protected:
void validate_();
Climate *const parent_;
optional<ClimateMode> mode_;
optional<float> target_temperature_;
optional<float> target_temperature_low_;
optional<float> target_temperature_high_;
optional<float> target_humidity_;
optional<ClimateMode> mode_;
optional<ClimateFanMode> fan_mode_;
optional<ClimateSwingMode> swing_mode_;
optional<std::string> custom_fan_mode_;
optional<ClimatePreset> preset_;
optional<std::string> custom_fan_mode_;
optional<std::string> custom_preset_;
};
@@ -169,47 +170,6 @@ class Climate : public EntityBase {
public:
Climate() {}
/// The active mode of the climate device.
ClimateMode mode{CLIMATE_MODE_OFF};
/// The active state of the climate device.
ClimateAction action{CLIMATE_ACTION_OFF};
/// The current temperature of the climate device, as reported from the integration.
float current_temperature{NAN};
/// The current humidity of the climate device, as reported from the integration.
float current_humidity{NAN};
union {
/// The target temperature of the climate device.
float target_temperature;
struct {
/// The minimum target temperature of the climate device, for climate devices with split target temperature.
float target_temperature_low{NAN};
/// The maximum target temperature of the climate device, for climate devices with split target temperature.
float target_temperature_high{NAN};
};
};
/// The target humidity of the climate device.
float target_humidity;
/// The active fan mode of the climate device.
optional<ClimateFanMode> fan_mode;
/// The active swing mode of the climate device.
ClimateSwingMode swing_mode;
/// The active custom fan mode of the climate device.
optional<std::string> custom_fan_mode;
/// The active preset of the climate device.
optional<ClimatePreset> preset;
/// The active custom preset mode of the climate device.
optional<std::string> custom_preset;
/** Add a callback for the climate device state, each time the state of the climate device is updated
* (using publish_state), this callback will be called.
*
@@ -251,6 +211,47 @@ class Climate : public EntityBase {
void set_visual_min_humidity_override(float visual_min_humidity_override);
void set_visual_max_humidity_override(float visual_max_humidity_override);
/// The current temperature of the climate device, as reported from the integration.
float current_temperature{NAN};
/// The current humidity of the climate device, as reported from the integration.
float current_humidity{NAN};
union {
/// The target temperature of the climate device.
float target_temperature;
struct {
/// The minimum target temperature of the climate device, for climate devices with split target temperature.
float target_temperature_low{NAN};
/// The maximum target temperature of the climate device, for climate devices with split target temperature.
float target_temperature_high{NAN};
};
};
/// The target humidity of the climate device.
float target_humidity;
/// The active fan mode of the climate device.
optional<ClimateFanMode> fan_mode;
/// The active preset of the climate device.
optional<ClimatePreset> preset;
/// The active custom fan mode of the climate device.
optional<std::string> custom_fan_mode;
/// The active custom preset mode of the climate device.
optional<std::string> custom_preset;
/// The active mode of the climate device.
ClimateMode mode{CLIMATE_MODE_OFF};
/// The active state of the climate device.
ClimateAction action{CLIMATE_ACTION_OFF};
/// The active swing mode of the climate device.
ClimateSwingMode swing_mode{CLIMATE_SWING_OFF};
protected:
friend ClimateCall;