[runtime_image] keep decoder allocated (#18488)

Co-authored-by: pre-commit-ci-lite[bot] <117423508+pre-commit-ci-lite[bot]@users.noreply.github.com>
Co-authored-by: J. Nick Koston <nick@home-assistant.io>
Co-authored-by: J. Nick Koston <nick@koston.org>
This commit is contained in:
guillempages
2026-08-20 17:27:44 -05:00
committed by GitHub
co-authored by pre-commit-ci-lite[bot] J. Nick Koston J. Nick Koston
parent ece90ee97b
commit 5177972c04
15 changed files with 488 additions and 73 deletions
@@ -216,7 +216,7 @@ void OnlineImage::loop() {
}
void OnlineImage::end_connection_() {
// Abort any in-progress decode to free decoder resources.
// Abort any in-progress decode; the decoder object is kept warm for the next decode.
// Use RuntimeImage::release() directly to avoid recursion with OnlineImage::release().
if (this->is_decoding()) {
RuntimeImage::release();
@@ -77,6 +77,11 @@ class JPEGFormat(Format):
def actions(self) -> None:
cg.add_define("USE_RUNTIME_IMAGE_JPEG")
cg.add_library("JPEGDEC", "1.8.4", "https://github.com/bitbank2/JPEGDEC#1.8.4")
if CORE.is_host:
# JPEGDEC's host detection checks __MACH__/__LINUX__, but gcc only
# predefines the lowercase __linux__; without this a Linux host
# build tries to include Arduino.h.
cg.add_build_flag("-D__LINUX__")
if CORE.is_esp32:
from esphome.components.esp32 import add_idf_component
@@ -12,6 +12,22 @@ namespace esphome::runtime_image {
static const char *const TAG = "image_decoder.bmp";
void BmpDecoder::reset() {
ImageDecoder::reset();
this->bits_per_pixel_ = 0;
this->compression_method_ = 0;
this->image_data_size_ = 0;
this->width_ = 0;
this->height_ = 0;
this->current_index_ = 0;
this->paint_index_ = 0;
// color_table_ is deliberately kept allocated so the next decode can reuse it
this->color_table_entries_ = 0;
this->data_offset_ = 0;
this->padding_bytes_ = 0;
this->width_bytes_ = 0;
}
int HOT BmpDecoder::decode(uint8_t *buffer, size_t size) {
size_t index = 0;
if (this->current_index_ == 0) {
@@ -85,7 +101,10 @@ int HOT BmpDecoder::decode(uint8_t *buffer, size_t size) {
size_t header_size = encode_uint32(buffer[17], buffer[16], buffer[15], buffer[14]);
size_t offset = 14 + header_size;
this->color_table_ = std::make_unique<uint32_t[]>(this->color_table_entries_);
if (this->color_table_entries_ > this->color_table_capacity_) {
this->color_table_ = std::make_unique<uint32_t[]>(this->color_table_entries_);
this->color_table_capacity_ = this->color_table_entries_;
}
for (size_t i = 0; i < this->color_table_entries_; i++) {
this->color_table_[i] = encode_uint32(buffer[offset + i * 4 + 3], buffer[offset + i * 4 + 2],
@@ -21,8 +21,9 @@ class BmpDecoder : public ImageDecoder {
*
* @param image The RuntimeImage to decode the stream into.
*/
BmpDecoder(RuntimeImage *image) : ImageDecoder(image) {}
BmpDecoder(RuntimeImage *image) : ImageDecoder(image, BMP) {}
void reset() override;
int HOT decode(uint8_t *buffer, size_t size) override;
bool is_finished() const override {
@@ -35,17 +36,18 @@ class BmpDecoder : public ImageDecoder {
}
protected:
std::unique_ptr<uint32_t[]> color_table_;
size_t current_index_{0};
size_t paint_index_{0};
ssize_t width_{0};
ssize_t height_{0};
uint16_t bits_per_pixel_{0};
size_t width_bytes_{0};
size_t data_offset_{0};
uint32_t compression_method_{0};
uint32_t image_data_size_{0};
uint32_t color_table_entries_{0};
std::unique_ptr<uint32_t[]> color_table_;
size_t width_bytes_{0};
size_t data_offset_{0};
uint32_t color_table_capacity_{0}; // Allocated entries in color_table_, kept across decodes
uint16_t bits_per_pixel_{0};
uint8_t padding_bytes_{0};
};
@@ -1,5 +1,6 @@
#pragma once
#include "esphome/core/color.h"
#include "image_format.h"
namespace esphome::runtime_image {
@@ -36,18 +37,41 @@ class ImageDecoder {
* @brief Construct a new Image Decoder object
*
* @param image The RuntimeImage to decode the stream into.
* @param format The image format this decoder handles.
*/
ImageDecoder(RuntimeImage *image) : image_(image) {}
ImageDecoder(RuntimeImage *image, ImageFormat format) : image_(image), format_(format) {}
virtual ~ImageDecoder() = default;
/// @brief Get the image format handled by this decoder.
ImageFormat get_format() const { return this->format_; }
/// @brief Check if a decoding session is in progress (prepare() called, reset() not yet).
bool is_active() const { return this->active_; }
/**
* @brief Initialize the decoder.
* @brief Reset the decoder state, ending any decoding session.
* Subclasses should override this method to reset any format-specific state.
* Buffers the next decode can reuse should be kept allocated to avoid heap churn.
*/
virtual void reset() {
this->active_ = false;
this->expected_size_ = 0;
this->decoded_bytes_ = 0;
this->size_valid_ = true;
this->x_scale_ = 1.0;
this->y_scale_ = 1.0;
}
/**
* @brief Initialize the decoder, starting a new decoding session.
*
* @param expected_size Hint about the expected data size (0 if unknown).
* @return int Returns 0 on success, a {@see DecodeError} value in case of an error.
*/
virtual int prepare(size_t expected_size) {
this->reset();
this->expected_size_ = expected_size;
this->active_ = true;
return 0;
}
@@ -103,11 +127,13 @@ class ImageDecoder {
}
protected:
double x_scale_ = 1.0;
double y_scale_ = 1.0;
RuntimeImage *image_;
size_t expected_size_ = 0; // Expected data size (0 if unknown)
size_t decoded_bytes_ = 0; // Bytes processed so far
double x_scale_ = 1.0;
double y_scale_ = 1.0;
const ImageFormat format_;
bool active_ = false; // A decoding session is in progress
bool size_valid_ = true; // Last set_size() result; draw() no-ops while false
};
@@ -0,0 +1,19 @@
#pragma once
namespace esphome::runtime_image {
/**
* @brief Image format types that can be decoded dynamically.
*/
enum ImageFormat {
/** Automatically detect from data. Not implemented yet. */
AUTO,
/** JPEG format. */
JPEG,
/** PNG format. */
PNG,
/** BMP format. */
BMP,
};
} // namespace esphome::runtime_image
@@ -52,12 +52,6 @@ static int draw_callback(JPEGDRAW *jpeg) {
return 1;
}
int JpegDecoder::prepare(size_t expected_size) {
ImageDecoder::prepare(expected_size);
// JPEG decoder needs complete data before decoding
return 0;
}
int HOT JpegDecoder::decode(uint8_t *buffer, size_t size) {
// JPEG decoder requires complete data
// If we know the expected size, wait for it
@@ -18,10 +18,9 @@ class JpegDecoder : public ImageDecoder {
*
* @param image The RuntimeImage to decode the stream into.
*/
JpegDecoder(RuntimeImage *image) : ImageDecoder(image) {}
JpegDecoder(RuntimeImage *image) : ImageDecoder(image, JPEG) {}
~JpegDecoder() override {}
int prepare(size_t expected_size) override;
int HOT decode(uint8_t *buffer, size_t size) override;
protected:
@@ -48,7 +48,7 @@ static void draw_callback(pngle_t *pngle, uint32_t x, uint32_t y, uint32_t w, ui
}
}
PngDecoder::PngDecoder(RuntimeImage *image) : ImageDecoder(image) {
PngDecoder::PngDecoder(RuntimeImage *image) : ImageDecoder(image, PNG) {
{
RAMAllocator<pngle_t> allocator;
pngle_t *pngle = allocator.allocate(1, PNGLE_T_SIZE);
@@ -57,8 +57,8 @@ PngDecoder::PngDecoder(RuntimeImage *image) : ImageDecoder(image) {
return;
}
memset(pngle, 0, PNGLE_T_SIZE);
pngle_reset(pngle);
this->pngle_ = pngle;
pngle_reset(this->pngle_);
}
}
@@ -71,11 +71,12 @@ PngDecoder::~PngDecoder() {
}
int PngDecoder::prepare(size_t expected_size) {
ImageDecoder::prepare(expected_size);
// Check before the base prepare() so a failure never leaves an active session
if (!this->pngle_) {
ESP_LOGE(TAG, "PNG decoder engine not initialized!");
return DECODE_ERROR_OUT_OF_MEMORY;
}
ImageDecoder::prepare(expected_size);
pngle_set_user_data(this->pngle_, this);
pngle_set_init_callback(this->pngle_, init_callback);
pngle_set_draw_callback(this->pngle_, draw_callback);
@@ -22,6 +22,14 @@ class PngDecoder : public ImageDecoder {
PngDecoder(RuntimeImage *image);
~PngDecoder() override;
void reset() override {
ImageDecoder::reset();
if (this->pngle_) {
pngle_reset(this->pngle_);
}
this->pixels_decoded_ = 0;
}
int prepare(size_t expected_size) override;
int HOT decode(uint8_t *buffer, size_t size) override;
@@ -172,33 +172,38 @@ void RuntimeImage::draw(int x, int y, display::Display *display, Color color_on,
}
bool RuntimeImage::begin_decode(size_t expected_size) {
if (this->decoder_) {
if (this->is_decoding()) {
ESP_LOGW(TAG, "Decoding already in progress");
return false;
}
this->decoder_ = this->create_decoder_();
if (!this->decoder_) {
ESP_LOGE(TAG, "Failed to create decoder for format %d", this->format_);
return false;
// An idle decoder for a different format cannot be reused
if (this->decoder_ != nullptr && this->decoder_->get_format() != this->format_) {
ESP_LOGD(TAG, "Decoder format mismatch: current: %d, new: %d", this->decoder_->get_format(), this->format_);
this->decoder_ = nullptr;
}
if (!this->decoder_) {
this->decoder_ = this->create_decoder_(this->format_);
if (!this->decoder_) {
ESP_LOGE(TAG, "Failed to create decoder for format %d", this->format_);
return false;
}
}
this->total_size_ = expected_size;
this->decoded_bytes_ = 0;
// Initialize decoder
int result = this->decoder_->prepare(expected_size);
if (result < 0) {
ESP_LOGE(TAG, "Failed to prepare decoder: %d", result);
this->decoder_ = nullptr;
this->decoder_ = nullptr; // If prepare fails, a full reset is needed
return false;
}
return true;
}
int RuntimeImage::feed_data(uint8_t *data, size_t len) {
if (!this->decoder_) {
if (!this->is_decoding()) {
ESP_LOGE(TAG, "No decoder initialized");
return -1;
}
@@ -212,7 +217,7 @@ int RuntimeImage::feed_data(uint8_t *data, size_t len) {
}
bool RuntimeImage::end_decode() {
if (!this->decoder_) {
if (!this->is_decoding()) {
return false;
}
@@ -224,26 +229,23 @@ bool RuntimeImage::end_decode() {
this->data_start_ = this->buffer_;
}
// Clean up decoder
this->decoder_ = nullptr;
// End the session; the decoder object stays warm so the next decode can
// reuse it (and its buffers) without churning the heap.
this->decoder_->reset();
ESP_LOGD(TAG, "Decoding complete: %dx%d, %zu bytes", this->width_, this->height_, this->decoded_bytes_);
return true;
}
bool RuntimeImage::is_decode_finished() const {
if (!this->decoder_) {
return false;
}
return this->decoder_->is_finished();
}
bool RuntimeImage::is_decode_finished() const { return this->is_decoding() && this->decoder_->is_finished(); }
void RuntimeImage::release() {
this->release_buffer_();
// Reset decoder separately — release() can be called from within the decoder
// (via set_size -> resize -> resize_buffer_), so we must not destroy the decoder here.
// The decoder lifecycle is managed by begin_decode()/end_decode().
this->decoder_ = nullptr;
// End any active decode session; decoders free the format-specific working buffers
// they can (PNG), while the decoder object itself is kept warm for the next decode.
if (this->decoder_) {
this->decoder_->reset();
}
}
void RuntimeImage::release_buffer_() {
@@ -347,8 +349,9 @@ size_t RuntimeImage::get_buffer_size(int width, int height) const {
int RuntimeImage::get_position_(int x, int y) const { return (x + y * this->buffer_width_) * this->get_bpp() / 8; }
std::unique_ptr<ImageDecoder> RuntimeImage::create_decoder_() {
switch (this->format_) {
std::unique_ptr<ImageDecoder> RuntimeImage::create_decoder_(ImageFormat format) {
ESP_LOGV(TAG, "Creating decoder for format %d", format);
switch (format) {
#ifdef USE_RUNTIME_IMAGE_BMP
case BMP:
return make_unique<BmpDecoder>(this);
@@ -362,7 +365,7 @@ std::unique_ptr<ImageDecoder> RuntimeImage::create_decoder_() {
return make_unique<PngDecoder>(this);
#endif
default:
ESP_LOGE(TAG, "Unsupported image format: %d", this->format_);
ESP_LOGE(TAG, "Unsupported image format: %d", format);
return nullptr;
}
}
@@ -3,25 +3,11 @@
#include "esphome/components/image/image.h"
#include "esphome/core/helpers.h"
#include "image_decoder.h"
#include "image_format.h"
namespace esphome::runtime_image {
// Forward declaration
class ImageDecoder;
/**
* @brief Image format types that can be decoded dynamically.
*/
enum ImageFormat {
/** Automatically detect from data. Not implemented yet. */
AUTO,
/** JPEG format. */
JPEG,
/** PNG format. */
PNG,
/** BMP format. */
BMP,
};
/**
* @brief A dynamic image that can be loaded and decoded at runtime.
*
@@ -99,7 +85,7 @@ class RuntimeImage : public image::Image {
/**
* @brief Check if decoding is currently in progress.
*/
bool is_decoding() const { return this->decoder_ != nullptr; }
bool is_decoding() const { return this->decoder_ != nullptr && this->decoder_->is_active(); }
/**
* @brief Check if the decoder has finished processing all data.
@@ -120,9 +106,10 @@ class RuntimeImage : public image::Image {
ImageFormat get_format() const { return this->format_; }
/**
* @brief Release the image buffer and free memory.
* @brief Release the image buffer and free its memory, ending any decode session.
*
* An external buffer is let go of rather than freed.
* An external buffer is let go of rather than freed. The decoder object is kept
* warm so the next decode can reuse it without churning the heap.
*/
void release();
@@ -194,9 +181,11 @@ class RuntimeImage : public image::Image {
int get_position_(int x, int y) const;
/**
* @brief Create decoder instance for the image's format.
* @brief Create decoder instance for the requested format.
* @param format The image format to decode.
* @return Unique pointer to the created decoder, or nullptr on failure.
*/
std::unique_ptr<ImageDecoder> create_decoder_();
std::unique_ptr<ImageDecoder> create_decoder_(ImageFormat format);
// Memory management
uint8_t *buffer_{nullptr};
@@ -224,7 +213,6 @@ class RuntimeImage : public image::Image {
int buffer_height_{0};
// Decoding state
size_t total_size_{0};
size_t decoded_bytes_{0};
/** Fixed width requested on configuration, or 0 if not specified. */
@@ -86,8 +86,8 @@ void SendspinImageSlot::on_decode_(const uint8_t *data, size_t length) {
}
const bool decoded = this->decode_frame_(data, length, target);
// Drops any half-finished decoder. An external buffer is let go of rather than freed, so this is
// safe on every path.
// Ends any half-finished decode session (the decoder object is kept for reuse). An external
// buffer is let go of rather than freed, so this is safe on every path.
this->decode_sink_.release();
if (!decoded) {
@@ -0,0 +1,15 @@
from esphome.components.runtime_image import enable_format
from esphome.types import ConfigType
from tests.testing_helpers import ComponentManifestOverride
def override_manifest(manifest: ComponentManifestOverride) -> None:
# to_code is suppressed in cpptest builds; formats are normally enabled by
# process_runtime_image_config(). Enable all formats so the format-switch
# tests have two decoder types and every retained decoder is under test.
async def to_code_testing(config: ConfigType) -> None:
enable_format("BMP")
enable_format("PNG")
enable_format("JPEG")
manifest.to_code = to_code_testing
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