AC_AttitudeControl: Real time S-Curve Command Model

This commit is contained in:
Leonard Hall
2026-01-06 23:16:23 +10:30
committed by Peter Barker
parent 537abd591b
commit eaeae81b91
3 changed files with 81 additions and 105 deletions

View File

@@ -335,12 +335,9 @@ void AC_AttitudeControl::input_quaternion(Quaternion& attitude_desired_quat, Vec
Vector3f attitude_error_angle;
attitude_error_quat.to_axis_angle(attitude_error_angle);
// When acceleration limiting and feedforward are enabled, the sqrt controller is used to compute an euler
// angular velocity that will cause the euler angle to smoothly stop at the input angle with limited deceleration
// and an exponential decay specified by _input_tc at the end.
_ang_vel_target_rads.x = input_shaping_angle(wrap_PI(attitude_error_angle.x), _input_tc, get_accel_roll_max_radss(), _ang_vel_target_rads.x, ang_vel_target.x, radians(_ang_vel_roll_max_degs), _dt_s);
_ang_vel_target_rads.y = input_shaping_angle(wrap_PI(attitude_error_angle.y), _input_tc, get_accel_pitch_max_radss(), _ang_vel_target_rads.y, ang_vel_target.y, radians(_ang_vel_pitch_max_degs), _dt_s);
_ang_vel_target_rads.z = input_shaping_angle(wrap_PI(attitude_error_angle.z), _input_tc, get_accel_yaw_max_radss(), _ang_vel_target_rads.z, ang_vel_target.z, radians(_ang_vel_yaw_max_degs), _dt_s);
attitude_command_model(wrap_PI(attitude_error_angle.x), 0.0, _ang_vel_target_rads.x, _ang_accel_target_rads.x, radians(_ang_vel_roll_max_degs), get_accel_roll_max_radss(), _input_tc, _dt_s);
attitude_command_model(wrap_PI(attitude_error_angle.y), 0.0, _ang_vel_target_rads.y, _ang_accel_target_rads.y, radians(_ang_vel_pitch_max_degs), get_accel_pitch_max_radss(), _input_tc, _dt_s);
attitude_command_model(wrap_PI(attitude_error_angle.z), 0.0, _ang_vel_target_rads.z, _ang_accel_target_rads.z, radians(_ang_vel_yaw_max_degs), get_accel_yaw_max_radss(), _rate_y_tc, _dt_s);
} else {
_attitude_target = attitude_desired_quat;
_ang_vel_target_rads = ang_vel_target;
@@ -389,25 +386,22 @@ void AC_AttitudeControl::input_euler_angle_roll_pitch_euler_rate_yaw_rad(float e
euler_roll_angle_rad += get_roll_trim_rad();
if (_rate_bf_ff_enabled) {
// translate the roll pitch and yaw acceleration limits to the euler axis
// translate the roll pitch and yaw rate and acceleration limits to the euler axis
const Vector3f euler_accel = euler_accel_limit(_attitude_target, Vector3f{get_accel_roll_max_radss(), get_accel_pitch_max_radss(), get_accel_yaw_max_radss()});
const Vector3f euler_rate_max_rads = euler_accel_limit(_attitude_target, Vector3f{radians(_ang_vel_roll_max_degs), radians(_ang_vel_pitch_max_degs), radians(_ang_vel_yaw_max_degs)});
// When acceleration limiting and feedforward are enabled, the sqrt controller is used to compute an euler
// angular velocity that will cause the euler angle to smoothly stop at the input angle with limited deceleration
// and an exponential decay specified by smoothing_gain at the end.
_euler_rate_target_rads.x = input_shaping_angle(wrap_PI(euler_roll_angle_rad - _euler_angle_target_rad.x), _input_tc, euler_accel.x, _euler_rate_target_rads.x, _dt_s);
_euler_rate_target_rads.y = input_shaping_angle(wrap_PI(euler_pitch_angle_rad - _euler_angle_target_rad.y), _input_tc, euler_accel.y, _euler_rate_target_rads.y, _dt_s);
Vector3f euler_accel_target_rads;
ang_vel_to_euler_rate(_attitude_target, _ang_accel_target_rads, euler_accel_target_rads);
attitude_command_model(wrap_PI(euler_roll_angle_rad - _euler_angle_target_rad.x), 0.0, _euler_rate_target_rads.x, euler_accel_target_rads.x, fabsf(euler_rate_max_rads.x), euler_accel.x, _input_tc, _dt_s);
attitude_command_model(wrap_PI(euler_pitch_angle_rad - _euler_angle_target_rad.y), 0.0, _euler_rate_target_rads.y, euler_accel_target_rads.y, fabsf(euler_rate_max_rads.y), euler_accel.y, _input_tc, _dt_s);
// When yaw acceleration limiting is enabled, the yaw input shaper constrains angular acceleration about the yaw axis, slewing
// the output rate towards the input rate.
_euler_rate_target_rads.z = input_shaping_ang_vel(_euler_rate_target_rads.z, euler_yaw_rate_rads, euler_accel.z, _dt_s, _rate_y_tc);
attitude_command_model(0.0, euler_yaw_rate_rads, _euler_rate_target_rads.z, euler_accel_target_rads.z, fabsf(euler_rate_max_rads.z), euler_accel.z, _rate_y_tc, _dt_s);
// Convert euler angle derivative of desired attitude into a body-frame angular velocity vector for feedforward
euler_rate_to_ang_vel(_attitude_target, _euler_rate_target_rads, _ang_vel_target_rads);
// Limit the angular velocity
ang_vel_limit(_ang_vel_target_rads, radians(_ang_vel_roll_max_degs), radians(_ang_vel_pitch_max_degs), radians(_ang_vel_yaw_max_degs));
// Convert body-frame angular velocity into euler angle derivative of desired attitude
ang_vel_to_euler_rate(_attitude_target, _ang_vel_target_rads, _euler_rate_target_rads);
euler_rate_to_ang_vel(_attitude_target, euler_accel_target_rads, _ang_accel_target_rads);
} else {
// When feedforward is not enabled, the target euler angle is input into the target and the feedforward rate is zeroed.
_euler_angle_target_rad.x = euler_roll_angle_rad;
@@ -419,6 +413,7 @@ void AC_AttitudeControl::input_euler_angle_roll_pitch_euler_rate_yaw_rad(float e
// Set rate feedforward requests to zero
_euler_rate_target_rads.zero();
_ang_vel_target_rads.zero();
_ang_accel_target_rads.zero();
}
// Call quaternion attitude controller
@@ -453,34 +448,32 @@ void AC_AttitudeControl::input_euler_angle_roll_pitch_yaw_rad(float euler_roll_a
const float slew_yaw_max_rads = get_slew_yaw_max_rads();
if (_rate_bf_ff_enabled) {
// translate the roll pitch and yaw acceleration limits to the euler axis
// translate the roll pitch and yaw rate and acceleration limits to the euler axis
const Vector3f euler_accel = euler_accel_limit(_attitude_target, Vector3f{get_accel_roll_max_radss(), get_accel_pitch_max_radss(), get_accel_yaw_max_radss()});
const Vector3f euler_rate_max_rads = euler_accel_limit(_attitude_target, Vector3f{radians(_ang_vel_roll_max_degs), radians(_ang_vel_pitch_max_degs), radians(_ang_vel_yaw_max_degs)});
// When acceleration limiting and feedforward are enabled, the sqrt controller is used to compute an euler
// angular velocity that will cause the euler angle to smoothly stop at the input angle with limited deceleration
// and an exponential decay specified by _input_tc at the end.
_euler_rate_target_rads.x = input_shaping_angle(wrap_PI(euler_roll_angle_rad - _euler_angle_target_rad.x), _input_tc, euler_accel.x, _euler_rate_target_rads.x, _dt_s);
_euler_rate_target_rads.y = input_shaping_angle(wrap_PI(euler_pitch_angle_rad - _euler_angle_target_rad.y), _input_tc, euler_accel.y, _euler_rate_target_rads.y, _dt_s);
_euler_rate_target_rads.z = input_shaping_angle(wrap_PI(euler_yaw_angle_rad - _euler_angle_target_rad.z), _input_tc, euler_accel.z, _euler_rate_target_rads.z, _dt_s);
Vector3f euler_accel_target_rads;
ang_vel_to_euler_rate(_attitude_target, _ang_accel_target_rads, euler_accel_target_rads);
attitude_command_model(wrap_PI(euler_roll_angle_rad - _euler_angle_target_rad.x), 0.0, _euler_rate_target_rads.x, euler_accel_target_rads.x, fabsf(euler_rate_max_rads.x), euler_accel.x, _input_tc, _dt_s);
attitude_command_model(wrap_PI(euler_pitch_angle_rad - _euler_angle_target_rad.y), 0.0, _euler_rate_target_rads.y, euler_accel_target_rads.y, fabsf(euler_rate_max_rads.y), euler_accel.y, _input_tc, _dt_s);
float yaw_rate_max_rads = euler_rate_max_rads.z;
if (slew_yaw) {
_euler_rate_target_rads.z = constrain_float(_euler_rate_target_rads.z, -slew_yaw_max_rads, slew_yaw_max_rads);
yaw_rate_max_rads = MIN(yaw_rate_max_rads, slew_yaw_max_rads);
}
attitude_command_model(wrap_PI(euler_yaw_angle_rad - _euler_angle_target_rad.z), 0.0, _euler_rate_target_rads.z, euler_accel_target_rads.z, fabsf(yaw_rate_max_rads), euler_accel.z, _input_tc, _dt_s);
// Convert euler angle derivative of desired attitude into a body-frame angular velocity vector for feedforward
euler_rate_to_ang_vel(_attitude_target, _euler_rate_target_rads, _ang_vel_target_rads);
// Limit the angular velocity
ang_vel_limit(_ang_vel_target_rads, radians(_ang_vel_roll_max_degs), radians(_ang_vel_pitch_max_degs), radians(_ang_vel_yaw_max_degs));
// Convert body-frame angular velocity into euler angle derivative of desired attitude
ang_vel_to_euler_rate(_attitude_target, _ang_vel_target_rads, _euler_rate_target_rads);
euler_rate_to_ang_vel(_attitude_target, euler_accel_target_rads, _ang_accel_target_rads);
} else {
// When feedforward is not enabled, the target euler angle is input into the target and the feedforward rate is zeroed.
_euler_angle_target_rad.x = euler_roll_angle_rad;
_euler_angle_target_rad.y = euler_pitch_angle_rad;
if (slew_yaw) {
// Compute constrained angle error
float angle_error = constrain_float(wrap_PI(euler_yaw_angle_rad - _euler_angle_target_rad.z), -slew_yaw_max_rads * _dt_s, slew_yaw_max_rads * _dt_s);
// Update attitude target from constrained angle error
_euler_angle_target_rad.z = wrap_PI(angle_error + _euler_angle_target_rad.z);
const float yaw_error = wrap_PI(euler_yaw_angle_rad - _euler_angle_target_rad.z);
const float yaw_step = constrain_float(yaw_error, -slew_yaw_max_rads * _dt_s, slew_yaw_max_rads * _dt_s);
_euler_angle_target_rad.z = wrap_PI(_euler_angle_target_rad.z + yaw_step);
} else {
_euler_angle_target_rad.z = euler_yaw_angle_rad;
}
@@ -490,6 +483,7 @@ void AC_AttitudeControl::input_euler_angle_roll_pitch_yaw_rad(float euler_roll_a
// Set rate feedforward requests to zero
_euler_rate_target_rads.zero();
_ang_vel_target_rads.zero();
_ang_accel_target_rads.zero();
}
// Call quaternion attitude controller
@@ -513,14 +507,15 @@ void AC_AttitudeControl::input_euler_rate_roll_pitch_yaw_rads(float euler_roll_r
// translate the roll pitch and yaw acceleration limits to the euler axis
const Vector3f euler_accel = euler_accel_limit(_attitude_target, Vector3f{get_accel_roll_max_radss(), get_accel_pitch_max_radss(), get_accel_yaw_max_radss()});
// When acceleration limiting is enabled, the input shaper constrains angular acceleration, slewing
// the output rate towards the input rate.
_euler_rate_target_rads.x = input_shaping_ang_vel(_euler_rate_target_rads.x, euler_roll_rate_rads, euler_accel.x, _dt_s, _rate_rp_tc);
_euler_rate_target_rads.y = input_shaping_ang_vel(_euler_rate_target_rads.y, euler_pitch_rate_rads, euler_accel.y, _dt_s, _rate_rp_tc);
_euler_rate_target_rads.z = input_shaping_ang_vel(_euler_rate_target_rads.z, euler_yaw_rate_rads, euler_accel.z, _dt_s, _rate_y_tc);
Vector3f euler_accel_target_rads;
ang_vel_to_euler_rate(_attitude_target, _ang_accel_target_rads, euler_accel_target_rads);
attitude_command_model(0.0, euler_roll_rate_rads, _euler_rate_target_rads.x, euler_accel_target_rads.x, 0.0, euler_accel.x, _rate_rp_tc, _dt_s);
attitude_command_model(0.0, euler_pitch_rate_rads, _euler_rate_target_rads.y, euler_accel_target_rads.y, 0.0, euler_accel.y, _rate_rp_tc, _dt_s);
attitude_command_model(0.0, euler_yaw_rate_rads, _euler_rate_target_rads.z, euler_accel_target_rads.z, 0.0, euler_accel.z, _rate_y_tc, _dt_s);
// Convert euler angle derivative of desired attitude into a body-frame angular velocity vector for feedforward
euler_rate_to_ang_vel(_attitude_target, _euler_rate_target_rads, _ang_vel_target_rads);
euler_rate_to_ang_vel(_attitude_target, euler_accel_target_rads, _ang_accel_target_rads);
} else {
// When feedforward is not enabled, the target euler angle is input into the target and the feedforward rate is zeroed.
// Pitch angle is restricted to +- 85.0 degrees to avoid gimbal lock discontinuities.
@@ -531,6 +526,7 @@ void AC_AttitudeControl::input_euler_rate_roll_pitch_yaw_rads(float euler_roll_r
// Set rate feedforward requests to zero
_euler_rate_target_rads.zero();
_ang_vel_target_rads.zero();
_ang_accel_target_rads.zero();
// Compute quaternion target attitude
_attitude_target.from_euler(_euler_angle_target_rad.x, _euler_angle_target_rad.y, _euler_angle_target_rad.z);
@@ -566,12 +562,9 @@ void AC_AttitudeControl::input_rate_bf_roll_pitch_yaw_rads(float roll_rate_bf_ra
_attitude_target.to_euler(_euler_angle_target_rad);
if (_rate_bf_ff_enabled) {
// Compute acceleration-limited body frame rates
// When acceleration limiting is enabled, the input shaper constrains angular acceleration about the axis, slewing
// the output rate towards the input rate.
_ang_vel_target_rads.x = input_shaping_ang_vel(_ang_vel_target_rads.x, roll_rate_bf_rads, get_accel_roll_max_radss(), _dt_s, _rate_rp_tc);
_ang_vel_target_rads.y = input_shaping_ang_vel(_ang_vel_target_rads.y, pitch_rate_bf_rads, get_accel_pitch_max_radss(), _dt_s, _rate_rp_tc);
_ang_vel_target_rads.z = input_shaping_ang_vel(_ang_vel_target_rads.z, yaw_rate_bf_rads, get_accel_yaw_max_radss(), _dt_s, _rate_y_tc);
attitude_command_model(0.0, roll_rate_bf_rads, _ang_vel_target_rads.x, _ang_accel_target_rads.x, 0.0, get_accel_roll_max_radss(), _rate_rp_tc, _dt_s);
attitude_command_model(0.0, pitch_rate_bf_rads, _ang_vel_target_rads.y, _ang_accel_target_rads.y, 0.0, get_accel_pitch_max_radss(), _rate_rp_tc, _dt_s);
attitude_command_model(0.0, yaw_rate_bf_rads, _ang_vel_target_rads.z, _ang_accel_target_rads.z, 0.0, get_accel_yaw_max_radss(), _rate_y_tc, _dt_s);
// Convert body-frame angular velocity into euler angle derivative of desired attitude
ang_vel_to_euler_rate(_attitude_target, _ang_vel_target_rads, _euler_rate_target_rads);
@@ -585,6 +578,7 @@ void AC_AttitudeControl::input_rate_bf_roll_pitch_yaw_rads(float roll_rate_bf_ra
// Set rate feedforward requests to zero
_euler_rate_target_rads.zero();
_ang_vel_target_rads.zero();
_ang_accel_target_rads.zero();
}
// Call quaternion attitude controller
@@ -609,12 +603,9 @@ void AC_AttitudeControl::input_rate_bf_roll_pitch_yaw_2_cds(float roll_rate_bf_c
// and no attitude feedback or stabilization.
void AC_AttitudeControl::input_rate_bf_roll_pitch_yaw_2_rads(float roll_rate_bf_rads, float pitch_rate_bf_rads, float yaw_rate_bf_rads)
{
// Compute acceleration-limited body frame rates
// When acceleration limiting is enabled, the input shaper constrains angular acceleration about the axis, slewing
// the output rate towards the input rate.
_ang_vel_target_rads.x = input_shaping_ang_vel(_ang_vel_target_rads.x, roll_rate_bf_rads, get_accel_roll_max_radss(), _dt_s, _rate_rp_tc);
_ang_vel_target_rads.y = input_shaping_ang_vel(_ang_vel_target_rads.y, pitch_rate_bf_rads, get_accel_pitch_max_radss(), _dt_s, _rate_rp_tc);
_ang_vel_target_rads.z = input_shaping_ang_vel(_ang_vel_target_rads.z, yaw_rate_bf_rads, get_accel_yaw_max_radss(), _dt_s, _rate_y_tc);
attitude_command_model(0.0, roll_rate_bf_rads, _ang_vel_target_rads.x, _ang_accel_target_rads.x, 0.0, get_accel_roll_max_radss(), _rate_rp_tc, _dt_s);
attitude_command_model(0.0, pitch_rate_bf_rads, _ang_vel_target_rads.y, _ang_accel_target_rads.y, 0.0, get_accel_pitch_max_radss(), _rate_rp_tc, _dt_s);
attitude_command_model(0.0, yaw_rate_bf_rads, _ang_vel_target_rads.z, _ang_accel_target_rads.z, 0.0, get_accel_yaw_max_radss(), _rate_y_tc, _dt_s);
// Update the unused targets attitude based on current attitude to condition mode change
_ahrs.get_quat_body_to_ned(_attitude_target);
@@ -660,12 +651,9 @@ void AC_AttitudeControl::input_rate_bf_roll_pitch_yaw_3_rads(float roll_rate_bf_
_attitude_ang_error = attitude_ang_error_update_quat * _attitude_ang_error;
_attitude_ang_error.normalize();
// Compute acceleration-limited body frame rates
// When acceleration limiting is enabled, the input shaper constrains angular acceleration about the axis, slewing
// the output rate towards the input rate.
_ang_vel_target_rads.x = input_shaping_ang_vel(_ang_vel_target_rads.x, roll_rate_bf_rads, get_accel_roll_max_radss(), _dt_s, _rate_rp_tc);
_ang_vel_target_rads.y = input_shaping_ang_vel(_ang_vel_target_rads.y, pitch_rate_bf_rads, get_accel_pitch_max_radss(), _dt_s, _rate_rp_tc);
_ang_vel_target_rads.z = input_shaping_ang_vel(_ang_vel_target_rads.z, yaw_rate_bf_rads, get_accel_yaw_max_radss(), _dt_s, _rate_y_tc);
attitude_command_model(0.0, roll_rate_bf_rads, _ang_vel_target_rads.x, _ang_accel_target_rads.x, 0.0, get_accel_roll_max_radss(), _rate_rp_tc, _dt_s);
attitude_command_model(0.0, pitch_rate_bf_rads, _ang_vel_target_rads.y, _ang_accel_target_rads.y, 0.0, get_accel_pitch_max_radss(), _rate_rp_tc, _dt_s);
attitude_command_model(0.0, yaw_rate_bf_rads, _ang_vel_target_rads.z, _ang_accel_target_rads.z, 0.0, get_accel_yaw_max_radss(), _rate_y_tc, _dt_s);
// Retrieve quaternion body attitude
Quaternion attitude_body;
@@ -745,6 +733,7 @@ void AC_AttitudeControl::input_angle_step_bf_roll_pitch_yaw_rad(float roll_angle
// Set rate feedforward requests to zero
_euler_rate_target_rads.zero();
_ang_vel_target_rads.zero();
_ang_accel_target_rads.zero();
// Call quaternion attitude controller
attitude_controller_run_quat();
@@ -759,7 +748,7 @@ void AC_AttitudeControl::input_rate_step_bf_roll_pitch_yaw_rads(float roll_rate_
_attitude_target.to_euler(_euler_angle_target_rad);
// Set the target angular velocity to be zero to minimize target overshoot after the rate step finishes
_ang_vel_target_rads.zero();
// Convert body-frame angular velocity into euler angle derivative of desired attitude
_ang_accel_target_rads.zero();
_euler_rate_target_rads.zero();
// finally update the attitude target
@@ -797,23 +786,20 @@ void AC_AttitudeControl::input_thrust_vector_rate_heading_rads(const Vector3f& t
if (_rate_bf_ff_enabled) {
// When yaw acceleration limiting is enabled, the yaw input shaper constrains angular acceleration about the yaw axis, slewing
// the output rate towards the input rate.
_ang_vel_target_rads.x = input_shaping_angle(attitude_error.x, _input_tc, get_accel_roll_max_radss(), _ang_vel_target_rads.x, _dt_s);
_ang_vel_target_rads.y = input_shaping_angle(attitude_error.y, _input_tc, get_accel_pitch_max_radss(), _ang_vel_target_rads.y, _dt_s);
attitude_command_model(attitude_error.x, 0.0, _ang_vel_target_rads.x, _ang_accel_target_rads.x, radians(_ang_vel_roll_max_degs), get_accel_roll_max_radss(), _input_tc, _dt_s);
attitude_command_model(attitude_error.y, 0.0, _ang_vel_target_rads.y, _ang_accel_target_rads.y, radians(_ang_vel_pitch_max_degs), get_accel_pitch_max_radss(), _input_tc, _dt_s);
// When yaw acceleration limiting is enabled, the yaw input shaper constrains angular acceleration about the yaw axis, slewing
// the output rate towards the input rate.
_ang_vel_target_rads.z = input_shaping_ang_vel(_ang_vel_target_rads.z, heading_rate_rads, get_accel_yaw_max_radss(), _dt_s, _rate_y_tc);
// Limit the angular velocity
ang_vel_limit(_ang_vel_target_rads, radians(_ang_vel_roll_max_degs), radians(_ang_vel_pitch_max_degs), radians(_ang_vel_yaw_max_degs));
attitude_command_model(0.0, heading_rate_rads, _ang_vel_target_rads.z, _ang_accel_target_rads.z, radians(_ang_vel_yaw_max_degs), get_accel_yaw_max_radss(), _rate_y_tc, _dt_s);
} else {
Quaternion yaw_quat;
yaw_quat.from_axis_angle(Vector3f{0.0f, 0.0f, heading_rate_rads * _dt_s});
_attitude_target = _attitude_target * thrust_vec_correction_quat * yaw_quat;
_attitude_target.normalize();
// Set rate feedforward requests to zero
_euler_rate_target_rads.zero();
_ang_vel_target_rads.zero();
_ang_accel_target_rads.zero();
}
// Convert body-frame angular velocity into euler angle derivative of desired attitude
@@ -849,14 +835,9 @@ void AC_AttitudeControl::input_thrust_vector_heading_rad(const Vector3f& thrust_
float returned_thrust_vector_angle;
thrust_vector_rotation_angles(desired_attitude_quat, _attitude_target, thrust_vec_correction_quat, attitude_error, returned_thrust_vector_angle, thrust_vector_diff_angle);
// When yaw acceleration limiting is enabled, the yaw input shaper constrains angular acceleration about the yaw axis, slewing
// the output rate towards the input rate.
_ang_vel_target_rads.x = input_shaping_angle(attitude_error.x, _input_tc, get_accel_roll_max_radss(), _ang_vel_target_rads.x, _dt_s);
_ang_vel_target_rads.y = input_shaping_angle(attitude_error.y, _input_tc, get_accel_pitch_max_radss(), _ang_vel_target_rads.y, _dt_s);
_ang_vel_target_rads.z = input_shaping_angle(attitude_error.z, _input_tc, get_accel_yaw_max_radss(), _ang_vel_target_rads.z, heading_rate_rads, slew_yaw_max_rads, _dt_s);
// Limit the angular velocity
ang_vel_limit(_ang_vel_target_rads, radians(_ang_vel_roll_max_degs), radians(_ang_vel_pitch_max_degs), slew_yaw_max_rads);
attitude_command_model(attitude_error.x, 0.0, _ang_vel_target_rads.x, _ang_accel_target_rads.x, radians(_ang_vel_roll_max_degs), get_accel_roll_max_radss(), _input_tc, _dt_s);
attitude_command_model(attitude_error.y, 0.0, _ang_vel_target_rads.y, _ang_accel_target_rads.y, radians(_ang_vel_pitch_max_degs), get_accel_pitch_max_radss(), _input_tc, _dt_s);
attitude_command_model(attitude_error.z, heading_rate_rads, _ang_vel_target_rads.z, _ang_accel_target_rads.z, radians(_ang_vel_yaw_max_degs), get_accel_yaw_max_radss(), _rate_y_tc, _dt_s);
} else {
// set persisted quaternion target attitude
_attitude_target = desired_attitude_quat;
@@ -864,6 +845,7 @@ void AC_AttitudeControl::input_thrust_vector_heading_rad(const Vector3f& thrust_
// Set rate feedforward requests to zero
_euler_rate_target_rads.zero();
_ang_vel_target_rads.zero();
_ang_accel_target_rads.zero();
}
// Convert body-frame angular velocity into euler angle derivative of desired attitude
@@ -1050,44 +1032,38 @@ void AC_AttitudeControl::thrust_vector_rotation_angles(const Quaternion& attitud
// calculates the velocity correction from an angle error. The angular velocity has acceleration and
// deceleration limits including basic jerk limiting using _input_tc
float AC_AttitudeControl::input_shaping_angle(float error_angle, float input_tc, float accel_max, float target_ang_vel, float desired_ang_vel, float max_ang_vel, float dt)
void AC_AttitudeControl::attitude_command_model(float error_angle, float desired_ang_vel, float& target_ang_vel, float& target_ang_accel, float max_ang_vel, float accel_max, float input_tc, float dt) const
{
// Calculate the velocity as error approaches zero with acceleration limited by accel_max_radss
desired_ang_vel += sqrt_controller(error_angle, 1.0f / MAX(input_tc, 0.01f), accel_max, dt);
if (is_positive(max_ang_vel)) {
desired_ang_vel = constrain_float(desired_ang_vel, -max_ang_vel, max_ang_vel);
if (!is_positive(dt)) {
return;
}
// protect against divide by zero
if (!is_positive(accel_max)) {
// no acceleration set so default to 1800 degrees/s²
accel_max = radians(1800);
}
// Acceleration is limited directly to smooth the beginning of the curve.
return input_shaping_ang_vel(target_ang_vel, desired_ang_vel, accel_max, dt, 0.0f);
}
if (!is_positive(input_tc)) {
// no acceleration set so default to achieve maximum acceleration in 10 clock cycles
input_tc = dt * 10.0;
}
// Shapes the velocity request based on a rate time constant. The angular acceleration and deceleration is limited.
float AC_AttitudeControl::input_shaping_ang_vel(float target_ang_vel, float desired_ang_vel, float accel_max, float dt, float input_tc)
{
if (is_positive(input_tc)) {
// Calculate the acceleration to smoothly achieve rate. Jerk is not limited.
float error_rate = desired_ang_vel - target_ang_vel;
float desired_ang_accel = sqrt_controller(error_rate, 1.0f / MAX(input_tc, 0.01f), 0.0f, dt);
desired_ang_vel = target_ang_vel + desired_ang_accel * dt;
}
// Acceleration is limited directly to smooth the beginning of the curve.
if (is_positive(accel_max)) {
float delta_ang_vel = accel_max * dt;
return constrain_float(desired_ang_vel, target_ang_vel - delta_ang_vel, target_ang_vel + delta_ang_vel);
} else {
return desired_ang_vel;
}
shape_angle_vel_accel( error_angle, desired_ang_vel, 0.0,
0.0, target_ang_vel, target_ang_accel,
max_ang_vel, accel_max,
accel_max / input_tc, dt, false);
target_ang_vel += target_ang_accel * dt;
}
// calculates the expected angular velocity correction from an angle error based on the AC_AttitudeControl settings.
// This function can be used to predict the delay associated with angle requests.
void AC_AttitudeControl::input_shaping_rate_predictor(const Vector2f &error_angle_rad, Vector2f& target_ang_vel_rads, float dt) const
void AC_AttitudeControl::command_model_rate_predictor(const Vector2f &error_angle_rad, Vector2f& target_ang_vel_rads, Vector2f& target_ang_accel_rads, float dt) const
{
if (_rate_bf_ff_enabled) {
// translate the roll pitch and yaw acceleration limits to the euler axis
target_ang_vel_rads.x = input_shaping_angle(wrap_PI(error_angle_rad.x), _input_tc, get_accel_roll_max_radss(), target_ang_vel_rads.x, dt);
target_ang_vel_rads.y = input_shaping_angle(wrap_PI(error_angle_rad.y), _input_tc, get_accel_pitch_max_radss(), target_ang_vel_rads.y, dt);
attitude_command_model(wrap_PI(error_angle_rad.x), 0.0, target_ang_vel_rads.x, target_ang_accel_rads.x, radians(_ang_vel_roll_max_degs), get_accel_roll_max_radss(), _input_tc, _dt_s);
attitude_command_model(wrap_PI(error_angle_rad.y), 0.0, target_ang_vel_rads.y, target_ang_accel_rads.y, radians(_ang_vel_pitch_max_degs), get_accel_pitch_max_radss(), _input_tc, _dt_s);
} else {
const float angleP_roll = _p_angle_roll.kP() * _angle_P_scale.x;
const float angleP_pitch = _p_angle_pitch.kP() * _angle_P_scale.y;
@@ -1194,6 +1170,7 @@ void AC_AttitudeControl::reset_target_and_rate(bool reset_rate)
if (reset_rate) {
_ang_vel_target_rads.zero();
_ang_accel_target_rads.zero();
_euler_rate_target_rads.zero();
}
}
@@ -1211,6 +1188,7 @@ void AC_AttitudeControl::reset_yaw_target_and_rate(bool reset_rate)
if (reset_rate) {
// set yaw rate to zero
_euler_rate_target_rads.z = 0.0f;
_ang_accel_target_rads.z = 0.0;
// Convert euler angle derivative of desired attitude into a body-frame angular velocity vector for feedforward
euler_rate_to_ang_vel(_attitude_target, _euler_rate_target_rads, _ang_vel_target_rads);

View File

@@ -414,15 +414,11 @@ public:
float lean_angle_rad() const { return _thrust_angle_rad; }
// Calculates the velocity correction from an angle error, applying acceleration/deceleration limits and a simple jerk-limiting mechanism via the smoothing gain.
static float input_shaping_angle(float error_angle, float input_tc, float accel_max, float target_ang_vel, float desired_ang_vel, float max_ang_vel, float dt);
static float input_shaping_angle(float error_angle, float input_tc, float accel_max, float target_ang_vel, float dt){ return input_shaping_angle(error_angle, input_tc, accel_max, target_ang_vel, 0.0f, 0.0f, dt); }
// Shapes the velocity request based on a rate time constant. The angular acceleration and deceleration is limited.
static float input_shaping_ang_vel(float target_ang_vel, float desired_ang_vel, float accel_max, float dt, float input_tc);
void attitude_command_model(float error_angle, float desired_ang_vel, float& target_ang_vel, float& target_ang_accel, float max_ang_vel, float accel_max, float input_tc, float dt) const;
// calculates the expected angular velocity correction from an angle error based on the AC_AttitudeControl settings.
// This function can be used to predict the delay associated with angle requests.
void input_shaping_rate_predictor(const Vector2f &error_angle_rad, Vector2f& target_ang_vel_rads, float dt) const;
void command_model_rate_predictor(const Vector2f &error_angle_rad, Vector2f& target_ang_vel_rads, Vector2f& target_ang_accel_rads, float dt) const;
// translates body frame acceleration limits to the euler axis
void ang_vel_limit(Vector3f& euler_rad, float ang_vel_roll_max_rads, float ang_vel_pitch_max_rads, float ang_vel_yaw_max_rads) const;
@@ -618,6 +614,7 @@ protected:
// the attitude controller as an angular velocity vector, in radians per second in
// the target attitude frame.
Vector3f _ang_vel_target_rads;
Vector3f _ang_accel_target_rads;
// This represents the angular velocity in radians per second in the body frame, used in the angular
// velocity controller and most importantly the rate controller.

View File

@@ -124,6 +124,7 @@ void AC_AttitudeControl_TS::input_euler_rate_yaw_euler_angle_pitch_bf_roll_rad(b
// Set rate feedforward requests to zero
_euler_rate_target_rads.zero();
_ang_accel_target_rads.zero();
_ang_vel_target_rads.zero();
// Compute attitude error