Sam Lantinga fd4e6d2949
Build (All) / Create test plan (push) Waiting to run
Build (All) / level1 (push) Blocked by required conditions
Build (All) / level2 (push) Blocked by required conditions
Don't render 0 sized texture rectangles
Fixes https://github.com/libsdl-org/sdl2-compat/issues/355
2025-02-15 07:07:56 -08:00
2025-01-22 19:39:17 +01:00
2025-01-22 20:25:04 -08:00
2025-02-13 05:39:38 +00:00
2025-02-10 17:18:16 -08:00
2025-01-16 08:18:40 -05:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

S
Description
Simple Directmedia Layer
Readme 226 MiB
Languages
C 87.8%
C++ 4%
Objective-C 3.4%
CMake 1.7%
Python 0.8%
Other 2%