Sam Lantinga f807655b7d Fixed bug 3761 - Windows non-MinGW cmake build defines HAVE_WCSLCPY and HAVE_WCSLCAT
Tom Seddon

https://github.com/SDL-mirror/SDL/commit/0f0ad62237fabb58d5811fe6fa59e5e5aa0e2fb5 (git head at the time of writing); Visual Studio 2015, toolset v140, Platform 10.0.14393.0, building for x64

Windows non-MinGW cmake build sets defines implying wcslcpy and wcslcat are available, but Windows doesn't have these functions.

Ryan C. Gordon

That's weird, these are the exact two functions that Emscripten incorrectly believed it had until we upgraded the buildbot's emsdk install.

Not sure what's up with this, but it's possibly not a MingW-specific thing!
2017-08-21 11:25:04 -07:00
2017-08-18 18:16:37 -07:00
2017-02-16 16:59:07 -05:00



                         Simple DirectMedia Layer



                                  (SDL)



                                Version 2.0



---

https://www.libsdl.org/



Simple DirectMedia Layer is a cross-platform development library designed

to provide low level access to audio, keyboard, mouse, joystick, and graphics

hardware via OpenGL and Direct3D. It is used by video playback software,

emulators, and popular games including Valve's award winning catalog

and many Humble Bundle games.



More extensive documentation is available in the docs directory, starting

with README.md



Enjoy!

	Sam Lantinga				(slouken@libsdl.org)

S
Description
Simple Directmedia Layer
Readme 241 MiB
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