Frank Praznik bfa89b3d5f wayland: Refactor event processing
Clean up and implement some best practices for event polling and handling:

- Ensure that events are still pumped, even if existing events are in the queue, to ensure that the most recent data is always processed.
- Handle wl_display_flush returning EAGAIN by trying to poll the socket until it can be written to.
- Ensure that events are always pumped on interrupts and broken pipe errors to handle quit events.
- Minimize double-pumping of events, since returning a success code from a wait will implicitly pump events again.
- Wake to poll when using a DBus IME, but the text input protocol is not enabled, to ensure that text events are delivered.
2025-10-21 09:40:36 -04:00
2025-10-16 20:07:18 +02:00
2025-10-12 14:44:23 -07:00
2025-10-21 09:40:36 -04:00
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2025-10-17 14:30:10 -04:00
2025-03-06 16:25:17 -08:00
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Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

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