Mark Jonas bb65446578
Build (All) / Create test plan (push) Has been cancelled
Build (All) / level1 (push) Has been cancelled
Build (All) / level2 (push) Has been cancelled
directfb: Fix CreateRenderer callback signature
Update DirectFB_CreateRenderer() to use the current SDL_RenderDriver
API.

Signed-off-by: Mark Jonas <toertel@gmail.com>
(cherry picked from commit 1df9ae4338)
2026-05-21 11:34:54 -07:00
2026-01-01 09:56:59 -08:00
2026-01-01 09:56:59 -08:00
2026-01-01 09:56:59 -08:00
2024-11-02 01:58:46 +01:00
2026-01-01 09:56:59 -08:00
2024-09-14 21:13:56 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

S
Description
Simple Directmedia Layer
Readme
222 MiB
Languages
C 87.5%
C++ 4.4%
Objective-C 3.4%
CMake 1.7%
Python 0.7%
Other 2%