Sam Lantinga a0c53668e6 Allow SDL to use ReLinker if present.
This fixes issues for applications that have a large number of shared libraries
For more information, see https://github.com/KeepSafe/ReLinker for ReLinker's repository.
2018-10-04 16:29:17 -07:00
2018-09-26 10:08:14 -07:00
2018-09-26 10:08:14 -07:00
2018-06-12 14:00:15 +03:00
2018-09-29 09:20:50 +03:00
2018-09-15 08:11:50 +03:00
2018-08-21 12:11:34 -07:00
2018-08-30 12:50:10 +03:00
2018-01-03 10:03:25 -08:00
2017-02-16 16:59:07 -05:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00
2018-09-27 23:54:40 -07:00



                         Simple DirectMedia Layer



                                  (SDL)



                                Version 2.0



---

https://www.libsdl.org/



Simple DirectMedia Layer is a cross-platform development library designed

to provide low level access to audio, keyboard, mouse, joystick, and graphics

hardware via OpenGL and Direct3D. It is used by video playback software,

emulators, and popular games including Valve's award winning catalog

and many Humble Bundle games.



More extensive documentation is available in the docs directory, starting

with README.md



Enjoy!

	Sam Lantinga				(slouken@libsdl.org)

S
Description
Simple Directmedia Layer
Readme 222 MiB
Languages
C 85.4%
C++ 6.5%
Objective-C 3.4%
CMake 1.6%
Python 0.8%
Other 2%