Sam Lantinga 95977f41b7
Some checks failed
Build (All) / Create test plan (push) Has been cancelled
Build (All) / level1 (push) Has been cancelled
Build (All) / level2 (push) Has been cancelled
Perform full rectangle intersection for empty rects
If we don't do that, we leave the x and y values uninitialized.

Fixes https://github.com/libsdl-org/sdl12-compat/issues/365

(cherry picked from commit ffd0ca4391)
2025-10-25 13:50:32 -07:00
2025-10-07 14:28:04 +03:00
2025-10-22 19:01:17 +02:00
2025-03-06 16:26:15 -08:00

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 225 MiB
Languages
C 85.8%
C++ 6.6%
Objective-C 3.4%
CMake 1.6%
Perl 0.7%
Other 1.6%