Olli Kallioinen 2b5a5c510b Android build fixes
-Enabling checking for GCC_ATOMICS also on clang by default. This way all Android ABIs build successfully
 -Android cmake: Threading was not enabled correctly
 -Android cmake: Timers and dynamic lib loading were not included in the sources
2017-06-08 22:07:55 +03:00
2017-06-08 22:07:55 +03:00
2017-08-09 18:30:48 -04:00
2017-06-08 22:07:55 +03:00
2017-02-16 16:59:07 -05:00



                         Simple DirectMedia Layer



                                  (SDL)



                                Version 2.0



---

https://www.libsdl.org/



Simple DirectMedia Layer is a cross-platform development library designed

to provide low level access to audio, keyboard, mouse, joystick, and graphics

hardware via OpenGL and Direct3D. It is used by video playback software,

emulators, and popular games including Valve's award winning catalog

and many Humble Bundle games.



More extensive documentation is available in the docs directory, starting

with README.md



Enjoy!

	Sam Lantinga				(slouken@libsdl.org)

S
Description
Simple Directmedia Layer
Readme 229 MiB
Languages
C 87.8%
C++ 4%
Objective-C 3.4%
CMake 1.7%
Python 0.8%
Other 2%