Sylvain Becker 22a2decf64 Android: concurrency issues, make sure Activity is in running State when calling
functions like SDL_CreateWindow, SDL_CreateRenderer, Android_GLES_CreateContext

Bugs 4694, 4681, 4142
2019-06-28 16:38:42 +02:00
2019-03-16 17:39:15 -07:00
2019-06-17 10:13:28 -07:00
2018-11-02 21:34:17 -04:00
2019-06-17 10:13:28 -07:00
2019-06-24 23:50:20 +03:00
2019-06-12 13:56:20 +03:00
2019-06-21 10:58:30 -07:00
2019-01-04 22:01:14 -08:00
2018-08-21 13:29:21 -07:00
2019-06-24 23:51:10 +03:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00
2018-08-21 13:29:21 -07:00



                         Simple DirectMedia Layer



                                  (SDL)



                                Version 2.0



---

https://www.libsdl.org/



Simple DirectMedia Layer is a cross-platform development library designed

to provide low level access to audio, keyboard, mouse, joystick, and graphics

hardware via OpenGL and Direct3D. It is used by video playback software,

emulators, and popular games including Valve's award winning catalog

and many Humble Bundle games.



More extensive documentation is available in the docs directory, starting

with README.md



Enjoy!

	Sam Lantinga				(slouken@libsdl.org)

S
Description
Simple Directmedia Layer
Readme 213 MiB
Languages
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Objective-C 3.4%
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