Ozkan Sezer
af8bee2dd1
alsa: change an SDL_LogError into SDL_LogDebug.
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it is informational only and seeing ERROR on the terminal was confusing
2025-06-22 21:04:44 -07:00
Marcin Serwin
bbc674b9e7
test: Fix resource paths in testtray
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Signed-off-by: Marcin Serwin <marcin@serwin.dev >
2025-06-22 21:03:37 -07:00
mitchellcairns
796961acec
Resolve bug for calibration Nintendo Switch Pro Controller ( #13260 )
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Resolves a bug which prevents the stored calibration data from loading, only allowing loading of factory-installed calibration data
2025-06-22 20:59:15 -07:00
Mitch Cairns
3a6f9e01f8
Fixed Nintendo Switch thumbstick calibration
2025-06-22 15:26:49 -07:00
Sam Lantinga
038a3806eb
Fixed Nintendo Switch Pro thumbstick calibration
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Fixes https://github.com/libsdl-org/SDL/issues/13246
2025-06-21 19:55:05 -07:00
Sam Lantinga
e6c2649afc
Updated testffmpeg for ffmpeg 7.1
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2025-06-21 08:48:40 -07:00
Sasha Szpakowski
e80d084766
expose events originating from a live-resize set the data1 field to 1.
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Fixes #13243 .
2025-06-21 07:33:25 -07:00
Josh Dowell
6aedc488d3
win32: Invalidate window message mouse button flags when reading buttons from raw input or GameInput
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SDL2 would set a high bit in the mouse button flags to indicate when raw input had been read from, without this, if you hold down a mouse button and left raw input mode (leaving relative mode) the button would remain partially stuck, and would require two clicks to start producing mouse down events again.
SDL3's raw input code was refactored to not use the mouse button flags, but forgot to invalidate the flags, causing this bug to manifest.
2025-06-21 07:28:14 -07:00
Ozkan Sezer
81e3066303
hidapi/libusb: disable C5287 warning in MSVC builds
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A quick search implies that it is a bogus warning:
https://www.google.com/search?q=visual+studio+C5287
2025-06-21 07:15:53 -07:00
Sam Lantinga
7d9fd48557
alsa: recover from snd_pcm_avail() returning -EPIPE
2025-06-20 16:33:30 -07:00
Sam Lantinga
e68f5ca99a
alsa: use udev if available instead of a hotplug thread
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This makes detecting audio device changes more responsive.
2025-06-20 19:19:31 -04:00
Sam Lantinga
051ce0ff89
alsa: fixed disconnecting the microphone when opened
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Some devices take some time for data to become available, so we'll keep waiting as long as necessary for them to provide data.
2025-06-20 19:19:31 -04:00
Wohlstand
5fcc83d93b
Vita Render: Limit the scope of cliprect to viewport
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Don't allow cliprect be larger than viewport's scope
(cherry picked from commit 6701f938f7 )
# Conflicts:
# src/render/vitagxm/SDL_render_vita_gxm.c
2025-06-20 14:51:16 -07:00
Wohlstand
1bd5110ff0
Vita: Fixed absence of clipping when viewport is set
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#13034
(cherry picked from commit 1c09a7117a )
# Conflicts:
# src/render/vitagxm/SDL_render_vita_gxm.c
# src/render/vitagxm/SDL_render_vita_gxm_types.h
2025-06-20 14:51:16 -07:00
Ryan C. Gordon
eb04219efe
audio: Enumerating audio devices will skip zombie devices still in the hash.
2025-06-20 17:37:39 -04:00
SDL Wiki Bot
d06b6e42d2
Sync SDL3 wiki -> header
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[ci skip]
2025-06-20 21:02:26 +00:00
Sam Lantinga
c19ad189dc
Clarify that SDL_GetAudioStreamDevice() returns the logical device.
2025-06-20 14:01:16 -07:00
Sam Lantinga
7882e60f0e
Don't log an error for disconnected audio devices
2025-06-20 11:05:08 -07:00
Lilian Gimenez
e4e29b8601
Fix support for F21 to F24 scancodes on Linux
2025-06-20 09:06:57 -07:00
Sam Lantinga
d7939abf42
Use consistent style for pointer declarations and casts
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2025-06-18 10:03:44 -07:00
Frank Praznik
390fe65323
test: Fix a window parenting bug in testmodal
2025-06-18 09:26:09 -04:00
Frank Praznik
ca9b7c8ea3
video: Explicitly disallow setting the parent of a window to itself
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Doing so causes a cycle in the window hierarchy tree graph, which leads to infinite recursion when destroying the windows.
2025-06-18 09:26:08 -04:00
Ryan C. Gordon
c04624972e
alsa: Simplify ALSA_WaitDevice.
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- Check for specific availability instead of waiting for "device ready."
- Don't use snd_pcm_wait, just use a simple SDL_Delay (nothing to recover).
- Fixed SDL_max call that should have been SDL_min (now using SDL_clamp).
- ALSA_RecordDevice() now returns 0 if no availability, which kicks us back
to WaitDevice to try again, as an extra safety check.
2025-06-17 20:40:00 -04:00
Ryan C. Gordon
b4ac5f43f5
include: Fixed copy/paste error in endian-specific SDL_Read function docs.
2025-06-17 16:41:24 -04:00
Ryan C. Gordon
3896b1b3f4
wikiheaders: Let each subproject specify how to find their property symbols.
2025-06-17 16:41:24 -04:00
Sam Lantinga
efed3c63b3
Added support for an alternate version of the Vader 4 Pro
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2025-06-17 10:02:10 -07:00
Sam Lantinga
d6bae53341
Added support for an alternate version of the Vader 4 Pro
2025-06-17 08:07:12 -07:00
Sam Lantinga
f62c982bcf
Reverted Accelerometer and Gyro displays to throttled display (10hz)
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Also made accelerometer threshold for drift calibration more lenient for very noisy accelerometers.
The testcontroller tool could eventually be used to come up with a better way to profile an IMU's "stationary" noise so that this threshold can be as tight as necessary for the sake of automatic drift calibration.
(thanks @HilariousCow!)
2025-06-16 11:14:22 -07:00
Sam Lantinga
b833c618a9
Improved reliability detecting FlyDigi Vader controllers
2025-06-16 11:07:50 -07:00
SDL Wiki Bot
0e262dfd44
Sync SDL3 wiki -> header
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[ci skip]
2025-06-16 02:13:37 +00:00
Ryan C. Gordon
6c406dd122
include: a couple of documentation tweaks and typo fixes.
2025-06-15 22:12:21 -04:00
SDL Wiki Bot
42c9fe119d
Sync SDL3 wiki -> header
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[ci skip]
2025-06-16 00:36:13 +00:00
Aubrey Hesselgren
f5d1402c28
Flydigi Vader 4 Pro IMU rate correction ( #13215 )
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Flydigi IMU rate now matches observed rate of packets in both dongle and wired connection.
Flydigi Vader 4 Pro IMU rate correction was set at a fixed 125hz. In actuality rate is 1000hz over dongle and 500hz when wired.
2025-06-13 22:29:19 -07:00
Aubrey Hesselgren
1e886c8a2f
8 bitdo polling rate corrections ( #13221 )
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Gathered correct IMU polling rate in wired mode for good gyro synchronization.
Wireless: different models had different amounts of Bluetooth packet loss.
USB_PRODUCT_8BITDO_ULTIMATE2_WIRELESS: Solid 120hz over bluetooth (note: only appears via).
USB_PRODUCT_8BITDO_PRO_2_BT: Lossy - 80-90hz registered.
SB_PRODUCT_8BITDO_SN30_PRO_BT & USB_PRODUCT_8BITDO_SN30_PRO_BT: Very Lossy - 60-90hz registered
2025-06-13 22:25:31 -07:00
Aubrey Hesselgren
913b611ccd
Added tools for evaluating gyroscope accuracy and IMU polling rates. ( #13209 )
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* Added tools to Test Controller for evaluating gyroscope accuracy and IMU polling rates.
This adds a visual suite to the testcontroller tool to help validate IMU data from new gamepad drivers and HID implementations.
The 3D gizmo renders accumulated rotation using quaternion integration of gyroscope packets. If a controller is rotated 90° in real space, the gizmo should reflect a 90° change, allowing quick detection of incorrect sensitivity or misaligned axes.
Also includes:
- Euler angle readout (pitch, yaw, roll)
- Real-time drift calibration display with noise gating and progress
- Accelerometer vector overlay
- Live polling rate estimation to verify update frequency
Intended for developers working on controller firmware or SDL backend support to confirm correctness of IMU data processing.
2025-06-13 14:01:52 -07:00
Frank Praznik
e2239c36d3
wayland: Ensure that the tablet tool list is always initialized to empty
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Otherwise, it will be left in an uninitialized, non-empty state if the tablet protocol isn't present.
2025-06-13 15:57:31 -04:00
Xaver Hugl
ec1297199e
wayland: Implement the pointer warp protocol
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The pointer warp protocol allows us to warp the pointer to a different position on
the surface, without any hacks like locking and unlocking the pointer.
2025-06-13 15:40:49 -04:00
ceski
558a89fdb6
Read Switch controller gyro/accel sensitivity coeffs (SDL3)
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These vary by controller, so using the stored values should improve the accuracy of the sensor data.
2025-06-13 12:18:05 -07:00
SDL Wiki Bot
fd4ffa6d27
Sync SDL3 wiki -> header
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[ci skip]
2025-06-13 17:06:54 +00:00
e4m2
c5b1341757
Tweak Vulkan include guard check and 64-bit platform defines ( #13210 )
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2025-06-12 09:32:07 -07:00
Sam Lantinga
e18a6313de
Added gyro support for the Flydigi Vader 3 Pro controller
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2025-06-12 09:10:07 -07:00
Klay
71f479b4aa
Fix a broken link inside README-cmake.md that's meant to send to README-linux.md
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also made said link more consistent with other links by adding .md suffix
2025-06-10 18:46:35 -04:00
Cameron Cawley
f2bcfe3dd2
Correct the texture format used for the N-Gage ( #13192 )
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2025-06-08 18:56:24 +02:00
Michael Fitzmayer
685f1720fe
Revert "[Nokia N-Gage] Fix alpha transparency in 4K color mode using BitBltMasked"
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This reverts commit 2ef7944170 due to unbearable performance issues.
2025-06-07 22:45:54 +02:00
Splendide Imaginarius
a89a20a9ab
Fix Markdown typo in Arch Linux dependencies docs
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A blank line is needed for the code block to be recognized.
2025-06-07 13:34:56 -04:00
Michael Fitzmayer
cbc9d662ea
[Nokia N-Gage] Add define to disable FPS counter by default.
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2025-06-07 15:40:53 +02:00
Edu García
d9af41b5ac
cmake: more private definitions
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2025-06-06 10:29:20 -07:00
Sam Lantinga
5826966873
Fixed replacing existing specific gamepad mappings
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If the first mapping we see doesn't have a CRC, continue looking for another exact CRC match.
Fixes testautomation --filter TestVirtualJoystick
2025-06-06 09:53:15 -07:00
Sam Lantinga
f90a21483c
Added support for the ZEROPLUS P4 Wired Gamepad
2025-06-06 09:25:36 -07:00
Sam Lantinga
638acdc02a
Remove the CRC from automatically generated gamepad mappings
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Fixes https://github.com/libsdl-org/SDL/issues/13127
2025-06-06 09:22:14 -07:00