Re-added a simplified version of SDL_SetWindowShape()

In order to handle mouse click transparency this needs to be implemented inside SDL
This commit is contained in:
Sam Lantinga
2024-02-09 07:09:59 -08:00
parent 1143bdc351
commit f6b92c9b88
33 changed files with 128676 additions and 59 deletions

View File

@@ -459,6 +459,7 @@
<ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengles.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsvulkan.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
@@ -668,6 +669,7 @@
<ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengles.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowsvulkan.c" />
<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />

View File

@@ -645,6 +645,9 @@
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h">
<Filter>video\windows</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h">
<Filter>video\windows</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h">
<Filter>video\windows</Filter>
</ClInclude>
@@ -1231,6 +1234,9 @@
<ClCompile Include="..\..\src\video\windows\SDL_windowsopengles.c">
<Filter>video\windows</Filter>
</ClCompile>
<ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c">
<Filter>video\windows</Filter>
</ClCompile>
<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c">
<Filter>video\windows</Filter>
</ClCompile>