Add Steam Controller touchpads, capacitive touch for sticks, and grip sense (#15528)

This commit is contained in:
ceski
2026-05-14 16:26:26 -07:00
committed by GitHub
parent 4d95a63fe3
commit f3faf67c64
2 changed files with 61 additions and 26 deletions
+57 -22
View File
@@ -40,11 +40,17 @@
enum enum
{ {
SDL_GAMEPAD_BUTTON_STEAM_DECK_QAM = 11, SDL_GAMEPAD_BUTTON_TRITON_QAM = 11,
SDL_GAMEPAD_BUTTON_STEAM_DECK_RIGHT_PADDLE1, SDL_GAMEPAD_BUTTON_TRITON_RIGHT_PADDLE1,
SDL_GAMEPAD_BUTTON_STEAM_DECK_LEFT_PADDLE1, SDL_GAMEPAD_BUTTON_TRITON_LEFT_PADDLE1,
SDL_GAMEPAD_BUTTON_STEAM_DECK_RIGHT_PADDLE2, SDL_GAMEPAD_BUTTON_TRITON_RIGHT_PADDLE2,
SDL_GAMEPAD_BUTTON_STEAM_DECK_LEFT_PADDLE2, SDL_GAMEPAD_BUTTON_TRITON_LEFT_PADDLE2,
SDL_GAMEPAD_BUTTON_TRITON_RIGHT_TOUCHPAD,
SDL_GAMEPAD_BUTTON_TRITON_LEFT_TOUCHPAD,
SDL_GAMEPAD_BUTTON_TRITON_RIGHT_JOYSTICK_TOUCH,
SDL_GAMEPAD_BUTTON_TRITON_LEFT_JOYSTICK_TOUCH,
SDL_GAMEPAD_BUTTON_TRITON_RIGHT_GRIP_TOUCH,
SDL_GAMEPAD_BUTTON_TRITON_LEFT_GRIP_TOUCH,
SDL_GAMEPAD_NUM_TRITON_BUTTONS, SDL_GAMEPAD_NUM_TRITON_BUTTONS,
}; };
@@ -76,19 +82,18 @@ typedef enum
TRITON_LBUTTON_L5 = 0x00040000, TRITON_LBUTTON_L5 = 0x00040000,
TRITON_LBUTTON_L = 0x00080000, TRITON_LBUTTON_L = 0x00080000,
/* TRITON_RIGHT_JOYSTICK_TOUCH = 0x00100000,
STEAM_RIGHTSTICK_FINGERDOWN_MASK, // Right Stick Touch 0x00100000 TRITON_RIGHT_TOUCHPAD_TOUCH = 0x00200000,
STEAM_RIGHTPAD_FINGERDOWN_MASK, // Right Pad Touch 0x00200000 TRITON_RIGHT_TOUCHPAD_CLICK = 0x00400000,
STEAM_BUTTON_RIGHTPAD_CLICKED_MASK, // Right Pressure Click 0x00400000 TRITON_RIGHT_TRIGGER_CLICK = 0x00800000,
STEAM_RIGHT_TRIGGER_MASK, // Right Trigger Click 0x00800000
STEAM_LEFTSTICK_FINGERDOWN_MASK, // Left Stick Touch 0x01000000 TRITON_LEFT_JOYSTICK_TOUCH = 0x01000000,
STEAM_LEFTPAD_FINGERDOWN_MASK, // Left Pad Touch 0x02000000 TRITON_LEFT_TOUCHPAD_TOUCH = 0x02000000,
STEAM_BUTTON_LEFTPAD_CLICKED_MASK, // Left Pressure Click 0x04000000 TRITON_LEFT_TOUCHPAD_CLICK = 0x04000000,
STEAM_LEFT_TRIGGER_MASK, // Left Trigger Click 0x08000000 TRITON_LEFT_TRIGGER_CLICK = 0x08000000,
STEAM_RIGHT_AUX_MASK, // Right Pinky Touch 0x10000000
STEAM_LEFT_AUX_MASK, // Left Pinky Touch 0x20000000 TRITON_RIGHT_GRIP_TOUCH = 0x10000000,
*/ TRITON_LEFT_GRIP_TOUCH = 0x20000000,
} TritonButtons; } TritonButtons;
typedef struct typedef struct
@@ -160,7 +165,7 @@ static void HIDAPI_DriverSteamTriton_HandleState(SDL_HIDAPI_Device *device,
((pTritonReport->buttons & TRITON_LBUTTON_VIEW) != 0)); ((pTritonReport->buttons & TRITON_LBUTTON_VIEW) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE,
((pTritonReport->buttons & TRITON_LBUTTON_STEAM) != 0)); ((pTritonReport->buttons & TRITON_LBUTTON_STEAM) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_STEAM_DECK_QAM, SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_TRITON_QAM,
((pTritonReport->buttons & TRITON_HBUTTON_QAM) != 0)); ((pTritonReport->buttons & TRITON_HBUTTON_QAM) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK,
@@ -168,15 +173,30 @@ static void HIDAPI_DriverSteamTriton_HandleState(SDL_HIDAPI_Device *device,
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK,
((pTritonReport->buttons & TRITON_LBUTTON_R3) != 0)); ((pTritonReport->buttons & TRITON_LBUTTON_R3) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_STEAM_DECK_RIGHT_PADDLE1, SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_TRITON_RIGHT_PADDLE1,
((pTritonReport->buttons & TRITON_HBUTTON_R4) != 0)); ((pTritonReport->buttons & TRITON_HBUTTON_R4) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_STEAM_DECK_LEFT_PADDLE1, SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_TRITON_LEFT_PADDLE1,
((pTritonReport->buttons & TRITON_HBUTTON_L4) != 0)); ((pTritonReport->buttons & TRITON_HBUTTON_L4) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_STEAM_DECK_RIGHT_PADDLE2, SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_TRITON_RIGHT_PADDLE2,
((pTritonReport->buttons & TRITON_LBUTTON_R5) != 0)); ((pTritonReport->buttons & TRITON_LBUTTON_R5) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_STEAM_DECK_LEFT_PADDLE2, SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_TRITON_LEFT_PADDLE2,
((pTritonReport->buttons & TRITON_LBUTTON_L5) != 0)); ((pTritonReport->buttons & TRITON_LBUTTON_L5) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_TRITON_RIGHT_TOUCHPAD,
((pTritonReport->buttons & TRITON_RIGHT_TOUCHPAD_CLICK) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_TRITON_LEFT_TOUCHPAD,
((pTritonReport->buttons & TRITON_LEFT_TOUCHPAD_CLICK) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_TRITON_RIGHT_JOYSTICK_TOUCH,
((pTritonReport->buttons & TRITON_RIGHT_JOYSTICK_TOUCH) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_TRITON_LEFT_JOYSTICK_TOUCH,
((pTritonReport->buttons & TRITON_LEFT_JOYSTICK_TOUCH) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_TRITON_RIGHT_GRIP_TOUCH,
((pTritonReport->buttons & TRITON_RIGHT_GRIP_TOUCH) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_TRITON_LEFT_GRIP_TOUCH,
((pTritonReport->buttons & TRITON_LEFT_GRIP_TOUCH) != 0));
if (pTritonReport->buttons & TRITON_LBUTTON_DPAD_UP) { if (pTritonReport->buttons & TRITON_LBUTTON_DPAD_UP) {
hat |= SDL_HAT_UP; hat |= SDL_HAT_UP;
} }
@@ -226,6 +246,18 @@ static void HIDAPI_DriverSteamTriton_HandleState(SDL_HIDAPI_Device *device,
ctx->last_sensor_tick = pTritonReport->imu.timestamp; ctx->last_sensor_tick = pTritonReport->imu.timestamp;
} }
SDL_SendJoystickTouchpad(timestamp, joystick, 0, 0,
pTritonReport->sPressureLeft > 0,
pTritonReport->sLeftPadX / 65536.0f + 0.5f,
-(float)pTritonReport->sLeftPadY / 65536.0f + 0.5f,
pTritonReport->sPressureLeft / 32768.0f);
SDL_SendJoystickTouchpad(timestamp, joystick, 1, 0,
pTritonReport->sPressureRight > 0,
pTritonReport->sRightPadX / 65536.0f + 0.5f,
-(float)pTritonReport->sRightPadY / 65536.0f + 0.5f,
pTritonReport->sPressureRight / 32768.0f);
} }
static void HIDAPI_DriverSteamTriton_HandleBatteryStatus(SDL_HIDAPI_Device *device, static void HIDAPI_DriverSteamTriton_HandleBatteryStatus(SDL_HIDAPI_Device *device,
@@ -445,6 +477,9 @@ static bool HIDAPI_DriverSteamTriton_OpenJoystick(SDL_HIDAPI_Device *device, SDL
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, update_rate_in_hz); SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, update_rate_in_hz);
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, update_rate_in_hz); SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, update_rate_in_hz);
SDL_PrivateJoystickAddTouchpad(joystick, 1);
SDL_PrivateJoystickAddTouchpad(joystick, 1);
return true; return true;
} }
@@ -607,11 +607,11 @@ typedef struct
short sLeftPadX; short sLeftPadX;
short sLeftPadY; short sLeftPadY;
unsigned short ucPressureLeft; unsigned short sPressureLeft;
short sRightPadX; short sRightPadX;
short sRightPadY; short sRightPadY;
unsigned short ucPressureRight; unsigned short sPressureRight;
TritonMTUIMU_t imu; TritonMTUIMU_t imu;
} TritonMTUFull_t; } TritonMTUFull_t;
@@ -628,11 +628,11 @@ typedef struct {
short sLeftPadX; short sLeftPadX;
short sLeftPadY; short sLeftPadY;
unsigned short ucPressureLeft; unsigned short sPressureLeft;
short sRightPadX; short sRightPadX;
short sRightPadY; short sRightPadY;
unsigned short ucPressureRight; unsigned short sPressureRight;
TritonMTUIMUNoQuat_t imu; TritonMTUIMUNoQuat_t imu;
} TritonMTUNoQuat_t; } TritonMTUNoQuat_t;