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Sync SDL3 wiki -> header
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@@ -1188,8 +1188,8 @@ typedef struct SDL_GPUSamplerCreateInfo
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* used by the vertex buffers you pass in.
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* used by the vertex buffers you pass in.
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*
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*
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* Vertex attributes are linked to buffers via the buffer_slot field of
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* Vertex attributes are linked to buffers via the buffer_slot field of
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* SDL_GPUVertexAttribute. For example, if an attribute has a buffer_slot of 0,
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* SDL_GPUVertexAttribute. For example, if an attribute has a buffer_slot of
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* then that attribute belongs to the vertex buffer bound at slot 0.
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* 0, then that attribute belongs to the vertex buffer bound at slot 0.
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*
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*
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* \since This struct is available since SDL 3.0.0
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* \since This struct is available since SDL 3.0.0
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*
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*
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@@ -1207,8 +1207,8 @@ typedef struct SDL_GPUVertexBufferDescription
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/**
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/**
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* A structure specifying a vertex attribute.
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* A structure specifying a vertex attribute.
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*
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*
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* All vertex attribute locations provided to an SDL_GPUVertexInputState
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* All vertex attribute locations provided to an SDL_GPUVertexInputState must
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* must be unique.
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* be unique.
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*
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*
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* \since This struct is available since SDL 3.0.0
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* \since This struct is available since SDL 3.0.0
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*
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*
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