timer: Use the emscripten-specific code on Emscripten, even with threading.

Fixes #14640.

(cherry picked from commit 4d8f84f161)
This commit is contained in:
Ryan C. Gordon
2025-12-30 17:33:59 -05:00
committed by Sam Lantinga
parent d1d0a50751
commit cfc41248be
+3 -3
View File
@@ -25,7 +25,7 @@
// #define DEBUG_TIMERS // #define DEBUG_TIMERS
#if !defined(SDL_PLATFORM_EMSCRIPTEN) || !defined(SDL_THREADS_DISABLED) #if !defined(SDL_PLATFORM_EMSCRIPTEN)
typedef struct SDL_Timer typedef struct SDL_Timer
{ {
@@ -407,7 +407,7 @@ bool SDL_RemoveTimer(SDL_TimerID id)
} }
} }
#else #else // Emscripten-specific implementation.
#include <emscripten/emscripten.h> #include <emscripten/emscripten.h>
#include <emscripten/eventloop.h> #include <emscripten/eventloop.h>
@@ -533,7 +533,7 @@ bool SDL_RemoveTimer(SDL_TimerID id)
} }
} }
#endif // !SDL_PLATFORM_EMSCRIPTEN || !SDL_THREADS_DISABLED #endif // !SDL_PLATFORM_EMSCRIPTEN
static Uint64 tick_start; static Uint64 tick_start;
static Uint32 tick_numerator_ns; static Uint32 tick_numerator_ns;