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Revert "hints: Added SDL_HINT_AUDIO_ENFORCE_MINIMUM_SPEC."
Revert "Sync SDL3 wiki -> header" This reverts commitsb7c8b2f29aand29213efa65.
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@@ -493,35 +493,6 @@ extern "C" {
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*/
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#define SDL_HINT_AUDIO_DUMMY_TIMESCALE "SDL_AUDIO_DUMMY_TIMESCALE"
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/**
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* A variable controlling whether SDL enforces a minimum audio device spec.
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*
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* By default, SDL will require devices to be opened at a minimum spec (at
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* time of writing: 44100Hz, stereo, Sint16 format), so if something lower
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* quality tries to open the device first, it doesn't ruin audio for the next
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* thing that opens a device. For example, if a VoIP library wants Uint8,
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* 8000Hz, mono output, it doesn't force the entire game to this state simply
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* because it got there first.
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*
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* However, an app that knows it will definitely be the only thing opening a
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* device, and wants to open it at a lower spec, might be able to avoid some
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* otherwise-unnecessary conversions by bypassing this minimum requirement.
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*
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* Note that even without the minimum enforcement, the system might choose a
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* different format/channels/frequency than requested by the app; this hint
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* just removes SDL's minimum policy.
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*
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* The variable can be set to the following values:
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*
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* - "0": Audio device mimimum formats _are not_ enforced.
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* - "1": Audio device minimum formats _are_ enforced. (default)
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*
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* This hint should be set before an audio device is opened.
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*
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* \since This hint is available since SDL 3.4.0.
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*/
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#define SDL_HINT_AUDIO_ENFORCE_MINIMUM_SPEC "SDL_AUDIO_ENFORCE_MINIMUM_SPEC"
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/**
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* A variable controlling the default audio format.
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*
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