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Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.
In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.
The script I ran for the src directory is added as build-scripts/clang-format-src.sh
This fixes:
#6592
#6593
#6594
(cherry picked from commit 5750bcb174)
This commit is contained in:
+2
-2
@@ -22,8 +22,8 @@
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typedef struct
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{
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const char *tag;
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void *(*CreateNativeWindow) (int w, int h);
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void (*DestroyNativeWindow) (void *window);
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void *(*CreateNativeWindow)(int w, int h);
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void (*DestroyNativeWindow)(void *window);
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} NativeWindowFactory;
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#ifdef SDL_VIDEO_DRIVER_WINDOWS
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