Add SDL_LoadSurface and SDL_LoadSurface_IO (#14374)

This commit is contained in:
Maia
2025-11-13 23:50:37 +01:00
committed by GitHub
parent 4cc9153df2
commit a01d6f109d
11 changed files with 122 additions and 23 deletions
+40
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@@ -502,6 +502,46 @@ extern SDL_DECLSPEC bool SDLCALL SDL_LockSurface(SDL_Surface *surface);
*/ */
extern SDL_DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface *surface); extern SDL_DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface *surface);
/**
* Load a BMP or PNG image from a seekable SDL data stream.
*
* The new surface should be freed with SDL_DestroySurface(). Not doing so
* will result in a memory leak.
*
* \param src the data stream for the surface.
* \param closeio if true, calls SDL_CloseIO() on `src` before returning, even
* in the case of an error.
* \returns a pointer to a new SDL_Surface structure or NULL on failure; call
* SDL_GetError() for more information.
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.4.0.
*
* \sa SDL_DestroySurface
* \sa SDL_LoadSurface
*/
extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_LoadSurface_IO(SDL_IOStream *src, bool closeio);
/**
* Load a BMP or PNG image from a file.
*
* The new surface should be freed with SDL_DestroySurface(). Not doing so
* will result in a memory leak.
*
* \param file the file to load.
* \returns a pointer to a new SDL_Surface structure or NULL on failure; call
* SDL_GetError() for more information.
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.4.0.
*
* \sa SDL_DestroySurface
* \sa SDL_LoadSurface_IO
*/
extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_LoadSurface(const char *file);
/** /**
* Load a BMP image from a seekable SDL data stream. * Load a BMP image from a seekable SDL data stream.
* *
+2
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@@ -1268,6 +1268,8 @@ SDL3_0.0.0 {
SDL_GetPenDeviceType; SDL_GetPenDeviceType;
SDL_CreateAnimatedCursor; SDL_CreateAnimatedCursor;
SDL_RotateSurface; SDL_RotateSurface;
SDL_LoadSurface_IO;
SDL_LoadSurface;
# extra symbols go here (don't modify this line) # extra symbols go here (don't modify this line)
local: *; local: *;
}; };
+2
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@@ -1294,3 +1294,5 @@
#define SDL_GetPenDeviceType SDL_GetPenDeviceType_REAL #define SDL_GetPenDeviceType SDL_GetPenDeviceType_REAL
#define SDL_CreateAnimatedCursor SDL_CreateAnimatedCursor_REAL #define SDL_CreateAnimatedCursor SDL_CreateAnimatedCursor_REAL
#define SDL_RotateSurface SDL_RotateSurface_REAL #define SDL_RotateSurface SDL_RotateSurface_REAL
#define SDL_LoadSurface_IO SDL_LoadSurface_IO_REAL
#define SDL_LoadSurface SDL_LoadSurface_REAL
+2
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@@ -1302,3 +1302,5 @@ SDL_DYNAPI_PROC(int,SDL_GetSystemPageSize,(void),(),return)
SDL_DYNAPI_PROC(SDL_PenDeviceType,SDL_GetPenDeviceType,(SDL_PenID a),(a),return) SDL_DYNAPI_PROC(SDL_PenDeviceType,SDL_GetPenDeviceType,(SDL_PenID a),(a),return)
SDL_DYNAPI_PROC(SDL_Cursor*,SDL_CreateAnimatedCursor,(SDL_CursorFrameInfo *a,int b,int c,int d),(a,b,c,d),return) SDL_DYNAPI_PROC(SDL_Cursor*,SDL_CreateAnimatedCursor,(SDL_CursorFrameInfo *a,int b,int c,int d),(a,b,c,d),return)
SDL_DYNAPI_PROC(SDL_Surface*,SDL_RotateSurface,(SDL_Surface *a,float b),(a,b),return) SDL_DYNAPI_PROC(SDL_Surface*,SDL_RotateSurface,(SDL_Surface *a,float b),(a,b),return)
SDL_DYNAPI_PROC(SDL_Surface*,SDL_LoadSurface_IO,(SDL_IOStream *a,bool b),(a,b),return)
SDL_DYNAPI_PROC(SDL_Surface*,SDL_LoadSurface,(const char *a),(a),return)
+24 -6
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@@ -177,6 +177,26 @@ static void CorrectAlphaChannel(SDL_Surface *surface)
} }
} }
bool SDL_IsBMP(SDL_IOStream *src)
{
Sint64 start;
Uint8 magic[2];
bool is_BMP;
is_BMP = false;
start = SDL_TellIO(src);
if (start >= 0) {
if (SDL_ReadIO(src, magic, sizeof(magic)) == sizeof(magic)) {
if (magic[0] == 'B' && magic[1] == 'M') {
is_BMP = true;
}
}
SDL_SeekIO(src, start, SDL_IO_SEEK_SET);
}
return is_BMP;
}
SDL_Surface *SDL_LoadBMP_IO(SDL_IOStream *src, bool closeio) SDL_Surface *SDL_LoadBMP_IO(SDL_IOStream *src, bool closeio)
{ {
bool was_error = true; bool was_error = true;
@@ -195,7 +215,7 @@ SDL_Surface *SDL_LoadBMP_IO(SDL_IOStream *src, bool closeio)
bool correctAlpha = false; bool correctAlpha = false;
// The Win32 BMP file header (14 bytes) // The Win32 BMP file header (14 bytes)
char magic[2]; // char magic[2];
// Uint32 bfSize; // Uint32 bfSize;
// Uint16 bfReserved1; // Uint16 bfReserved1;
// Uint16 bfReserved2; // Uint16 bfReserved2;
@@ -227,14 +247,12 @@ SDL_Surface *SDL_LoadBMP_IO(SDL_IOStream *src, bool closeio)
goto done; goto done;
} }
SDL_ClearError(); SDL_ClearError();
if (SDL_ReadIO(src, magic, 2) != 2) { if (!SDL_IsBMP(src)) {
goto done;
}
if (SDL_strncmp(magic, "BM", 2) != 0) {
SDL_SetError("File is not a Windows BMP file"); SDL_SetError("File is not a Windows BMP file");
goto done; goto done;
} }
if (!SDL_ReadU32LE(src, NULL /* bfSize */) || if (!SDL_ReadU16LE(src, NULL /* magic (already checked) */) ||
!SDL_ReadU32LE(src, NULL /* bfSize */) ||
!SDL_ReadU16LE(src, NULL /* bfReserved1 */) || !SDL_ReadU16LE(src, NULL /* bfReserved1 */) ||
!SDL_ReadU16LE(src, NULL /* bfReserved2 */) || !SDL_ReadU16LE(src, NULL /* bfReserved2 */) ||
!SDL_ReadU32LE(src, &bfOffBits)) { !SDL_ReadU32LE(src, &bfOffBits)) {
+22 -14
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@@ -328,11 +328,31 @@ static SDL_Surface *SDL_LoadSTB_IO(SDL_IOStream *src)
} }
#endif // SDL_HAVE_STB #endif // SDL_HAVE_STB
SDL_Surface *SDL_LoadPNG_IO(SDL_IOStream *src, bool closeio) bool SDL_IsPNG(SDL_IOStream *src)
{ {
Sint64 start; Sint64 start;
Uint8 magic[4]; Uint8 magic[4];
bool is_PNG; bool is_PNG;
is_PNG = false;
start = SDL_TellIO(src);
if (start >= 0) {
if (SDL_ReadIO(src, magic, sizeof(magic)) == sizeof(magic)) {
if (magic[0] == 0x89 &&
magic[1] == 'P' &&
magic[2] == 'N' &&
magic[3] == 'G') {
is_PNG = true;
}
}
SDL_SeekIO(src, start, SDL_IO_SEEK_SET);
}
return is_PNG;
}
SDL_Surface *SDL_LoadPNG_IO(SDL_IOStream *src, bool closeio)
{
SDL_Surface *surface = NULL; SDL_Surface *surface = NULL;
CHECK_PARAM(!src) { CHECK_PARAM(!src) {
@@ -340,19 +360,7 @@ SDL_Surface *SDL_LoadPNG_IO(SDL_IOStream *src, bool closeio)
goto done; goto done;
} }
start = SDL_TellIO(src); if (!SDL_IsPNG(src)) {
is_PNG = false;
if (SDL_ReadIO(src, magic, sizeof(magic)) == sizeof(magic)) {
if (magic[0] == 0x89 &&
magic[1] == 'P' &&
magic[2] == 'N' &&
magic[3] == 'G') {
is_PNG = true;
}
}
SDL_SeekIO(src, start, SDL_IO_SEEK_SET);
if (!is_PNG) {
SDL_SetError("File is not a PNG file"); SDL_SetError("File is not a PNG file");
goto done; goto done;
} }
+25
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@@ -3083,3 +3083,28 @@ void SDL_DestroySurface(SDL_Surface *surface)
SDL_free(surface); SDL_free(surface);
} }
} }
SDL_Surface *SDL_LoadSurface_IO(SDL_IOStream *src, bool closeio)
{
if (SDL_IsBMP(src)) {
return SDL_LoadBMP_IO(src, closeio);
} else if (SDL_IsPNG(src)) {
return SDL_LoadPNG_IO(src, closeio);
} else {
if (closeio) {
SDL_CloseIO(src);
}
SDL_SetError("Unsupported image format");
return NULL;
}
}
SDL_Surface *SDL_LoadSurface(const char *file)
{
SDL_IOStream *stream = SDL_IOFromFile(file, "rb");
if (!stream) {
return NULL;
}
return SDL_LoadSurface_IO(stream, true);
}
+2
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@@ -93,5 +93,7 @@ extern float SDL_GetDefaultHDRHeadroom(SDL_Colorspace colorspace);
extern float SDL_GetSurfaceHDRHeadroom(SDL_Surface *surface, SDL_Colorspace colorspace); extern float SDL_GetSurfaceHDRHeadroom(SDL_Surface *surface, SDL_Colorspace colorspace);
extern SDL_Surface *SDL_GetSurfaceImage(SDL_Surface *surface, float display_scale); extern SDL_Surface *SDL_GetSurfaceImage(SDL_Surface *surface, float display_scale);
extern SDL_Surface *SDL_ConvertSurfaceRect(SDL_Surface *surface, const SDL_Rect *rect, SDL_PixelFormat format); extern SDL_Surface *SDL_ConvertSurfaceRect(SDL_Surface *surface, const SDL_Rect *rect, SDL_PixelFormat format);
extern bool SDL_IsBMP(SDL_IOStream *src);
extern bool SDL_IsPNG(SDL_IOStream *src);
#endif // SDL_surface_c_h_ #endif // SDL_surface_c_h_
+1 -1
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@@ -111,7 +111,7 @@ static const char *cross[] = {
static SDL_Surface *load_image_file(const char *file) static SDL_Surface *load_image_file(const char *file)
{ {
SDL_Surface *surface = SDL_strstr(file, ".png") ? SDL_LoadPNG(file) : SDL_LoadBMP(file); SDL_Surface *surface = SDL_LoadSurface(file);
if (surface) { if (surface) {
if (SDL_GetSurfacePalette(surface)) { if (SDL_GetSurfacePalette(surface)) {
const Uint8 bpp = SDL_BITSPERPIXEL(surface->format); const Uint8 bpp = SDL_BITSPERPIXEL(surface->format);
+1 -1
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@@ -54,7 +54,7 @@ int main(int argc, char *argv[])
} }
if (image_file) { if (image_file) {
shape = SDL_strstr(image_file, ".png") ? SDL_LoadPNG(image_file) : SDL_LoadBMP(image_file); shape = SDL_LoadSurface(image_file);
if (!shape) { if (!shape) {
SDL_Log("Couldn't load %s: %s", image_file, SDL_GetError()); SDL_Log("Couldn't load %s: %s", image_file, SDL_GetError());
goto quit; goto quit;
+1 -1
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@@ -84,7 +84,7 @@ SDL_Texture *LoadTexture(SDL_Renderer *renderer, const char *file, bool transpar
file = path; file = path;
} }
temp = SDL_strstr(file, ".png") ? SDL_LoadPNG(file) : SDL_LoadBMP(file); temp = SDL_LoadSurface(file);
if (!temp) { if (!temp) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s", file, SDL_GetError()); SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s", file, SDL_GetError());
} else { } else {