android: Better parsing of command line arguments.

Reference Issue #14510.
This commit is contained in:
Ryan C. Gordon
2025-11-24 15:16:42 -05:00
parent da863ff5f9
commit 9b348ef6e8
+38 -27
View File
@@ -768,9 +768,6 @@ JNIEXPORT void JNICALL SDL_JAVA_CONTROLLER_INTERFACE(nativeSetupJNI)(JNIEnv *env
checkJNIReady(); checkJNIReady();
} }
// SDL main function prototype
typedef int (*SDL_main_func)(int argc, char *argv[]);
static int run_count = 0; static int run_count = 0;
static bool allow_recreate_activity; static bool allow_recreate_activity;
static bool allow_recreate_activity_set; static bool allow_recreate_activity_set;
@@ -840,47 +837,61 @@ JNIEXPORT int JNICALL SDL_JAVA_INTERFACE(nativeRunMain)(JNIEnv *env, jclass cls,
function_name = (*env)->GetStringUTFChars(env, function, NULL); function_name = (*env)->GetStringUTFChars(env, function, NULL);
SDL_main = (SDL_main_func)dlsym(library_handle, function_name); SDL_main = (SDL_main_func)dlsym(library_handle, function_name);
if (SDL_main) { if (SDL_main) {
int i; // Use the name "app_process" for argv[0] so PHYSFS_platformCalcBaseDir() works.
int argc; // https://github.com/love2d/love-android/issues/24
int len; // (note that PhysicsFS hasn't used argv on Android in a long time, but we'll keep this for compat at least for SDL3's lifetime. --ryan.)
char **argv; const char *argv0 = "app_process";
bool isstack; const int len = (*env)->GetArrayLength(env, array); // argv elements, not counting argv[0].
// Prepare the arguments. size_t total_alloc_len = (SDL_strlen(argv0) + 1) + ((len + 2) * sizeof (char *)); // len+2 to allocate an array that also holds argv0 and a NULL terminator.
len = (*env)->GetArrayLength(env, array); for (int i = 0; i < len; ++i) {
argv = SDL_small_alloc(char *, 1 + len + 1, &isstack); // !!! FIXME: check for NULL total_alloc_len++; // null terminator.
argc = 0;
/* Use the name "app_process" so PHYSFS_platformCalcBaseDir() works.
https://github.com/love2d/love-android/issues/24
*/
argv[argc++] = SDL_strdup("app_process");
for (i = 0; i < len; ++i) {
char *arg = NULL;
jstring string = (*env)->GetObjectArrayElement(env, array, i); jstring string = (*env)->GetObjectArrayElement(env, array, i);
if (string) { if (string) {
const char *utf = (*env)->GetStringUTFChars(env, string, 0); const char *utf = (*env)->GetStringUTFChars(env, string, 0);
if (utf) { if (utf) {
arg = SDL_strdup(utf); total_alloc_len += SDL_strlen(utf) + 1;
(*env)->ReleaseStringUTFChars(env, string, utf); (*env)->ReleaseStringUTFChars(env, string, utf);
} }
(*env)->DeleteLocalRef(env, string); (*env)->DeleteLocalRef(env, string);
} }
if (arg == NULL) {
arg = SDL_strdup("");
} }
argv[argc++] = arg;
void *args = malloc(total_alloc_len); // This should NOT be SDL_malloc()
if (!args) { // uhoh.
__android_log_print(ANDROID_LOG_ERROR, "SDL", "nativeRunMain(): Out of memory parsing command line!");
} else {
size_t remain = total_alloc_len - (sizeof (char *) * (len + 2));
int argc = 0;
char **argv = (char **) args;
char *ptr = (char *) &argv[len + 2];
size_t cpy = SDL_strlcpy(ptr, argv0, remain) + 1;
argv[argc++] = ptr;
SDL_assert(cpy <= remain); remain -= cpy; ptr += cpy;
for (int i = 0; i < len; ++i) {
jstring string = (*env)->GetObjectArrayElement(env, array, i);
const char *utf = string ? (*env)->GetStringUTFChars(env, string, 0) : NULL;
cpy = SDL_strlcpy(ptr, utf ? utf : "", remain) + 1;
if (cpy < remain) {
argv[argc++] = ptr;
remain -= cpy;
ptr += cpy;
}
if (utf) {
(*env)->ReleaseStringUTFChars(env, string, utf);
}
if (string) {
(*env)->DeleteLocalRef(env, string);
}
} }
argv[argc] = NULL; argv[argc] = NULL;
// Run the application. // Run the application.
status = SDL_main(argc, argv); status = SDL_RunApp(argc, argv, SDL_main, NULL);
// Release the arguments. // Release the arguments.
for (i = 0; i < argc; ++i) { free(args); // This should NOT be SDL_free()
SDL_free(argv[i]);
} }
SDL_small_free(argv, isstack);
} else { } else {
__android_log_print(ANDROID_LOG_ERROR, "SDL", "nativeRunMain(): Couldn't find function %s in library %s", function_name, library_file); __android_log_print(ANDROID_LOG_ERROR, "SDL", "nativeRunMain(): Couldn't find function %s in library %s", function_name, library_file);
} }