Document that SDL_IsScreenSaverEnabled() was renamed SDL_ScreenSaverEnabled()

This commit is contained in:
Sam Lantinga
2023-02-28 15:55:56 -08:00
parent ebdb320651
commit 941a603665
3 changed files with 9 additions and 0 deletions

View File

@@ -341,6 +341,7 @@ functionality to your app and aid migration. That is located in the
SDL_AddHintCallback() now returns a standard int result instead of void, returning 0 if the function succeeds or a negative error code if there was an error.
The following hints have been removed:
* SDL_HINT_VIDEO_HIGHDPI_DISABLED - high DPI support is always enabled
* SDL_HINT_IDLE_TIMER_DISABLED - use SDL_DisableScreenSaver instead
* SDL_HINT_MOUSE_RELATIVE_SCALING - mouse coordinates are no longer automatically scaled by the SDL renderer
* SDL_HINT_RENDER_LOGICAL_SIZE_MODE - the logical size mode is explicitly set with SDL_SetRenderLogicalPresentation()
@@ -1061,6 +1062,7 @@ The following functions have been renamed:
* SDL_GetRectDisplayIndex() => SDL_GetDisplayForRect()
* SDL_GetWindowDisplayIndex() => SDL_GetDisplayForWindow()
* SDL_GetWindowDisplayMode() => SDL_GetWindowFullscreenMode()
* SDL_IsScreenSaverEnabled() => SDL_ScreenSaverEnabled()
* SDL_SetWindowDisplayMode() => SDL_SetWindowFullscreenMode()
The following functions have been removed: