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Fixed PS2 joystick analog sticks not enabled
This commit is contained in:
committed by
Sam Lantinga
parent
821ab81a62
commit
8fa8c331a5
@@ -191,6 +191,66 @@ static SDL_JoystickID PS2_JoystickGetDeviceInstanceID(int device_index)
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return device_index + 1;
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return device_index + 1;
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}
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}
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static void PS2_WaitPadReady(int port, int slot)
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{
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int state = padGetState(port, slot);
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while ((state != PAD_STATE_STABLE) && (state != PAD_STATE_FINDCTP1)) {
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SDL_Delay(1);
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state = padGetState(port, slot);
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}
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}
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static void PS2_InitializePad(int port, int slot)
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{
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int modes;
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int i;
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char actAlign[6];
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PS2_WaitPadReady(port, slot);
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// How many different modes can this device operate in?
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modes = padInfoMode(port, slot, PAD_MODETABLE, -1);
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// Verify that the controller has a DUAL SHOCK mode
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for (i = 0; i < modes; i++) {
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if (padInfoMode(port, slot, PAD_MODETABLE, i) == PAD_TYPE_DUALSHOCK) {
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break;
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}
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}
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if (i >= modes) {
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// This is no Dual Shock controller
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return;
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}
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// If ExId != 0x0 => This controller has actuator engines
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// This check should always pass if the Dual Shock test above passed
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if (!padInfoMode(port, slot, PAD_MODECUREXID, 0)) {
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// This is no Dual Shock controller??
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return;
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}
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// When using MMODE_LOCK, user cant change mode with Select button
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padSetMainMode(port, slot, PAD_MMODE_DUALSHOCK, PAD_MMODE_LOCK);
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PS2_WaitPadReady(port, slot);
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padEnterPressMode(port, slot);
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PS2_WaitPadReady(port, slot);
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if (padInfoAct(port, slot, -1, 0)) {
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actAlign[0] = 0; // Enable small engine
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actAlign[1] = 1; // Enable big engine
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actAlign[2] = 0xff;
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actAlign[3] = 0xff;
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actAlign[4] = 0xff;
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actAlign[5] = 0xff;
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PS2_WaitPadReady(port, slot);
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padSetActAlign(port, slot, actAlign);
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}
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PS2_WaitPadReady(port, slot);
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}
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/* Function to open a joystick for use.
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/* Function to open a joystick for use.
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The joystick to open is specified by the device index.
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The joystick to open is specified by the device index.
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This should fill the nbuttons and naxes fields of the joystick structure.
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This should fill the nbuttons and naxes fields of the joystick structure.
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@@ -208,6 +268,8 @@ static bool PS2_JoystickOpen(SDL_Joystick *joystick, int device_index)
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return false;
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return false;
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}
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}
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}
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}
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PS2_InitializePad(info->port, info->slot);
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joystick->nbuttons = PS2_BUTTONS;
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joystick->nbuttons = PS2_BUTTONS;
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joystick->naxes = PS2_TOTAL_AXIS;
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joystick->naxes = PS2_TOTAL_AXIS;
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joystick->nhats = 0;
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joystick->nhats = 0;
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