mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-12-14 19:05:28 +08:00
Relocate intrinsic modules to src/video/
This commit is contained in:
committed by
Sam Lantinga
parent
f68a7edcf8
commit
735cf5a6f9
@@ -498,7 +498,6 @@ sdl_glob_sources(
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"${SDL3_SOURCE_DIR}/src/thread/*.c"
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"${SDL3_SOURCE_DIR}/src/thread/*.c"
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"${SDL3_SOURCE_DIR}/src/time/*.c"
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"${SDL3_SOURCE_DIR}/src/time/*.c"
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"${SDL3_SOURCE_DIR}/src/timer/*.c"
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"${SDL3_SOURCE_DIR}/src/timer/*.c"
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"${SDL3_SOURCE_DIR}/src/video/*.c"
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"${SDL3_SOURCE_DIR}/src/video/yuv2rgb/*.c"
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"${SDL3_SOURCE_DIR}/src/video/yuv2rgb/*.c"
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)
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)
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if(MSVC AND TARGET SDL3-shared)
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if(MSVC AND TARGET SDL3-shared)
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@@ -514,6 +513,12 @@ if(MSVC AND TARGET SDL3-shared)
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endif()
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endif()
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endif()
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endif()
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# Exclude intrinsinc modules from general builds
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file(GLOB video_sources "${SDL3_SOURCE_DIR}/src/video/*.c")
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list(FILTER video_sources EXCLUDE REGEX "SDL_blit_A_avx2.c$")
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list(FILTER video_sources EXCLUDE REGEX "SDL_blit_A_sse4_1.c$")
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sdl_glob_sources(${video_sources})
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if(USE_INTELCC)
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if(USE_INTELCC)
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# warning #39: division by zero
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# warning #39: division by zero
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# warning #239: floating point underflow
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# warning #239: floating point underflow
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@@ -739,7 +744,7 @@ if(SDL_ASSEMBLY)
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cmake_pop_check_state()
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cmake_pop_check_state()
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if(COMPILER_SUPPORTS_SSE4_1)
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if(COMPILER_SUPPORTS_SSE4_1)
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set(HAVE_SSE4_1 TRUE)
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set(HAVE_SSE4_1 TRUE)
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sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/intrin/SDL_blit_A_sse4_1.c")
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sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/SDL_blit_A_sse4_1.c")
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endif()
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endif()
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endif()
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endif()
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if(SDL_SSE4_2)
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if(SDL_SSE4_2)
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@@ -803,7 +808,7 @@ if(SDL_ASSEMBLY)
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return 0;
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return 0;
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}" COMPILER_SUPPORTS_AVX2)
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}" COMPILER_SUPPORTS_AVX2)
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cmake_pop_check_state()
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cmake_pop_check_state()
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sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/intrin/SDL_blit_A_*.c")
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sdl_glob_sources("${SDL3_SOURCE_DIR}/src/video/SDL_blit_A_*.c")
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if(COMPILER_SUPPORTS_AVX2)
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if(COMPILER_SUPPORTS_AVX2)
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set(HAVE_AVX2 TRUE)
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set(HAVE_AVX2 TRUE)
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endif()
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endif()
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@@ -529,8 +529,6 @@
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<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
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<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
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<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
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<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
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<ClInclude Include="..\..\src\video\gdk\SDL_gdktextinput.h" />
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<ClInclude Include="..\..\src\video\gdk\SDL_gdktextinput.h" />
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<ClInclude Include="..\..\src\video\intrin\SDL_blit_A_avx2.h" />
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<ClInclude Include="..\..\src\video\intrin\SDL_blit_A_sse4.1.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_icd.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_icd.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_layer.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_layer.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_platform.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_platform.h" />
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@@ -553,6 +551,8 @@
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<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xlib_xrandr.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_xlib_xrandr.h" />
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<ClInclude Include="..\..\src\video\SDL_blit.h" />
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<ClInclude Include="..\..\src\video\SDL_blit.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_A_avx2.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_A_sse4_1.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
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<ClInclude Include="..\..\src\video\SDL_clipboard_c.h" />
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<ClInclude Include="..\..\src\video\SDL_clipboard_c.h" />
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@@ -819,13 +819,13 @@
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<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
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<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
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<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
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<PrecompiledHeaderOutputFile Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(IntDir)$(TargetName)_cpp.pch</PrecompiledHeaderOutputFile>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\src\video\intrin\SDL_blit_A_avx2.c" />
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<ClCompile Include="..\..\src\video\intrin\SDL_blit_A_sse4_1.c" />
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<ClCompile Include="..\..\src\video\SDL_blit.c" />
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<ClCompile Include="..\..\src\video\SDL_blit.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_0.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_0.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_1.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_1.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_A.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_A.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_auto.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_auto.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_A_avx2.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_A_sse4_1.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_N.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_N.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
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@@ -458,11 +458,11 @@
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std_func.h" />
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std_func.h" />
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<ClCompile Include="..\..\src\video\intrin\SDL_blit_A_avx2.c">
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<ClCompile Include="..\..\src\video\SDL_blit_A_avx2.c">
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<Filter>video\intrin</Filter>
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<Filter>video</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\src\video\intrin\SDL_blit_A_sse4_1.c">
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<ClCompile Include="..\..\src\video\SDL_blit_A_sse4_1.c">
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<Filter>video\intrin</Filter>
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<Filter>video</Filter>
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</ClCompile>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@@ -429,8 +429,6 @@
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<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
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<ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" />
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<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
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<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
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<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
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<ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" />
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<ClInclude Include="..\..\src\video\intrin\SDL_blit_A_avx2.h" />
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<ClInclude Include="..\..\src\video\intrin\SDL_blit_A_sse4.1.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_icd.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_icd.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_layer.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_layer.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_platform.h" />
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<ClInclude Include="..\..\src\video\khronos\vulkan\vk_platform.h" />
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@@ -459,6 +457,8 @@
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<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenwindow.h" />
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<ClInclude Include="..\..\src\video\offscreen\SDL_offscreenwindow.h" />
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<ClInclude Include="..\..\src\video\SDL_blit.h" />
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<ClInclude Include="..\..\src\video\SDL_blit.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_A_avx2.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_A_sse4_1.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
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<ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
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<ClInclude Include="..\..\src\video\SDL_clipboard_c.h" />
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<ClInclude Include="..\..\src\video\SDL_clipboard_c.h" />
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@@ -684,6 +684,8 @@
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<ClCompile Include="..\..\src\video\SDL_blit_1.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_1.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_A.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_A.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_auto.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_auto.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_A_avx2.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_A_sse4_1.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_copy.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_N.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_N.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
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<ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
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@@ -871,11 +871,11 @@
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\src\hidapi\SDL_hidapi_c.h" />
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<ClInclude Include="..\..\src\hidapi\SDL_hidapi_c.h" />
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<ClInclude Include="..\..\src\thread\generic\SDL_sysrwlock_c.h" />
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<ClInclude Include="..\..\src\thread\generic\SDL_sysrwlock_c.h" />
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<ClInclude Include="..\..\src\video\intrin\SDL_blit_A_avx2.h">
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<ClInclude Include="..\..\src\video\SDL_blit_A_avx2.h">
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<Filter>video\intrin</Filter>
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<Filter>video</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\src\video\intrin\SDL_blit_A_sse4.1.h">
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<ClInclude Include="..\..\src\video\SDL_blit_A_sse4_1.h">
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<Filter>video\intrin</Filter>
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<Filter>video</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\src\thread\generic\SDL_sysrwlock_c.h" />
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<ClInclude Include="..\..\src\thread\generic\SDL_sysrwlock_c.h" />
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_common.h" />
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<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_common.h" />
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@@ -1525,11 +1525,11 @@
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<Filter>stdlib</Filter>
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<Filter>stdlib</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\src\thread\generic\SDL_sysrwlock.c" />
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<ClCompile Include="..\..\src\thread\generic\SDL_sysrwlock.c" />
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<ClCompile Include="..\..\src\video\intrin\SDL_blit_A_avx2.c">
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<ClCompile Include="..\..\src\video\SDL_blit_A_avx2.c">
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<Filter>video\intrin</Filter>
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<Filter>video</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\src\video\intrin\SDL_blit_A_sse4_1.c">
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<ClCompile Include="..\..\src\video\SDL_blit_A_sse4_1.c">
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<Filter>video\intrin</Filter>
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<Filter>video</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\src\thread\generic\SDL_sysrwlock.c" />
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<ClCompile Include="..\..\src\thread\generic\SDL_sysrwlock.c" />
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<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.c" />
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<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.c" />
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@@ -25,10 +25,10 @@
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#include "SDL_blit.h"
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#include "SDL_blit.h"
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#ifdef SDL_SSE4_1_INTRINSICS
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#ifdef SDL_SSE4_1_INTRINSICS
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#include "intrin/SDL_blit_A_sse4.1.h"
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#include "SDL_blit_A_sse4_1.h"
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#endif
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#endif
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#ifdef SDL_AVX2_INTRINSICS
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#ifdef SDL_AVX2_INTRINSICS
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#include "intrin/SDL_blit_A_avx2.h"
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#include "SDL_blit_A_avx2.h"
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#endif
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#endif
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#if defined(SDL_SSE4_1_INTRINSICS) || defined(SDL_AVX2_INTRINSICS)
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#if defined(SDL_SSE4_1_INTRINSICS) || defined(SDL_AVX2_INTRINSICS)
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#include "SDL3/SDL_cpuinfo.h"
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#include "SDL3/SDL_cpuinfo.h"
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@@ -4,8 +4,8 @@
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#ifdef SDL_AVX2_INTRINSICS
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#ifdef SDL_AVX2_INTRINSICS
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#include "../SDL_blit.h"
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#include "SDL_blit.h"
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#include "SDL_blit_A_sse4.1.h"
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#include "SDL_blit_A_sse4_1.h"
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#if !defined(_MSC_VER) || (defined(_MSC_VER) && defined(__clang__))
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#if !defined(_MSC_VER) || (defined(_MSC_VER) && defined(__clang__))
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__attribute__((target("avx2")))
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__attribute__((target("avx2")))
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@@ -4,7 +4,7 @@
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#ifdef SDL_SSE4_1_INTRINSICS
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#ifdef SDL_SSE4_1_INTRINSICS
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#include "../SDL_blit.h"
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#include "SDL_blit.h"
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#if !defined(_MSC_VER) || (defined(_MSC_VER) && defined(__clang__))
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#if !defined(_MSC_VER) || (defined(_MSC_VER) && defined(__clang__))
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__attribute__((target("sse4.1")))
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__attribute__((target("sse4.1")))
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